Lineage 2 Skills starting with W
L2 Database
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Whirlwind ID 36 Swings a spear to attack nearby enemies with 554 Power added to P. Atk. Requires a polearm to be equipped. Ignore shield defense. Over-hit and Critical hit are possible. |
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War Cry ID 78 Increases P. Atk. by 20% for 1 minute. |
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Wolf Spirit Totem ID 83 Possessed by a Wolf's soul, user's movement speed is increased by 20% and accuracy increased by 3 for 2 minutes. Requires a hand-to-hand weapon. |
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Weapon Mastery ID 141 P. Atk. increases by 8.5% and additionally by 2. |
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Weight Limit ID 150 Double your weight limit. |
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Wild Sweep ID 245 Attacks several enemies simultaneously with 108 Power added to P. Atk. Requires a polearm. Over-hit is possible. |
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Weapon Mastery ID 249 P. Atk. increases by 1.5 and M. Atk. increases by 1.9. |
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Weapon Mastery ID 250 P. Atk. increases by 1.5 and M. Atk increases by 1.9. When striking, 10% of the standard short-range physical damage inflicted on the enemy is recovered as HP at a certain rate of probability. |
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Wrath ID 320 A powerful spear thrust weakens nearby enemies' CP by 7%. Requires a polearm. |
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Wyvern Aegis ID 327 For 9 seconds, increases user's P. Def. by 7000, M. Def. by 6000 and resistance to buff-canceling attacks by 100%. Can be used while mounted on a Wyvern. Consumes 20 Spirit Ore. |
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Wisdom ID 328 Increases resistance to hold, sleep and altered state mind attacks by 20. |
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War Frenzy ID 424 Increases resistance to stun attacks by 5 and resistance to sleep attacks by 10. MP is continuously consumed proportionate to user's level. |
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Weapon Mastery ID 463 P. Atk. increases by 8.5% and additionally by 2. |
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Wing Assault ID 540 Charges with outspread wings. Strikes around the attacking target. Power 2067. |
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Wind of Angel ID 562 A divine wind that increases the Evasion of all party members. |
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Water Squad ID 612 The corresponding troops' P. Def. increase by 27.3. |
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Wind Squad ID 613 The corresponding troops' accuracy increase by 2. |
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Warp ID 628 Teleports you to the battlefront. |
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Wizard Ability - Mana Gain ID 646 Increases the recovery rate of MP. |
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Warrior Ability - Resist Trait ID 650 Increases the tolerance to paralysis/hold/sleep/shock/buff cancel attack. |
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Warrior Ability - Haste ID 651 Has a chance to increase Atk. Spd. while attacking. Excludes damage caused by a skill or ranged attack. |
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Wizard Ability - Mana Steal ID 654 Has a chance to recover MP while attacking. |
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Wind Riding ID 769 Storms the battlefield riding the wind. For 30 seconds, increases one's own moving speed by 50, evasion by 20, deadly attack success rate by 20%, physical skill evasion rate by 75%, and resistance to buff canceling attacks by 80. |
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Weapon Blockade ID 775 Cancels the opponent's weapon with a dazzling movement for 5 seconds. Need to recharge 2nd stage of Sword Energy. Requires a dualsword to be equipped. |
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Wild Shot ID 790 Fires bolt at random to attack enemies at the front with 5750 Power added to P. Atk. Requires a crossbow to be equipped. Over-hit. Critical. Increases power upon soul consumption. Up to 5 are consumed. |
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Warrior Ability - Boost CP ID 801 Max. CP is increased. |
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Wizard Ability - Anti-magic ID 802 The probability of resisting damage magic is increased. |
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Ward Transport ID 847 With an opposing ward in hand, go back to your outpost and use this skill to move the ward back to your castle. |
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Wizard Mercenary ID 865 Transforms player into a Wizard Mercenary. |
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Wizard Mercenary Flame Strike ID 874 Launches a flaming swath of energy that inflicts fire damage on an enemy with 68 Power. |
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Water Jet ID 910 Strikes enemies with 12670 Power in a mighty rush of water. Effect 8. |
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Wing Assault ID 951 Allows user to make a winged charge at an enemy's location. Power 2067. |
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Wind Strike ID 976 Supplements user's M. Atk. with 102 Power to create a powerful hurricane that inflicts wind damage on an enemy. |
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Wind Strike ID 1177 Supplements user's M. Atk. with 12 Power to create a powerful hurricane that inflicts wind damage on an enemy. |
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Wind Walk ID 1204 Increases movement speed by 20 for 20 minutes. |
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Wind Shackle ID 1206 Decreases the enemy's Atk. Spd. by 17% for 30 seconds. |
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Word of Fear ID 1272 Frightens nearby enemies into fleeing for 10 seconds. |
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Wild Magic ID 1303 For 20 minutes, increases by 1 the damage rate of magic. |
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Wind Vortex ID 1341 Stirs up a vortex connecting to the dimension of wind and inflicts wind damage on the enemy with 140 power added to magic power. For 30 seconds, decreases moving speed by 10%, Atk. Spd. by 10%, Casting Spd. by 30%, and tolerance against wind by 20. Consumes 12 MP every second. Over-hit. |
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Warrior Servitor ID 1346 For 5 minutes, causes the servitor to be possessed with the spirit of an ancient warrior. Increases Max HP by 20%, HP recovery bonus by 20%, P. Def. by 20%, accuracy by 4, P. Atk. by 10%, Atk. Spd. by 20%, and resistance to de-buff attacks by 10. Decreases movement speed by 10%. Consumes 10 Spirit Ore. |
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Wizard Servitor ID 1347 For 5 minutes, causes the servitor to be possessed with the spirit of an ancient wizard. Increases MP recovery bonus by 20%, M. Def. by 20%, M. Atk. by 20%, Casting Spd. by 20%, damage magic critical attack rate by 2, and resistance to de-buff attacks by 10. Decreases movement speed by 20%. Consumes 10 Spirit Ore. |
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Warrior Bane ID 1350 Removes buffs that increase Atk. Spd. and Speed from an enemy. |
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War Chant ID 1390 Increases the P. Atk. of all party members by 4% for 20 minutes. Consumes 4 Spirit Ore. |
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Word of Invitation ID 1404 Teleports a party member to one's current location. Consumes 3 Spirit Ore. Requires a Summon Crystal on the target. |
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Wind Vortex Slug ID 1456 Creates a powerful Wind Vortex that inflicts wind damage on the enemy with 195 Power added to user's M. Atk. |
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Wind Weapon ID 1465 Adds wind damage to a physical attack. |
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Weak Constitution ID 1482 For 1 minute, inflicts the curse of weakness on the enemy and makes him faint at a certain rate when damage is received. |
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Wolf's Necklace ID 2046 |
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Wolves' Food ID 2048 |
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White Sage's Stone ID 2327 |
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