Lineage 2 Skills starting with H
L2 Database
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Holy Strike ID 49 Inflicts divine damage on the undead using 47 Power added to M. Atk. |
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Horror ID 65 Frightens an enemy into fleeing for 10 seconds. |
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Holy Aura ID 107 Holds nearby undead monsters for 10 seconds. |
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Howl ID 116 Decreases the P. Atk. of nearby enemies by 23% for 30 seconds. |
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Hex ID 122 Decreases the enemy's P. Def. by 23% for 30 seconds. |
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Hamstring ID 127 Decreases the enemy's movement speed by 30% for 1 minute. |
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Hawk Eye ID 131 Decreases user's P. Def. by 10% and increases accuracy by 6 for 5 minutes. |
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Holy Blade ID 196 Ability to attack with sacred power. |
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Holy Armor ID 197 Increases one's resistance to dark magic attacks. |
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Heavy Armor Mastery ID 231 P. Def. increases by 1.9 when heavy armor is equipped. |
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Heavy Armor Mastery ID 232 P. Def. increases by 17.7 and received critical damage decreases by 15% when heavy armor is equipped. |
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Heavy Armor Mastery ID 253 When heavy armor is equipped, P. Def. is increased by 11.6, Casting Spd. is increased by 71%, and Atk. Spd. is increased by 25%. |
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Heavy Armor Mastery ID 259 Increases P. Def. by 14.8, Casting Spd. by 68%, and Atk. Spd. by 25% when wearing heavy armor. |
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Hammer Crush ID 260 Attacks the enemy with 487 power added to P. Atk. and causes shock for 9 seconds. Requires a blunt weapon. Ignores shield defense. Over-hit and critical hit are possible. |
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Holy Blessing ID 262 Restores the target's HP using 236 Power. |
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Hurricane Assault ID 284 Supplements user's P. Atk. with 501 Power to strike the target with rapid consecutive strikes. Requires a hand-to-hand weapon recharged to its 2nd energy stage. Over-hit and critical hit are possible. Ignores shield defense. |
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Higher Mana Gain ID 285 Increases the recovery rate when MP is being recovered by recharge. |
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Health ID 329 Increases resistance to poison and bleed attacks by 20. |
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Hamstring Shot ID 354 Supplements user's P. Atk. with 1973 Power to decrease an enemy's movement speed by 30% for 1 minute. Requires a bow. Over-hit and critical hit are possible. |
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Heroic Miracle ID 395 For 30 seconds, increases user's P. Def. by 5400, M. Def. by 4050, resistance to buff-canceling attacks by 80, and movement speed by 5. Consumes 40 Soul Ore. |
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Heroic Berserker ID 396 For 2 minutes, increases user's accuracy by 8, P. Atk. by 500, M. Atk. by 500, Atk. Spd. by 100, Casting Spd. by 100, movement speed by 20, resistance to buff-canceling attacks by 80, and the effect of received HP recovery magic by 100%. Bestows complete resistance to de-buff attacks. Decreases P. Def. by 25%, M. Def. by 25%, and evasion by 8. Consumes 40 Soul Ore. |
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Hawk Spirit Totem ID 425 Becomes possessed by a Hawk's soul. For 2 minutes when using a hand-to-hand combat weapon, increases one's own accuracy by 6, critical attack rate by 100, and critical damage by 30%. Requires a hand-to-hand combat weapon to be equipped. |
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Hard March ID 479 Increases movement speed by 20. MP is continuously consumed proportionate to user's level. |
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Horn of Doom ID 563 Uses a horn to charge the enemy with a powerful ram attack. Over-hit is possible. Power 1250. |
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Horn Assault ID 565 Releases the energy of a horn to attack a distant enemy. Over-hit is possible. Power 938. |
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Holy Squad ID 615 The corresponding troops' heal power increase by 20. |
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Healer Ability - Prayer ID 648 The effect of receiving HP recovery magic increases. Effect 1. |
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Heretic Heal ID 738 Recover the target's HP immediately. Power 892. |
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Heretic Battle Heal ID 739 Quickly restores the target's HP by 743 power. |
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Heretic Resurrection ID 740 Resurrects a corpse. Regenerate additional 50 percent of the experience value. |
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Heretic Heal Side Effect ID 741 Cause side effects of the heal. Instantly make the enemy addicted. Effect 8. |
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Hell Scream ID 763 Roars with the voice of hell. For 8 seconds, decreases the nearby enemies' P. Def. by 30% and M. Def. by 30%. Inflicts fear and causes them to flee. |
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Healer Ability - Divine Protection ID 803 Resistance to darkness/divinity attribute attacks is increased. |
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Hard Tanning ID 829 Tans armor to increase P. Def. by 5% and evasion by 2 for 10 minutes. Works only on light armor users and can't be used on pets. |
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Human Mercenary ID 857 Transforms player into a human mercenary. |
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Hide ID 922 Hides the user. Movement speed is decreased by 30%, and the effect is canceled if any action other than movement is initiated. |
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Hate Aura ID 980 Stimulates the attacking desire of nearby enemies with 6752 power. |
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Heal ID 1011 Restores the target's HP with 50 Power. |
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Hold Undead ID 1042 Paralyzes an undead monster for 30 seconds. |
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Holy Weapon ID 1043 Increases a party member's divine attribute P. Atk. by 20 for 20 minutes. |
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Haste ID 1086 Increases Atk. Spd. by 15% for 20 minutes. |
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Hydro Blast ID 1235 Releases a high pressure current to inflict water damage on the enemy with 49 Power added to M. Atk. |
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Hurricane ID 1239 Creates a whirlwind that uses 49 Power to inflict wind damage to an enemy. |
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Harmony of Noblesse ID 1326 Advances to the front line of a battlefield, for 15 seconds increasing P. Def. by 3000, movement speed by 25%, resistance to buff-canceling attacks by 80% and resistance to bow/crossbow attacks by 80%; and decreasing CP by 20%. Can only be used on the battlefield when CP is above 50%. Consumes 5 Spirit Ore. Maximum fighting spirit and HP are limited. |
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Heroic Valor ID 1374 For 2 minutes, increases nearby clan members' P. Atk. by 250, P. Def. by 500, and resistance to buff-canceling attacks by 40. Consumes 80 Spirit Ore. |
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Heroic Grandeur ID 1375 For 1 minute, decreases nearby enemies' P. Def. by 50%, M. Def. by 50, evasion by 16, and shield defense rate by 50%. Increases damage to be canceled by magic by 100, and blocks all physical/magic skills. Consumes 80 Spirit Ore. |
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Heroic Dread ID 1376 For 30 seconds, instills nearby enemies with fear and causes them to flee with movement speed increased by 66. Consumes 80 Spirit Ore. |
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Holy Resistance ID 1392 Increases resistance to divine attacks by 15 for 20 minutes. |
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Healer Ability - Heal ID 1490 Has a chance to recover HP while being attacked. |
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Hurricane Armor ID 1494 Encloses the body with a storm barrier. For 20 minutes, increases resistance to wind attacks by 10 and slows down the attacking enemy's Atk. Spd. |
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