Lineage 2 Skills starting with D
L2 Database
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Divine Warrior Sonic Blaster ID 676 Hurls Sword Energy to attack the enemy with 2323 Power added to P. Atk. Over-hit. Critical. |
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Divine Warrior Transfixion of Earth ID 677 Cuts with a downward blow to attack nearby enemies with 2323 Power added to P. Atk. Ignores shield defense. Over-hit. |
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Divine Warrior War Cry ID 678 Increases one's own P. Atk. by 25% for 1 minute. |
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Divine Knight Hate ID 680 Stimulates the attacking desire of the enemy by 6752 Power. |
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Divine Knight Hate Aura ID 681 Stimulates the attacking desire of nearby enemies by 6752 Power. |
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Divine Knight Stun Attack ID 682 Cause damage and shock together at the same time. Make the enemies shocked momentarily. Over-hit is possible. Power 1162. |
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Divine Knight Thunder Storm ID 683 Inflicts shock and damage to the enemies nearby at the same time. Instantly makes nearby enemies shocked. Ignore Shield Defense. Over-hit is possible. Power 775. |
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Divine Knight Ultimate Defense ID 684 Instantly and drastically increases tolerance to P. Def./M. Def., buff cancel attacks. The player cannot move while the effect lasts. Effect 2. |
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Divine Rogue Stun Shot ID 686 Shoots arrows that inflict both damage and shock to the enemy in order to cancel target state. Momentarily stuns target. Over-hit is possible. Power 2323. |
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Divine Rogue Double Shot ID 687 Shoots 2 arrows continuously. Critical hit is possible. Over-hit is possible. Power 6195. |
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Divine Rogue Bleed Attack ID 688 Causes injury by deadly attacks. Instantly causes the enemies to bleed. Over-hit is possible. Power 1549. Effect 3. |
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Divine Rogue Deadly Blow ID 689 Attempts a powerful deadly attack. CP Siphon. Over-hit. Power 6969. |
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Divine Rogue Agility ID 690 Temporarily increase Evasion by 4. |
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Divine Wizard Holy Flare ID 692 Attacks a contacted target with non-attribute attack. Temporarily decreases your magic attack power during PvP. Power 102. |
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Divine Wizard Holy Strike ID 693 Unleashes divine attack. Over-hit is possible. Power 128. |
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Divine Wizard Holy Curtain ID 694 Attack a large number of enemies with divine rainstorm. Power 64. |
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Divine Wizard Holy Cloud ID 695 Instantly bring divine clouds making nearby enemies sleep. Decrease probability of additional sleep state while effects last. |
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Divine Wizard Surrender to Holy ID 696 Instantly decrease resistance to divine attacks, and increase resistance to darkness attacks. Effect 3. |
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Divine Healer Major Heal ID 698 Restores HP by 946 power. |
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Divine Healer Battle Heal ID 699 Restores HP by 826 power. |
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Divine Healer Group Heal ID 700 Restores the HP of a party member by 400 power and causes 27 HP recovery every second for 15 seconds. |
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Divine Healer Resurrection ID 701 Resurrects a corpse. Restores the experience value about 70 percent additionally. |
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Divine Healer Clans ID 702 Cancel all the debuffs of the target. |
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Divine Enchanter Water Spirit ID 704 For 2 minutes, receives help from a great spirit to increase the rate of Prominent Damage occurring through the target's damage magic by 2, MP recovery bonus by 20%, P. Atk. by 10%, P. Def. by 20%, Atk. Spd. by 20%, M. Atk. by 20%, M. Def. by 20%, Casting Spd. by 20%, and resistance to de-buffs by 10%. Decreases moving speed by 20% and MP consumption for skill use by 5%. Consumes 10 Runestones. |
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Divine Enchanter Fire Spirit ID 705 For 2 minutes, receives help from a great spirit to increase the target's Max MP by 20%, HP recovery bonus by 20%, the rate of Prominent Damage occurring through damage magic by 2, the power of critical attacks by 20%, P. Atk. by 10%, P. Def. by 20%, Atk. Spd. by 20%, M. Atk. by 20%, M. Def. by 20%, Casting Spd. by 20%, and resistance to de-buffs by 10%. Decreases moving speed by 20%. Consumes 10 Runestones. |
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Divine Enchanter Wind Spirit ID 706 For 2 minutes, receives help from a great spirit to increase the target's Max HP by 20%, rate of critical attack by 20%, rate of Prominent Damage through damage magic by 20%, P. Atk. by 10%, P. Def. by 20%, Atk. Spd. by 20%, M. Atk. by 20%, M. Def. by 20%, Casting Spd. by 20%, and resistance to de-buff by 10%. Decreases moving speed by 20%. Bestows the ability to recover as HP 5% of the standard short-range physical damage inflicted on the enemy. Consumes 10 Runestones. |
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Divine Enchanter Hero Spirit ID 707 For 2 minutes, receives help from a great spirit to increase the target's Max MP by 20%, the rate of Prominent Damage occurring through damage magic by 2, the power of critical attacks by 20%, P. Atk. by 10%, P. Def. by 20%, Atk. Spd. by 20%, M. Atk. by 20%, M. Def. by 20%, Casting Spd. by 20%, and resistance to de-buffs by 10%. Decreases moving speed by 20%. Consumes 10 Runestones. |
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Divine Enchanter Mass Binding ID 708 Instantly apply Hold to surrounding enemies. Additional Hold is not available while effects last. |
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Divine Summoner Summon Divine Beast ID 710 Summons the divine beast. Consumes 2 Crystals: A grade - when summoning, and consumes additional 1 Crystal - A grade per hour. |
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Divine Summoner Transfer Pain ID 711 Transfers some of the player's damage to the summoner. Consumes MP continuously. |
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Divine Summoner Final Servitor ID 712 Temporarily causes the summoner to be possessed with the spirit of an ancient hero. Consumes 20 Spirit Ore. |
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Divine Summoner Servitor Hill ID 713 Servitor's 991. |
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Devil Spinning Weapon ID 735 Attack surrounding enemies by swinging the weapon. Power 162. |
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Devil Seed ID 736 Instant decreases HP. Serious damage will be caused by the fully grown seed if not canceled. |
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Devil Ultimate Defense ID 737 Instantly and drastically increases tolerance to P. Def./M. Def. weakening and buff cancelling attacks. The player cannot move while the effect lasts. Effect 2. |
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Doll Blader Sting ID 752 Causes injury by deadly attacks. Instantly causes the enemies to bleed. Over-hit is possible. Power 1193. Effect 3. |
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Doll Blader Throwing Knife ID 753 Throw a dagger to attack enemy in the distance. Over-hit is possible. Power 4769. |
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Doll Blader Clairvoyance ID 754 Temporarily increase the probability of Critical attack power. Effect 3. |
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Dance of Blade Storm ID 765 Increases a party member's tolerance to bows by 99 and decreases M. Atk. by 99% for 15 seconds. Additionally increases MP consumption when singing while song/dance is in effect. Requires a dualsword to be equipped. |
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Dread Pool ID 774 Spreads the energy of fear around the area. Decreases the moving speed of nearby enemies by 33%. Inflicts fear and causes them to flee for 8 seconds. |
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Demolition Impact ID 777 Discharges the shock of destruction to attack the enemies at the front with 5750 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon to be equipped. Over-hit. Critical. |
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Divine Knight Brandish ID 795 Attacks the enemies at the front by flourishing an ax. Over-hit is possible. Power 2322. |
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Divine Knight Explosion Attack ID 796 Detonates the floor by striking it hard. Power 1900. |
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Divine Rogue Piercing Attack ID 797 Attacks all enemies, even the enemies behind you, with a strong thrust. Over-hit is possible. Power 2111. |
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Divine Warrior Assault Attack ID 798 Poisons the enemy with an unexpected poison attack. Power 1689. Effect 3. |
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Double Strike ID 817 Uses two swords to inflict a powerful blow on the enemy with 992 Power added to P. Atk. Requires a dualsword to be equipped. Ignores shield defense. Over-hit and Critical hit are possible. |
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Dismount ID 839 Dismounts from a ridable mount. |
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Dion Territory Benefaction ID 849 DEX+1 / WIT+1 |
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Dark Elf Mercenary ID 859 Transforms player into a Dark Elf mercenary. |
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Dwarf Mercenary ID 861 Transforms player into a Dwarf mercenary. |
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