Divinity Protector
L2 Database
Stats
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ID: 22798 ID Template: 22798 Type: L2Monster Class: LineageMonster5.messenger_covenant |
Collision Radius: 18.00 Collision Height: 44.00 HP: 32745 / MP: 1812
HP Regen: 110 / MP Regen: 3
Exp: 325623 / SP: 33084 Herbs: 0
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Combat
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Physical Attack: 5837 / Magical Attack: 3986
Physical Defence: 572 / Magical Defence: 628
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Walk Speed: 40 / Run Speed: 150
Attack Speed: 253 / Cast Speed: 333
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Critical: 1
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Basic
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STR: 40 / DEX: 30 / CON: 43
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INT: 21 / WIT: 20 / MEN: 20
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Elements
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Attack Type: WIND Power: -
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Fire Defence: 170
Wind Defence: 170
Holy Defence: 180
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Water Defence: 170
Earth Defence: 170
Dark Defence: 120
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Social
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Aggro: No Targetable: Yes |
Atk. Range: 40 |
SKILLS ⅂
| Name | |
|---|---|
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Weak Point against Bow/Crossbow Weapons Lv. 4 Weak against Bow/Crossbow attacks. |
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Resist Sleep Attacks Lv. 4 Resistant to Sleep attacks. |
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Resist Hold Attacks Lv. 4 Resistant to Hold attack. |
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HP Increase (2x) Lv. 10 |
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MP Increase (1x) Lv. 1 |
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Very Strong P. Atk. Lv. 17 |
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Very Strong M. Atk. Lv. 16 |
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Very Weak P. Def. Lv. 6 |
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Slightly Strong M. Def. Lv. 13 |
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Standard Type Lv. 2 |
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Blunt Weapons Lv. 5 |
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Angels Lv. 8 These creatures of the heavenly realm or the race posses sacred blessings and were originally creatures of the spirits of light. In some very rare cases, angels can manifest the gods' will in reality. |
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Greater Resist Mental Derangement Lv. 5 Very resistant to mental attacks. |
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Holy Attacks Lv. 1 Strong against the holy elemental. |
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Accomplish of Authority Lv. 1 |
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Divine Shield Protection Lv. 1 Increases P. Def. by 10% for 3 seconds. |
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Sacred Magic Protection Lv. 1 Increases M. Def. by 10% for 3 seconds. |
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NPC holy shot Lv. 17 |
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Sacred Protector Cancel Lv. 1 |
DROP ⅂
| Name | Min | Max | Group | Chance, % | |
|---|---|---|---|---|---|
|
Adena |
11026
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22534
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0
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70%
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Cokes A material used to make Dwarven items. Can be sold in any shop. |
1
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3
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2
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15.542%
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High Grade Suede A material used to make Dwarven items. Can be sold in any shop. |
1
|
1
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2
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15.542%
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Key of Splendor Room The key to the Splendor Room in the Monastery of Silence. |
1
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1
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3
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4.9%
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Divine Crystal The power of divine increases by 5 when given to a weapon. The power of divine increases by 6 and the darkness resistance becomes stronger when given to armor. It can be given between the attribute level 1 and 6, and the power of Crystal is lost when it's |
1
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1
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2
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0.0373%
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Leonard Material used to build Dwarven items. Can be sold at an ordinary store. |
1
|
1
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2
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1.4628%
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Adamantine Material used to build Dwarven items. Can be sold at an ordinary store. |
1
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1
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2
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0.8109%
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Orichalcum Material used to build Dwarven items. Can be sold at an ordinary store. |
1
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1
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2
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0.9816%
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Sealed Vesper Earring Seal can be removed by the blacksmith of Mammon or Maestro Ishuma. When the seal is released, the effect is M. Def. 11 and MP+37. |
1
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1
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1
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0.0065%
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Sealed Vesper Necklace Seal can be removed by the blacksmith of Mammon or Maestro Ishuma. When the seal is released, the effect is M. Def.+15 and MP+50. |
1
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1
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1
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0.0049%
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Sealed Vesper Ring Seal can be removed by the blacksmith of Mammon or Maestro Ishuma. When the seal is released, the effect is M. Def.+7 and MP+25. |
1
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1
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1
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0.0098%
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Life Stone - level 84 General mineral created when a stone in a monster is solidified by physical/magic hit. It can be used when refining weapons, and characters level 84 and above can use it. |
1
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1
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2
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0.901%
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Mid-Grade Life Stone - level 84 Mid-Grade mineral created when a stone in a monster is solidified by physical/magic hit. It can be used when refining weapons, and characters level 84 and above can use it. |
1
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1
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2
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0.225%
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High-Grade Life Stone - level 84 High-Grade mineral created when a stone in a monster is solidified by physical/magic hit. It can be used when refining weapons, and characters level 84 and above can use it. |
1
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1
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2
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0.0225%
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SPOIL ⅂
| Name | Min | Max | Group | Chance, % |
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QUESTS ⅂
| Quest | Type | Level | Start NPC | Reward | Party | Restrictions |
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