Deinonychus


L2 Database

Deinonychus Lv. 80
ID: 22745

Stats

ID: 22745
ID Template: 22745
Type: L2Monster
Class: LineageMonster3.deinonychus
Collision Radius: 14.00
Collision Height: 14.30
HP: 3290 / MP: 1675
HP Regen: 8 / MP Regen: 3
Exp: 5701 / SP: 862

Herbs: 2

Combat

Physical Attack: 970 / Magical Attack: 662
Physical Defence: 341 / Magical Defence: 249
Walk Speed: 24 / Run Speed: 190
Attack Speed: 253 / Cast Speed: 333
Critical: 1

Basic

STR: 40 / DEX: 30 / CON: 43
INT: 21 / WIT: 20 / MEN: 20

Elements

Attack Type: -
Power: -
Fire Defence: 20
Wind Defence: 20
Holy Defence: 20
Water Defence: 20
Earth Defence: 20
Dark Defence: 20

Social

Aggro: No
Targetable: Yes
Atk. Range: 40



SKILLS

Name
NPC Strike Lv. 10 NPC Strike Lv. 10
Resist Bow/Crossbow Weapons Lv. 3 Resist Bow/Crossbow Weapons Lv. 3
Resistant to Bow/Crossbow attacks.
Resist Physical Attack Lv. 9 Resist Physical Attack Lv. 9
Resistant to physical attacks.
Resist Sleep Attacks Lv. 5 Resist Sleep Attacks Lv. 5
Resistant to Sleep attacks.
Resist Hold Attacks Lv. 5 Resist Hold Attacks Lv. 5
Resistant to Hold attack.
HP Increase (1/4x) Lv. 8 HP Increase (1/4x) Lv. 8
MP Increase (1x) Lv. 1 MP Increase (1x) Lv. 1
Strong P. Atk. Lv. 14 Strong P. Atk. Lv. 14
Average M. Atk. Lv. 11 Average M. Atk. Lv. 11
Strong P. Def. Lv. 14 Strong P. Def. Lv. 14
Weak M. Def. Lv. 7 Weak M. Def. Lv. 7
Standard Type Lv. 2 Standard Type Lv. 2
Blunt Weapons Lv. 5 Blunt Weapons Lv. 5
Beasts Lv. 3 Beasts Lv. 3
They are animals who prey on humanoids for food. Some of them are mythological creatures that existed before the origins of humanity.
Beasts Lv. 4 Beasts Lv. 4
Beasts
Greater Resist Spear Weapons Lv. 1 Greater Resist Spear Weapons Lv. 1
Very resistant to Spear Weapon attacks.

DROP

Name Min Max Group Chance, %
Adena Adena
395
797
0
70%
Scroll: Enchant Weapon (S) Scroll: Enchant Weapon (S)
When enchanted, the P. Atk. of S grade weapons such as one-handed swords and blunt weapons, daggers and spears increases by 5. The P. Atk of two-handed swords and blunt weapons, dualswords, and two-handed fist-fighting weapons increases by 6. The P. Atk.
1
1
-1
0.0065%
Cokes Cokes
A material used to make Dwarven items. Can be sold in any shop.
1
1
2
1.4726%
High Grade Suede High Grade Suede
A material used to make Dwarven items. Can be sold in any shop.
1
1
2
0.7363%
Dynasty Bow Dynasty Bow
Bestows one of the following functions: Cheap Shot, Guidance, or Focus.
1
1
1
0.0001%
Life Stone: level 80 Life Stone: level 80
An ordinary mineral that has been petrified by a creature's physical or magical damage. May be used as an ingredient in weapon crafting by characters above level 80.
1
1
2
0.0614%
Mid-Grade Life Stone: level 80 Mid-Grade Life Stone: level 80
A mid-grade mineral that has been petrified by a creature's physical or magical damage. May be used as an ingredient in weapon crafting by characters above level 80.
1
1
2
0.0153%
High-Grade Life Stone: level 80 High-Grade Life Stone: level 80
A high-grade mineral that has been petrified by a creature's physical or magical damage. May be used as an ingredient in weapon crafting by characters above level 80.
1
1
2
0.0015%
Top-Grade Life Stone: level 80 Top-Grade Life Stone: level 80
This is the highest-grade mineral available, having been petrified by a creature's physical or magical force. May be used as an ingredient in weapon augmentation by characters higher than level 80.
1
1
2
0.0003%
Dynasty Bow Piece Dynasty Bow Piece
A key material that Dwarves use to make Dynasty Bow. Can be sold in any shop.
1
1
1
0.0222%
Leonard Leonard
Material used to build Dwarven items. Can be sold at an ordinary store.
1
1
-1
1.2661%
Leonard Leonard
Material used to build Dwarven items. Can be sold at an ordinary store.
1
1
2
0.0693%
Adamantine Adamantine
Material used to build Dwarven items. Can be sold at an ordinary store.
1
1
2
0.0384%
Orichalcum Orichalcum
Material used to build Dwarven items. Can be sold at an ordinary store.
1
1
-1
0.8496%
Orichalcum Orichalcum
Material used to build Dwarven items. Can be sold at an ordinary store.
1
1
2
0.0465%

SPOIL

Name Min Max Group Chance, %
Scroll: Enchant Weapon (S) Scroll: Enchant Weapon (S)
When enchanted, the P. Atk. of S grade weapons such as one-handed swords and blunt weapons, daggers and spears increases by 5. The P. Atk of two-handed swords and blunt weapons, dualswords, and two-handed fist-fighting weapons increases by 6. The P. Atk.
1
1
-1
0.0065%
Leonard Leonard
Material used to build Dwarven items. Can be sold at an ordinary store.
1
1
-1
1.2661%
Orichalcum Orichalcum
Material used to build Dwarven items. Can be sold at an ordinary store.
1
1
-1
0.8496%

QUESTS

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