Sand Devil
L2 Database
Stats
|
ID: 22336 ID Template: 22336 Type: L2Monster Class: LineageMonster2.imperial_warlord_zombie_sand |
Collision Radius: 7.00 Collision Height: 30.00 HP: 11001 / MP: 1709
HP Regen: 113 / MP Regen: 3
Exp: 50320 / SP: 5368 Herbs: 0
|
Combat
|
Physical Attack: 6935 / Magical Attack: 4819
Physical Defence: 582 / Magical Defence: 639
|
Walk Speed: 39 / Run Speed: 150
Attack Speed: 253 / Cast Speed: 333
|
Critical: 4
|
Basic
|
STR: 40 / DEX: 30 / CON: 43
|
INT: 21 / WIT: 20 / MEN: 20
|
Elements
|
Attack Type: EARTH Power: -
|
Fire Defence: 70
Wind Defence: 40
Holy Defence: 110
|
Water Defence: 70
Earth Defence: 130
Dark Defence: 70
|
Social
|
Aggro: No Targetable: Yes |
Atk. Range: 40 |
SKILLS ⅂
| Name | |
|---|---|
|
HP Increase (1x) Lv. 1 |
|
|
MP Increase (1x) Lv. 1 |
|
|
Average P. Atk. Lv. 11 |
|
|
Average M. Atk. Lv. 11 |
|
|
Slightly Weak P. Def. Lv. 9 |
|
|
Average M. Def. Lv. 11 |
|
|
Light Armor Type Lv. 3 Weak P. Def. and strong Evasion. |
|
|
One-handed Sword Lv. 3 |
|
|
Spirits Lv. 7 They are not necessarily creatures, but elemental energy beings. They basically belong to the 4 elements, which are water, fire, wind, and earth, but they also dwell in natural objects. They are known to be governed by the gods of water, fire, wind, and earth. |
|
|
Bleed Lv. 9 Inflicts a wound that reduces HP. Effect 9. |
|
|
Decrease P. Atk. Lv. 9 Instantly reduces P. Atk. Effect 3. |
|
|
Earth Attacks Lv. 1 Strong against the element of earth. |
DROP ⅂
| Name | Min | Max | Group | Chance, % | |
|---|---|---|---|---|---|
|
Adena |
4353
|
8713
|
0
|
70%
|
|
|
Scroll: Enchant Armor (S) Increases P. Def. of S-Grade armor or accessory. Can safely enhance up to +3, although 1-piece armor can be enhanced up to +4. Also increases HP when armor is enhanced above +4. |
1
|
1
|
-1
|
0.2971%
|
|
|
Scroll: Enchant Armor (S) Increases P. Def. of S-Grade armor or accessory. Can safely enhance up to +3, although 1-piece armor can be enhanced up to +4. Also increases HP when armor is enhanced above +4. |
1
|
1
|
2
|
0.0122%
|
|
|
Mithril Arrow A steel arrow plated with mithril. |
30
|
90
|
2
|
12.7042%
|
|
|
Thread A material used to make Dwarven items. Can be sold in any shop. |
4
|
12
|
2
|
7.6225%
|
|
|
Silver Nugget A material used to make Dwarven items. Can be sold in any shop. |
1
|
1
|
2
|
12.196%
|
|
|
Mithril Ore A material used to make Dwarven items. Can be sold in any shop. |
1
|
3
|
-1
|
74.2735%
|
|
|
Mithril Ore A material used to make Dwarven items. Can be sold in any shop. |
1
|
1
|
2
|
6.098%
|
|
|
Metallic Fiber A material used to make Dwarven items. Can be sold in any shop. |
1
|
5
|
-1
|
70.7366%
|
|
|
Metallic Fiber A material used to make Dwarven items. Can be sold in any shop. |
1
|
1
|
2
|
8.7114%
|
|
|
Enria Crystal representing revenge and destruction. Used for making items of B-Grade and above and can also be sold at ordinary shops. |
1
|
1
|
2
|
0.5081%
|
|
|
Sealed Majestic Necklace The seal can be broken with the help of the Blacksmith of Mammon. When the seal is broken, the effects of M. Def.+5 and MP+33 are given. |
1
|
1
|
1
|
0.0061%
|
|
|
Sealed Majestic Earring The seal can be broken with the help of the Blacksmith of Mammon. When the seal is broken, the effects of M. Def.+3 and MP+25 are given. |
1
|
1
|
1
|
0.0081%
|
|
|
Sealed Majestic Ring The seal can be broken with the help of the Blacksmith of Mammon. When the seal is broken, the effects of M. Def.+2 and MP+17 are given. |
1
|
1
|
1
|
0.0122%
|
|
|
Sealed Majestic Earring Gemstone An essential ingredient needed by a Dwarf to make a Sealed Majestic Earring. It can be sold at any store. |
1
|
1
|
1
|
1.3812%
|
|
|
Sealed Majestic Necklace Beads An essential ingredient needed by a Dwarf to make a Sealed Majestic Necklace. It can be sold at any store. |
1
|
1
|
1
|
0.8938%
|
|
|
Sealed Majestic Ring Gemstone An essential ingredient needed by a Dwarf to make a Sealed Majestic Ring. It can be sold at any store. |
1
|
1
|
1
|
1.9851%
|
|
|
Wind Stone The power of wind increases by 5 when given to a weapon. The power of wind increases by 6 and the earth resistance becomes strong if given to defensive armor. Element attribute can be given between the attribute level 1 and 3, and it cannot be given above |
1
|
1
|
2
|
0.2439%
|
|
|
Ancient Tome of the Demon A book possessed by monsters to prove their devotion to Beleth. It will disappear if forced open. |
1
|
1
|
2
|
38.11%
|
|
|
Life Stone - level 82 General mineral created when a stone in a monster is solidified by a physical or magic hit. Usable by characters level 82 and above when refining weapons. |
1
|
1
|
2
|
0.2118%
|
|
|
Mid-Grade Life Stone - level 82 Mid-Grade mineral created when a stone in a monster is solidified by a physical or magic hit. Usable by characters level 82 and above when refining weapons. |
1
|
1
|
2
|
0.0529%
|
|
|
High-Grade Life Stone - level 82 High-Grade mineral created when a stone in a monster is solidified by a physical or magic hit. Usable by characters level 82 and above when refining weapons. |
1
|
1
|
2
|
0.0053%
|
|
|
Top-Grade Life Stone - level 82 Top-Grade mineral created when a stone in a monster is solidified by a physical or magic hit. Usable by characters level 82 and above when refining weapons. |
1
|
1
|
2
|
0.0011%
|
SPOIL ⅂
| Name | Min | Max | Group | Chance, % | |
|---|---|---|---|---|---|
|
Scroll: Enchant Armor (S) Increases P. Def. of S-Grade armor or accessory. Can safely enhance up to +3, although 1-piece armor can be enhanced up to +4. Also increases HP when armor is enhanced above +4. |
1
|
1
|
-1
|
0.2971%
|
|
|
Mithril Ore A material used to make Dwarven items. Can be sold in any shop. |
1
|
3
|
-1
|
74.2735%
|
|
|
Metallic Fiber A material used to make Dwarven items. Can be sold in any shop. |
1
|
5
|
-1
|
70.7366%
|
QUESTS ⅂
| Quest | Type | Level | Start NPC | Reward | Party | Restrictions |
|---|
Top
