Fafurion's Henchman


L2 Database

Fafurion's Henchman Lv. 83
ID: 22312

Stats

ID: 22312
ID Template: 22312
Type: L2Monster
Class: LineageMonster.raikel
Collision Radius: 37.00
Collision Height: 64.00
HP: 65569 / MP: 1777
HP Regen: 111 / MP Regen: 3
Exp: 190928 / SP: 20619

Herbs: 0

Combat

Physical Attack: 5589 / Magical Attack: 3816
Physical Defence: 566 / Magical Defence: 621
Walk Speed: 60 / Run Speed: 180
Attack Speed: 253 / Cast Speed: 333
Critical: 4

Basic

STR: 40 / DEX: 30 / CON: 43
INT: 21 / WIT: 20 / MEN: 20

Elements

Attack Type: WATER
Power: -
Fire Defence: 30
Wind Defence: 70
Holy Defence: 70
Water Defence: 120
Earth Defence: 70
Dark Defence: 70

Social

Aggro: No
Targetable: Yes
Atk. Range: 40



SKILLS

Name
HP Increase (1x) Lv. 1 HP Increase (1x) Lv. 1
MP Increase (1x) Lv. 1 MP Increase (1x) Lv. 1
Strong P. Atk. Lv. 14 Strong P. Atk. Lv. 14
Average M. Atk. Lv. 11 Average M. Atk. Lv. 11
Average P. Def. Lv. 11 Average P. Def. Lv. 11
Slightly Weak M. Def. Lv. 9 Slightly Weak M. Def. Lv. 9
Heavy Armor Type Lv. 1 Heavy Armor Type Lv. 1
Strong P. Def. and weak Evasion.
One-handed Sword Lv. 3 One-handed Sword Lv. 3
Bugs Lv. 12 Bugs Lv. 12
They consist of insects, spiders and worms and act upon their highly refined instincts. Sometimes their instincts present themselves in a more developed form than that of humanoid society.
NPC(party) - Physical Single Long Range Attack - Water Lv. 4 NPC(party) - Physical Single Long Range Attack - Water Lv. 4
NPC(party) - Physical Range Close Range Attack - Water Lv. 4 NPC(party) - Physical Range Close Range Attack - Water Lv. 4
Water Attacks Lv. 1 Water Attacks Lv. 1
Strong against the element of water.

DROP

Name Min Max Group Chance, %
Adena Adena
19156
38424
0
70%
Scroll: Enchant Weapon (S) Scroll: Enchant Weapon (S)
When enchanted, the P. Atk. of S grade weapons such as one-handed swords and blunt weapons, daggers and spears increases by 5. The P. Atk of two-handed swords and blunt weapons, dualswords, and two-handed fist-fighting weapons increases by 6. The P. Atk.
1
1
2
0.0107%
Scroll: Enchant Armor (S) Scroll: Enchant Armor (S)
Increases P. Def. of S-Grade armor or accessory. Can safely enhance up to +3, although 1-piece armor can be enhanced up to +4. Also increases HP when armor is enhanced above +4.
1
1
-1
1.3094%
Metallic Fiber Metallic Fiber
A material used to make Dwarven items. Can be sold in any shop.
1
3
2
38.3952%
Mold Lubricant Mold Lubricant
Ingredient for making upper garment tools. Can also be sold at ordinary shops.
1
1
2
5.3754%
Sealed Gauntlets of Nightmare Sealed Gauntlets of Nightmare
Sealed Gauntlets of Nightmare. Its seal can be broken with the help of the Blacksmith of Mammon.
1
1
1
0.0298%
Sealed Boots of Nightmare Sealed Boots of Nightmare
Sealed Boots of Nightmare. Its seal can be broken with the help of the Blacksmith of Mammon.
1
1
1
0.0298%
Sealed Majestic Gauntlets Sealed Majestic Gauntlets
Sealed Majestic Gauntlets. Its seal can be broken with the help of the Blacksmith of Mammon.
1
1
1
0.0298%
Sealed Majestic Boots Sealed Majestic Boots
Sealed Majestic Boots. Its seal can be broken with the help of the Blacksmith of Mammon.
1
1
1
0.0298%
Sealed Boots of Nightmare Lining Sealed Boots of Nightmare Lining
An essential ingredient needed by a Dwarf to make Sealed Boots of Nightmare. It can be sold at a regular store.
1
1
1
3.4043%
Sealed Majestic Boots Lining Sealed Majestic Boots Lining
An essential ingredient needed by a Dwarf to make Sealed Majestic Boots. It can be sold at a regular store.
1
1
1
3.4043%
Sealed Gauntlets of Nightmare Design Sealed Gauntlets of Nightmare Design
An essential ingredient needed by a Dwarf to make Sealed Gauntlets of Nightmare. It can be sold at a regular store.
1
1
1
3.4043%
Sealed Majestic Gauntlets Design Sealed Majestic Gauntlets Design
An essential ingredient needed by a Dwarf to make Sealed Majestic Gauntlets. It can be sold at a regular store.
1
1
1
3.4043%
Imperial Staff Head Imperial Staff Head
Main ingredient required for a Dwarf to make a Imperial Staff. Can also be sold at ordinary shops.
1
1
-1
7.0893%
Recipe: Shining Arrow (100%) Recipe: Shining Arrow (100%)
For Dwarves only. The recipe for a Shining Arrow. Requires Create Item - Skill Level 5. The success rate is 100%.
1
1
-1
3.2736%
Fire Stone Fire Stone
The power of fire increases by 5 when given to a weapon. The power of fire increases by 6 and the water resistance becomes stronger when given to armor. Element attribute can be given between the attribute level 1 and 3, and it cannot be given above level
1
1
2
2.1501%
Leonard Leonard
Material used to build Dwarven items. Can be sold at an ordinary store.
1
1
2
2.108%
Orichalcum Orichalcum
Material used to build Dwarven items. Can be sold at an ordinary store.
1
1
2
1.4146%

SPOIL

Name Min Max Group Chance, %
Scroll: Enchant Armor (S) Scroll: Enchant Armor (S)
Increases P. Def. of S-Grade armor or accessory. Can safely enhance up to +3, although 1-piece armor can be enhanced up to +4. Also increases HP when armor is enhanced above +4.
1
1
-1
1.3094%
Imperial Staff Head Imperial Staff Head
Main ingredient required for a Dwarf to make a Imperial Staff. Can also be sold at ordinary shops.
1
1
-1
7.0893%
Recipe: Shining Arrow (100%) Recipe: Shining Arrow (100%)
For Dwarves only. The recipe for a Shining Arrow. Requires Create Item - Skill Level 5. The success rate is 100%.
1
1
-1
3.2736%

QUESTS

There are no entries for this section.
Back to first page.


QuestTypeLevelStart NPCRewardPartyRestrictions




Forum Link
HTML Link




 Top