Triol's Priest
L2 Database
Stats
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ID: 22173 ID Template: 22173 Type: L2Monster Class: LineageMonster3.heretic_privates |
Collision Radius: 7.70 Collision Height: 28.40 HP: 3136 / MP: 1919
HP Regen: 8 / MP Regen: 3
Exp: 45441 / SP: 5285 Herbs: 0
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Combat
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Physical Attack: 1055 / Magical Attack: 760
Physical Defence: 386 / Magical Defence: 282
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Walk Speed: 60 / Run Speed: 180
Attack Speed: 253 / Cast Speed: 333
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Critical: 4
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Basic
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STR: 40 / DEX: 30 / CON: 43
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INT: 21 / WIT: 20 / MEN: 20
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Elements
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Attack Type: DARK Power: -
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Fire Defence: 20
Wind Defence: 20
Holy Defence: -32
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Water Defence: 20
Earth Defence: 20
Dark Defence: 80
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Social
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Aggro: No Targetable: Yes |
Atk. Range: 80 |
SKILLS ⅂
| Name | |
|---|---|
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Bleed Lv. 10 Inflicts a wound that reduces HP. Effect 9. |
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HP Increase (4x) Lv. 12 |
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MP Increase (1x) Lv. 1 |
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Average P. Atk. Lv. 11 |
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Average M. Atk. Lv. 11 |
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Average P. Def. Lv. 11 |
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Average M. Def. Lv. 11 |
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Standard Type Lv. 2 |
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Spears Lv. 11 |
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Humanoids Lv. 6 They have two arms, two legs, and they walk upright. Culture and communal life varies by race. |
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Humanoids Lv. 26 Humanoids |
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NPC AE - 80% HP Drain - Magic Lv. 9 |
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NPC 100% HP Drain - Magic Lv. 9 |
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NPC High Level Lv. 10 |
DROP ⅂
| Name | Min | Max | Group | Chance, % | |
|---|---|---|---|---|---|
|
Adena |
6293
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12881
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0
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70%
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Scroll: Enchant Weapon (S) When enchanted, the P. Atk. of S grade weapons such as one-handed swords and blunt weapons, daggers and spears increases by 5. The P. Atk of two-handed swords and blunt weapons, dualswords, and two-handed fist-fighting weapons increases by 6. The P. Atk. |
1
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1
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-1
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0.0511%
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Scroll: Enchant Armor (S) Increases P. Def. of S-Grade armor or accessory. Can safely enhance up to +3, although 1-piece armor can be enhanced up to +4. Also increases HP when armor is enhanced above +4. |
1
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1
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2
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0.0315%
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Thread A material used to make Dwarven items. Can be sold in any shop. |
3
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9
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2
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26.2291%
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Silver Nugget A material used to make Dwarven items. Can be sold in any shop. |
2
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6
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2
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7.8687%
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Compound Braid A material used to make Dwarven items. Can be sold in any shop. |
1
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1
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2
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5.2458%
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Crafted Leather A material used to make Dwarven items. Can be sold in any shop. |
1
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1
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-1
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44.8656%
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Mold Glue Ingredient for making upper garment tools. Can also be sold at ordinary shops. |
1
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1
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-1
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42.6223%
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Thons Crystal representing choice and consciousness. Used for making items of B-Grade and above and can also be sold at ordinary shops. |
1
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1
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2
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2.6229%
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Sealed Nightmare Robe Sealed Nightmare Robe. Its seal can be broken with the help of the Blacksmith of Mammon. |
1
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1
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1
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0.0036%
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Sealed Majestic Robe Sealed Majestic Robe. Its seal can be broken with the help of the Blacksmith of Mammon. |
1
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1
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1
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0.0036%
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Sealed Nightmare Robe Fabric An essential ingredient needed by a Dwarf to make a Sealed Nightmare Robe. It can be sold at a regular store. |
1
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1
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1
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0.5315%
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Sealed Majestic Robe Fabric An essential ingredient needed by a Dwarf to make Sealed Majestic Robe. It can be sold at a regular store. |
1
|
1
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1
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0.5315%
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Metallic Thread Material used by a Dwarf to make an item. It can be sold at a regular store. |
1
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1
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2
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7.8687%
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SPOIL ⅂
| Name | Min | Max | Group | Chance, % | |
|---|---|---|---|---|---|
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Scroll: Enchant Weapon (S) When enchanted, the P. Atk. of S grade weapons such as one-handed swords and blunt weapons, daggers and spears increases by 5. The P. Atk of two-handed swords and blunt weapons, dualswords, and two-handed fist-fighting weapons increases by 6. The P. Atk. |
1
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1
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-1
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0.0511%
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Crafted Leather A material used to make Dwarven items. Can be sold in any shop. |
1
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1
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-1
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44.8656%
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Mold Glue Ingredient for making upper garment tools. Can also be sold at ordinary shops. |
1
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1
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-1
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42.6223%
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QUESTS ⅂
| Quest | Type | Level | Start NPC | Reward | Party | Restrictions |
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