Penance Guard
L2 Database
Stats
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ID: 22137 ID Template: 22137 Type: L2Monster Class: LineageMonster3.zombie_gateguard_brd |
Collision Radius: 40.00 Collision Height: 30.50 HP: 2975 / MP: 1743
HP Regen: 8 / MP Regen: 3
Exp: 3681 / SP: 397 Herbs: 0
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Combat
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Physical Attack: 938 / Magical Attack: 656
Physical Defence: 354 / Magical Defence: 259
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Walk Speed: 33 / Run Speed: 120
Attack Speed: 253 / Cast Speed: 333
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Critical: 4
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Basic
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STR: 40 / DEX: 30 / CON: 43
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INT: 21 / WIT: 20 / MEN: 20
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Elements
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Attack Type: DARK Power: -
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Fire Defence: 20
Wind Defence: 20
Holy Defence: -83
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Water Defence: 20
Earth Defence: 20
Dark Defence: 103
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Social
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Aggro: No Targetable: Yes |
Atk. Range: 40 |
SKILLS ⅂
| Name | |
|---|---|
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NPC Strike Lv. 9 |
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NPC Blaze - Slow Lv. 9 |
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HP Increase (1/2x) Lv. 9 |
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MP Increase (1x) Lv. 1 |
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Average P. Atk. Lv. 11 |
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Average M. Atk. Lv. 11 |
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Average P. Def. Lv. 11 |
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Average M. Def. Lv. 11 |
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Standard Type Lv. 2 |
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One-handed Sword Lv. 3 |
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Undead Lv. 1 Called out of their graves by black magic, a curse or the power of an evil mind, most of these creatures lack intelligence and can perform only simple actions. However, some high-ranking undead possess great knowledge and sophistication even when compared to ordinary humanoids. |
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Undead Lv. 35 Undead |
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NPC High Level Lv. 9 |
DROP ⅂
| Name | Min | Max | Group | Chance, % | |
|---|---|---|---|---|---|
|
Adena |
492
|
1008
|
0
|
70%
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Scroll: Enchant Armor (S) Increases P. Def. of S-Grade armor or accessory. Can safely enhance up to +3, although 1-piece armor can be enhanced up to +4. Also increases HP when armor is enhanced above +4. |
1
|
1
|
2
|
0.0021%
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Mithril Arrow A steel arrow plated with mithril. |
10
|
30
|
2
|
6.5985%
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Suede A material used to make Dwarven items. Can be sold in any shop. |
1
|
1
|
2
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3.5192%
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|
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Charcoal A material used to make Dwarven items. Can be sold in any shop. |
1
|
1
|
2
|
5.2788%
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|
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Adamantite Nugget A material used to make Dwarven items. Can be sold in any shop. |
1
|
1
|
2
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0.2112%
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Mold Lubricant Ingredient for making upper garment tools. Can also be sold at ordinary shops. |
1
|
1
|
-1
|
2.0015%
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Mold Lubricant Ingredient for making upper garment tools. Can also be sold at ordinary shops. |
1
|
1
|
2
|
0.1056%
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Mold Hardener Ingredient for making upper garment tools. Can also be sold at ordinary shops. |
1
|
1
|
-1
|
0.8702%
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Mold Hardener Ingredient for making upper garment tools. Can also be sold at ordinary shops. |
1
|
1
|
2
|
0.0459%
|
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Sealed Leather Armor of Nightmare Fabric An essential ingredient needed by a Dwarf to make Sealed Leather Armor of Nightmare. It can be sold at a regular store. |
1
|
1
|
-1
|
0.4491%
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Tallum Glaive Edge An essential ingredient needed by a Dwarf to make a Tallum Glaive. It can be sold at a regular store. |
1
|
1
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1
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0.0507%
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Common Item - Tallum Glaive Tallum Glaive with limited enhancement options. Enchantment, soul storing and refining are impossible. |
1
|
1
|
1
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0.0033%
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SPOIL ⅂
| Name | Min | Max | Group | Chance, % | |
|---|---|---|---|---|---|
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Mold Lubricant Ingredient for making upper garment tools. Can also be sold at ordinary shops. |
1
|
1
|
-1
|
2.0015%
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Mold Hardener Ingredient for making upper garment tools. Can also be sold at ordinary shops. |
1
|
1
|
-1
|
0.8702%
|
|
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Sealed Leather Armor of Nightmare Fabric An essential ingredient needed by a Dwarf to make Sealed Leather Armor of Nightmare. It can be sold at a regular store. |
1
|
1
|
-1
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0.4491%
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QUESTS ⅂
| Quest | Type | Level | Start NPC | Reward | Party | Restrictions |
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