Bandersnatch


L2 Database

Bandersnatch Lv. 69
ID: 21282

Stats

ID: 21282
ID Template: 21282
Type: L2Monster
Class: LineageMonster2.bandersnatch
Collision Radius: 18.00
Collision Height: 25.00
HP: 2395 / MP: 1314
HP Regen: 7 / MP Regen: 2
Exp: 9516 / SP: 930

Herbs: 1

Combat

Physical Attack: 667 / Magical Attack: 455
Physical Defence: 291 / Magical Defence: 213
Walk Speed: 30 / Run Speed: 170
Attack Speed: 253 / Cast Speed: 333
Critical: 4

Basic

STR: 40 / DEX: 30 / CON: 43
INT: 21 / WIT: 20 / MEN: 20

Elements

Attack Type: -
Power: -
Fire Defence: 20
Wind Defence: 20
Holy Defence: 20
Water Defence: 20
Earth Defence: 20
Dark Defence: 20

Social

Aggro: No
Targetable: Yes
Atk. Range: 40



SKILLS

Name
NPC Strike Lv. 6 NPC Strike Lv. 6
HP Increase (1x) Lv. 1 HP Increase (1x) Lv. 1
MP Increase (1x) Lv. 1 MP Increase (1x) Lv. 1
Average P. Atk. Lv. 11 Average P. Atk. Lv. 11
Average M. Atk. Lv. 11 Average M. Atk. Lv. 11
Average P. Def. Lv. 11 Average P. Def. Lv. 11
Average M. Def. Lv. 11 Average M. Def. Lv. 11
Standard Type Lv. 2 Standard Type Lv. 2
One-handed Sword Lv. 4 One-handed Sword Lv. 4
Beasts Lv. 3 Beasts Lv. 3
They are animals who prey on humanoids for food. Some of them are mythological creatures that existed before the origins of humanity.
Short-Range Physical Attack Weakness Lv. 6 Short-Range Physical Attack Weakness Lv. 6
Renders target vulnerable to short-range physical attacks.

DROP

Name Min Max Group Chance, %
Adena Adena
1309
2658
0
70%
Scroll: Enchant Weapon (A) Scroll: Enchant Weapon (A)
When enchanted, the P. Atk. of A-Grade weapons such as sword/one-handed, blunt weapon/one-handed, dagger and spear etc. will increase by 4. The P. Atk of sword/two-handed, blunt weapon/two-handed, dualsword, and fist-fighting weapon/two-handed will increa
1
1
-1
0.0368%
Varnish Varnish
A material used to make Dwarven items. Can be sold in any shop.
1
1
2
9.7701%
Coal Coal
A material used to make Dwarven items. Can be sold in any shop.
1
1
2
9.7701%
Stone of Purity Stone of Purity
A material used to make Dwarven items. Can be sold in any shop.
1
1
2
0.6513%
Cokes Cokes
A material used to make Dwarven items. Can be sold in any shop.
1
1
2
1.6284%
Mold Lubricant Mold Lubricant
Ingredient for making upper garment tools. Can also be sold at ordinary shops.
1
1
-1
6.6152%
Mold Lubricant Mold Lubricant
Ingredient for making upper garment tools. Can also be sold at ordinary shops.
1
1
2
0.1954%
Recipe: Tallum Glaive(60%) Recipe: Tallum Glaive(60%)
For Dwarves only. The recipe for a Tallum Glaive. Requires Create Item - Skill Level 8. The success rate is 60%.
1
1
2
0.0036%
Bloody Orchid Head Bloody Orchid Head
An essential ingredient needed by a Dwarf to make a Bloody Orchid. It can be sold at a regular store.
1
1
-1
1.1253%
Elemental Sword Edge Elemental Sword Edge
An essential ingredient needed by a Dwarf to make an Elemental Sword. It can be sold at a regular store.
1
1
1
0.0554%
Tallum Blade Edge Tallum Blade Edge
An essential ingredient needed by a Dwarf to make a Tallum Blade. It can be sold at a regular store.
1
1
1
0.0554%
Infernal Master Blade Infernal Master Blade
A vital material used by Dwarves to make an Infernal Master. Available at any shop.
1
1
1
0.0556%
Life Stone: level 67 Life Stone: level 67
An ordinary mineral that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 67 and above.
1
1
2
0.1086%
Mid-Grade Life Stone: level 67 Mid-Grade Life Stone: level 67
A mid-grade mineral that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 67 and above.
1
1
2
0.0271%
High-Grade Life Stone: level 67 High-Grade Life Stone: level 67
A high-grade mineral that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 67 and above.
1
1
2
0.0027%
Top-Grade Life Stone: level 67 Top-Grade Life Stone: level 67
The highest-grade mineral available that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 67 and above.
1
1
2
0.0005%
Common Item - Elemental Sword Common Item - Elemental Sword
Elemental Sword with limited enhancement options. Enchantment, soul storing and refining are impossible.
1
1
1
0.0045%
Common Item - Inferno Master Common Item - Inferno Master
Inferno Master with limited enhancement options. Enchantment, soul storing and refining are impossible.
1
1
1
0.0045%
Common Item - Tallum Blade Common Item - Tallum Blade
Tallum Blade with limited enhancement options. Enchantment, soul storing and refining are impossible.
1
1
1
0.0045%

SPOIL

Name Min Max Group Chance, %
Scroll: Enchant Weapon (A) Scroll: Enchant Weapon (A)
When enchanted, the P. Atk. of A-Grade weapons such as sword/one-handed, blunt weapon/one-handed, dagger and spear etc. will increase by 4. The P. Atk of sword/two-handed, blunt weapon/two-handed, dualsword, and fist-fighting weapon/two-handed will increa
1
1
-1
0.0368%
Mold Lubricant Mold Lubricant
Ingredient for making upper garment tools. Can also be sold at ordinary shops.
1
1
-1
6.6152%
Bloody Orchid Head Bloody Orchid Head
An essential ingredient needed by a Dwarf to make a Bloody Orchid. It can be sold at a regular store.
1
1
-1
1.1253%

QUESTS

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