Bandersnatch
L2 Database
Stats
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ID: 21282 ID Template: 21282 Type: L2Monster Class: LineageMonster2.bandersnatch |
Collision Radius: 18.00 Collision Height: 25.00 HP: 2395 / MP: 1314
HP Regen: 7 / MP Regen: 2
Exp: 9516 / SP: 930 Herbs: 1
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Combat
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Physical Attack: 667 / Magical Attack: 455
Physical Defence: 291 / Magical Defence: 213
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Walk Speed: 30 / Run Speed: 170
Attack Speed: 253 / Cast Speed: 333
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Critical: 4
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Basic
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STR: 40 / DEX: 30 / CON: 43
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INT: 21 / WIT: 20 / MEN: 20
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Elements
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Attack Type: - Power: -
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Fire Defence: 20
Wind Defence: 20
Holy Defence: 20
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Water Defence: 20
Earth Defence: 20
Dark Defence: 20
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Social
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Aggro: No Targetable: Yes |
Atk. Range: 40 |
SKILLS ⅂
| Name | |
|---|---|
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NPC Strike Lv. 6 |
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HP Increase (1x) Lv. 1 |
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MP Increase (1x) Lv. 1 |
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Average P. Atk. Lv. 11 |
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Average M. Atk. Lv. 11 |
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Average P. Def. Lv. 11 |
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Average M. Def. Lv. 11 |
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Standard Type Lv. 2 |
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One-handed Sword Lv. 4 |
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Beasts Lv. 3 They are animals who prey on humanoids for food. Some of them are mythological creatures that existed before the origins of humanity. |
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Short-Range Physical Attack Weakness Lv. 6 Renders target vulnerable to short-range physical attacks. |
DROP ⅂
| Name | Min | Max | Group | Chance, % | |
|---|---|---|---|---|---|
|
Adena |
1309
|
2658
|
0
|
70%
|
|
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Scroll: Enchant Weapon (A) When enchanted, the P. Atk. of A-Grade weapons such as sword/one-handed, blunt weapon/one-handed, dagger and spear etc. will increase by 4. The P. Atk of sword/two-handed, blunt weapon/two-handed, dualsword, and fist-fighting weapon/two-handed will increa |
1
|
1
|
-1
|
0.0368%
|
|
|
Varnish A material used to make Dwarven items. Can be sold in any shop. |
1
|
1
|
2
|
9.7701%
|
|
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Coal A material used to make Dwarven items. Can be sold in any shop. |
1
|
1
|
2
|
9.7701%
|
|
|
Stone of Purity A material used to make Dwarven items. Can be sold in any shop. |
1
|
1
|
2
|
0.6513%
|
|
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Cokes A material used to make Dwarven items. Can be sold in any shop. |
1
|
1
|
2
|
1.6284%
|
|
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Mold Lubricant Ingredient for making upper garment tools. Can also be sold at ordinary shops. |
1
|
1
|
-1
|
6.6152%
|
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Mold Lubricant Ingredient for making upper garment tools. Can also be sold at ordinary shops. |
1
|
1
|
2
|
0.1954%
|
|
|
Recipe: Tallum Glaive(60%) For Dwarves only. The recipe for a Tallum Glaive. Requires Create Item - Skill Level 8. The success rate is 60%. |
1
|
1
|
2
|
0.0036%
|
|
|
Bloody Orchid Head An essential ingredient needed by a Dwarf to make a Bloody Orchid. It can be sold at a regular store. |
1
|
1
|
-1
|
1.1253%
|
|
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Elemental Sword Edge An essential ingredient needed by a Dwarf to make an Elemental Sword. It can be sold at a regular store. |
1
|
1
|
1
|
0.0554%
|
|
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Tallum Blade Edge An essential ingredient needed by a Dwarf to make a Tallum Blade. It can be sold at a regular store. |
1
|
1
|
1
|
0.0554%
|
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Infernal Master Blade A vital material used by Dwarves to make an Infernal Master. Available at any shop. |
1
|
1
|
1
|
0.0556%
|
|
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Life Stone: level 67 An ordinary mineral that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 67 and above. |
1
|
1
|
2
|
0.1086%
|
|
|
Mid-Grade Life Stone: level 67 A mid-grade mineral that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 67 and above. |
1
|
1
|
2
|
0.0271%
|
|
|
High-Grade Life Stone: level 67 A high-grade mineral that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 67 and above. |
1
|
1
|
2
|
0.0027%
|
|
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Top-Grade Life Stone: level 67 The highest-grade mineral available that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 67 and above. |
1
|
1
|
2
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0.0005%
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Common Item - Elemental Sword Elemental Sword with limited enhancement options. Enchantment, soul storing and refining are impossible. |
1
|
1
|
1
|
0.0045%
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Common Item - Inferno Master Inferno Master with limited enhancement options. Enchantment, soul storing and refining are impossible. |
1
|
1
|
1
|
0.0045%
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Common Item - Tallum Blade Tallum Blade with limited enhancement options. Enchantment, soul storing and refining are impossible. |
1
|
1
|
1
|
0.0045%
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SPOIL ⅂
| Name | Min | Max | Group | Chance, % | |
|---|---|---|---|---|---|
|
Scroll: Enchant Weapon (A) When enchanted, the P. Atk. of A-Grade weapons such as sword/one-handed, blunt weapon/one-handed, dagger and spear etc. will increase by 4. The P. Atk of sword/two-handed, blunt weapon/two-handed, dualsword, and fist-fighting weapon/two-handed will increa |
1
|
1
|
-1
|
0.0368%
|
|
|
Mold Lubricant Ingredient for making upper garment tools. Can also be sold at ordinary shops. |
1
|
1
|
-1
|
6.6152%
|
|
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Bloody Orchid Head An essential ingredient needed by a Dwarf to make a Bloody Orchid. It can be sold at a regular store. |
1
|
1
|
-1
|
1.1253%
|
QUESTS ⅂
| Quest | Type | Level | Start NPC | Reward | Party | Restrictions |
|---|
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