Nephilim Guard


L2 Database

Nephilim Guard Lv. 57
ID: 21199

Stats

ID: 21199
ID Template: 21199
Type: L2Monster
Class: LineageMonster2.nephilim_slayer_10_sm
Collision Radius: 11.00
Collision Height: 32.40
HP: 1777 / MP: 948
HP Regen: 6 / MP Regen: 2
Exp: 18790 / SP: 1561

Herbs: 0

Combat

Physical Attack: 424 / Magical Attack: 289
Physical Defence: 233 / Magical Defence: 155
Walk Speed: 65 / Run Speed: 180
Attack Speed: 253 / Cast Speed: 333
Critical: 4

Basic

STR: 40 / DEX: 30 / CON: 43
INT: 21 / WIT: 20 / MEN: 20

Elements

Attack Type: -
Power: -
Fire Defence: 20
Wind Defence: 20
Holy Defence: 53
Water Defence: 20
Earth Defence: 20
Dark Defence: -83

Social

Aggro: No
Targetable: Yes
Atk. Range: 40



SKILLS

Name
NPC Strike Lv. 5 NPC Strike Lv. 5
Resist Hold Attacks Lv. 5 Resist Hold Attacks Lv. 5
Resistant to Hold attack.
HP Increase (4x) Lv. 12 HP Increase (4x) Lv. 12
MP Increase (1x) Lv. 1 MP Increase (1x) Lv. 1
Slightly Strong P. Atk. Lv. 13 Slightly Strong P. Atk. Lv. 13
Slightly Strong M. Atk. Lv. 13 Slightly Strong M. Atk. Lv. 13
Strong P. Def. Lv. 14 Strong P. Def. Lv. 14
Slightly Weak M. Def. Lv. 9 Slightly Weak M. Def. Lv. 9
Light Armor Type Lv. 3 Light Armor Type Lv. 3
Weak P. Def. and strong Evasion.
One-handed Sword Lv. 3 One-handed Sword Lv. 3
Angels Lv. 8 Angels Lv. 8
These creatures of the heavenly realm or the race posses sacred blessings and were originally creatures of the spirits of light. In some very rare cases, angels can manifest the gods' will in reality.

DROP

Name Min Max Group Chance, %
Scroll: Enchant Weapon (B) Scroll: Enchant Weapon (B)
When enchanted, the P. Atk. of B-Grade weapons such as one-handed swords and blunt weapons, daggers and spears increases by 3. The P. Atk of two-handed swords and blunt weapons, dualswords, and two-handed fist-fighting weapons increases by 4. The P. Atk.
1
1
-1
0.2262%
Scroll: Enchant Armor (B) Scroll: Enchant Armor (B)
Increases P. Def. of B-Grade armor or accessory. Can safely enhance up to +3, although 1-piece armor can be enhanced up to +4. Also increases HP when armor is enhanced above +4.
1
1
4
0.0522%
Animal Skin Animal Skin
A material used to make Dwarven items. Can be sold in any shop.
1
1
4
27.8379%
Animal Bone Animal Bone
A material used to make Dwarven items. Can be sold in any shop.
1
3
4
13.9189%
Stone of Purity Stone of Purity
A material used to make Dwarven items. Can be sold in any shop.
1
1
4
1.3919%
Coarse Bone Powder Coarse Bone Powder
A material used to make Dwarven items. Can be sold in any shop.
1
1
4
2.7838%
Zubei's Leather Shirt Zubei's Leather Shirt
1
1
3
0.0047%
Zubei's Leather Gaiters Zubei's Leather Gaiters
1
1
3
0.0074%
Avadon Leather Armor Avadon Leather Armor
Full body armor.
1
1
3
0.0029%
Mold Hardener Mold Hardener
Ingredient for making upper garment tools. Can also be sold at ordinary shops.
1
1
4
0.1815%
Zubei's Leather Shirt Fabric Zubei's Leather Shirt Fabric
Main ingredient definitely required for a Dwarf to make Zubei's Leather Shirt. Can also be sold at ordinary shops.
1
1
3
0.6565%
Zubei's Leather Gaiter Texture Zubei's Leather Gaiter Texture
Main ingredient definitely required for a Dwarf to make Zubei's Leather Gaiters. Can also be sold at ordinary shops.
1
1
3
0.9967%
Avadon Leather Armor Lining Avadon Leather Armor Lining
Main ingredient definitely required for a Dwarf to make Avadon Leather Armor. Can also be sold at ordinary shops.
1
1
3
0.5043%
Recipe: Earrings of Black Ore (100%) Recipe: Earrings of Black Ore (100%)
For Dwarves only. The recipe for Earrings of Black Ore. Requires Create Item - Skill Level 7. The success rate is 100%.
1
1
-1
6.1196%
Recipe: Blue Wolf Stockings (100%) Recipe: Blue Wolf Stockings (100%)
For Dwarves only. The recipe for Blue Wolf Stockings. Requires Create Item - Skill Level 7. The success rate is 100%.
1
1
4
0.1383%
Greater Dye of WIT [Wit+3 Int-3] Greater Dye of WIT [Wit+3 Int-3]
Greater Dye of WIT [Wit+3 Int-3]. Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tatooed onto your body. Can be used by the Warrior class and the Wizard class afte
1
1
-1
1.2566%
Blue Seal Stone Blue Seal Stone
A fragment of an ancient seal. Collect them all. Valued at 3 Ancient Adena.
73
146
2
70%
Green Seal Stone Green Seal Stone
A fragment of an ancient seal. Collect them all to break the seal. Valued at 5 Ancient Adena.
391
782
1
70%
Red Seal Stone Red Seal Stone
A fragment of an ancient seal. Collect them all to break the seal. Valued at 10 Ancient Adena.
13
26
0
70%
Recipe: Kaim Vanul's Bones (100%) Recipe: Kaim Vanul's Bones (100%)
This formula for manufacturing the weapon known as Kaim Vanul's Bones can only be used by Dwarves and Requires Create Item - Skill Level 7. The success rate is 100%.
1
1
4
0.016%

SPOIL

Name Min Max Group Chance, %
Scroll: Enchant Weapon (B) Scroll: Enchant Weapon (B)
When enchanted, the P. Atk. of B-Grade weapons such as one-handed swords and blunt weapons, daggers and spears increases by 3. The P. Atk of two-handed swords and blunt weapons, dualswords, and two-handed fist-fighting weapons increases by 4. The P. Atk.
1
1
-1
0.2262%
Recipe: Earrings of Black Ore (100%) Recipe: Earrings of Black Ore (100%)
For Dwarves only. The recipe for Earrings of Black Ore. Requires Create Item - Skill Level 7. The success rate is 100%.
1
1
-1
6.1196%
Greater Dye of WIT [Wit+3 Int-3] Greater Dye of WIT [Wit+3 Int-3]
Greater Dye of WIT [Wit+3 Int-3]. Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tatooed onto your body. Can be used by the Warrior class and the Wizard class afte
1
1
-1
1.2566%

QUESTS

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