Hall Guard
L2 Database
Stats
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ID: 18475 ID Template: 18475 Type: L2Npc Class: LineageMonster.undine |
Collision Radius: 12.00 Collision Height: 27.00 HP: 32829 / MP: 1777
HP Regen: 111 / MP Regen: 3
Exp: 90678 / SP: 9792 Herbs: 0
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Combat
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Physical Attack: 5815 / Magical Attack: 3971
Physical Defence: 566 / Magical Defence: 621
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Walk Speed: 60 / Run Speed: 180
Attack Speed: 253 / Cast Speed: 333
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Critical: 4
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Basic
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STR: 40 / DEX: 30 / CON: 43
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INT: 21 / WIT: 20 / MEN: 20
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Elements
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Attack Type: WATER Power: -
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Fire Defence: 30
Wind Defence: 60
Holy Defence: 60
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Water Defence: 120
Earth Defence: 60
Dark Defence: 60
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Social
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Aggro: No Targetable: Yes |
Atk. Range: 40 |
SKILLS ⅂
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HP Increase (1x) Lv. 1 |
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MP Increase (1x) Lv. 1 |
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Average P. Atk. Lv. 11 |
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Average M. Atk. Lv. 11 |
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Average P. Def. Lv. 11 |
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Average M. Def. Lv. 11 |
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Standard Type Lv. 2 |
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One-handed Sword Lv. 3 |
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Spirits Lv. 7 They are not necessarily creatures, but elemental energy beings. They basically belong to the 4 elements, which are water, fire, wind, and earth, but they also dwell in natural objects. They are known to be governed by the gods of water, fire, wind, and earth. |
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Surrender To Water Lv. 3 Instantly decreases resistance to water attacks and increases resistance to fire attacks. Effect 4. |
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NPC(party) -Magic Range Long Range DD - Water Lv. 4 |
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NPC(party) -Magic Range Close Range DD - Water Lv. 4 |
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Water Attacks Lv. 1 Strong against the element of water. |
DROP ⅂
| Name | Min | Max | Group | Chance, % |
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SPOIL ⅂
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QUESTS ⅂
| Quest | Type | Level | Start NPC | Reward | Party | Restrictions |
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