Full Swing



L2 Database

Properties

Full Swing
ID: 814
Full Swing
Widely swings a two-handed weapon to attack nearby enemies with 893 Power added to P. Atk. Requires a two-handed sword/two-handed blunt to be equipped. Ignores shield defense. Over-hit and critical hit are possible.

Level: 1
Cast Range: 41


Skill Levels

Full Swing Lv. 1 Full Swing Lv. 1
Widely swings a two-handed weapon to attack nearby enemies with 893 Power added to P. Atk. Requires a two-handed sword/two-handed blunt to be equipped. Ignores shield defense. Over-hit and critical hit are possible.
Full Swing Lv. 2 Full Swing Lv. 2
Widely swings a two-handed weapon to attack nearby enemies with 945 Power added to P. Atk. Requires a two-handed sword/two-handed blunt to be equipped. Ignores shield defense. Over-hit and critical hit are possible.
Full Swing Lv. 3 Full Swing Lv. 3
Widely swings a two-handed weapon to attack nearby enemies with 998 Power added to P. Atk. Requires a two-handed sword/two-handed blunt to be equipped. Ignores shield defense. Over-hit and critical hit are possible.
Full Swing Lv. 4 Full Swing Lv. 4
Widely swings a two-handed weapon to attack nearby enemies with 1054 Power added to P. Atk. Requires a two-handed sword/two-handed blunt to be equipped. Ignores shield defense. Over-hit and critical hit are possible.
Full Swing Lv. 5 Full Swing Lv. 5
Widely swings a two-handed weapon to attack nearby enemies with 1112 Power added to P. Atk. Requires a two-handed sword/two-handed blunt to be equipped. Ignores shield defense. Over-hit and critical hit are possible.
Full Swing Lv. 6 Full Swing Lv. 6
Widely swings a two-handed weapon to attack nearby enemies with 1172 Power added to P. Atk. Requires a two-handed sword/two-handed blunt to be equipped. Ignores shield defense. Over-hit and critical hit are possible.
Full Swing Lv. 7 [Selected] Full Swing Lv. 7
Widely swings a two-handed weapon to attack nearby enemies with 1234 Power added to P. Atk. Requires a two-handed sword/two-handed blunt to be equipped. Ignores shield defense. Over-hit and critical hit are possible.
Full Swing Lv. 8 Full Swing Lv. 8
Widely swings a two-handed weapon to attack nearby enemies with 1298 Power added to P. Atk. Requires a two-handed sword/two-handed blunt to be equipped. Ignores shield defense. Over-hit and critical hit are possible.
Full Swing Lv. 9 Full Swing Lv. 9
Widely swings a two-handed weapon to attack nearby enemies with 1365 Power added to P. Atk. Requires a two-handed sword/two-handed blunt to be equipped. Ignores shield defense. Over-hit and critical hit are possible.
Full Swing Lv. 10 Full Swing Lv. 10
Widely swings a two-handed weapon to attack nearby enemies with 1433 Power added to P. Atk. Requires a two-handed sword/two-handed blunt to be equipped. Ignores shield defense. Over-hit and critical hit are possible.
Full Swing Lv. 11 Full Swing Lv. 11
Widely swings a two-handed weapon to attack nearby enemies with 1503 Power added to P. Atk. Requires a two-handed sword/two-handed blunt to be equipped. Ignores shield defense. Over-hit and critical hit are possible.
Full Swing Lv. 12 Full Swing Lv. 12
Widely swings a two-handed weapon to attack nearby enemies with 1575 Power added to P. Atk. Requires a two-handed sword/two-handed blunt to be equipped. Ignores shield defense. Over-hit and critical hit are possible.
Full Swing Lv. 13 Full Swing Lv. 13
Widely swings a two-handed weapon to attack nearby enemies with 1649 Power added to P. Atk. Requires a two-handed sword/two-handed blunt to be equipped. Ignores shield defense. Over-hit and critical hit are possible.
Full Swing Lv. 14 Full Swing Lv. 14
Widely swings a two-handed weapon to attack nearby enemies with 1725 Power added to P. Atk. Requires a two-handed sword/two-handed blunt to be equipped. Ignores shield defense. Over-hit and critical hit are possible.
Full Swing Lv. 15 Full Swing Lv. 15
Widely swings a two-handed weapon to attack nearby enemies with 1803 Power added to P. Atk. Requires a two-handed sword/two-handed blunt to be equipped. Ignores shield defense. Over-hit and critical hit are possible.
Full Swing Lv. 16 Full Swing Lv. 16
Widely swings a two-handed weapon to attack nearby enemies with 1882 Power added to P. Atk. Requires a two-handed sword/two-handed blunt to be equipped. Ignores shield defense. Over-hit and critical hit are possible.
Full Swing Lv. 17 Full Swing Lv. 17
Widely swings a two-handed weapon to attack nearby enemies with 1963 Power added to P. Atk. Requires a two-handed sword/two-handed blunt to be equipped. Ignores shield defense. Over-hit and critical hit are possible.
Full Swing Lv. 18 Full Swing Lv. 18
Widely swings a two-handed weapon to attack nearby enemies with 2045 Power added to P. Atk. Requires a two-handed sword/two-handed blunt to be equipped. Ignores shield defense. Over-hit and critical hit are possible.
Full Swing Lv. 19 Full Swing Lv. 19
Widely swings a two-handed weapon to attack nearby enemies with 2129 Power added to P. Atk. Requires a two-handed sword/two-handed blunt to be equipped. Ignores shield defense. Over-hit and critical hit are possible.
Full Swing Lv. 20 Full Swing Lv. 20
Widely swings a two-handed weapon to attack nearby enemies with 2214 Power added to P. Atk. Requires a two-handed sword/two-handed blunt to be equipped. Ignores shield defense. Over-hit and critical hit are possible.
Full Swing Lv. 21 Full Swing Lv. 21
Widely swings a two-handed weapon to attack nearby enemies with 2301 Power added to P. Atk. Requires a two-handed sword/two-handed blunt to be equipped. Ignores shield defense. Over-hit and critical hit are possible.
Full Swing Lv. 22 Full Swing Lv. 22
Widely swings a two-handed weapon to attack nearby enemies with 2388 Power added to P. Atk. Requires a two-handed sword/two-handed blunt to be equipped. Ignores shield defense. Over-hit and critical hit are possible.
Full Swing Lv. 23 Full Swing Lv. 23
Widely swings a two-handed weapon to attack nearby enemies with 2476 Power added to P. Atk. Requires a two-handed sword/two-handed blunt to be equipped. Ignores shield defense. Over-hit and critical hit are possible.
Full Swing Lv. 24 Full Swing Lv. 24
Widely swings a two-handed weapon to attack nearby enemies with 2565 Power added to P. Atk. Requires a two-handed sword/two-handed blunt to be equipped. Ignores shield defense. Over-hit and critical hit are possible.
Full Swing Lv. 25 Full Swing Lv. 25
Widely swings a two-handed weapon to attack nearby enemies with 2655 Power added to P. Atk. Requires a two-handed sword/two-handed blunt to be equipped. Ignores shield defense. Over-hit and critical hit are possible.
Full Swing Lv. 26 Full Swing Lv. 26
Widely swings a two-handed weapon to attack nearby enemies with 2745 Power added to P. Atk. Requires a two-handed sword/two-handed blunt to be equipped. Ignores shield defense. Over-hit and critical hit are possible.
Full Swing Lv. 27 Full Swing Lv. 27
Widely swings a two-handed weapon to attack nearby enemies with 2836 Power added to P. Atk. Requires a two-handed sword/two-handed blunt to be equipped. Ignores shield defense. Over-hit and critical hit are possible.
Full Swing Lv. 28 Full Swing Lv. 28
Widely swings a two-handed weapon to attack nearby enemies with 2927 Power added to P. Atk. Requires a two-handed sword/two-handed blunt to be equipped. Ignores shield defense. Over-hit and critical hit are possible.
Full Swing Lv. 29 Full Swing Lv. 29
Widely swings a two-handed weapon to attack nearby enemies with 3018 Power added to P. Atk. Requires a two-handed sword/two-handed blunt to be equipped. Ignores shield defense. Over-hit and critical hit are possible.
Full Swing Lv. 30 Full Swing Lv. 30
Widely swings a two-handed weapon to attack nearby enemies with 3108 Power added to P. Atk. Requires a two-handed sword/two-handed blunt to be equipped. Ignores shield defense. Over-hit and critical hit are possible.
Full Swing Lv. 31 Full Swing Lv. 31
Widely swings a two-handed weapon to attack nearby enemies with 3198 Power added to P. Atk. Requires a two-handed sword/two-handed blunt to be equipped. Ignores shield defense. Over-hit and critical hit are possible.
Full Swing Lv. 32 Full Swing Lv. 32
Widely swings a two-handed weapon to attack nearby enemies with 3288 Power added to P. Atk. Requires a two-handed sword/two-handed blunt to be equipped. Ignores shield defense. Over-hit and critical hit are possible.
Full Swing Lv. 33 Full Swing Lv. 33
Widely swings a two-handed weapon to attack nearby enemies with 3376 Power added to P. Atk. Requires a two-handed sword/two-handed blunt to be equipped. Ignores shield defense. Over-hit and critical hit are possible.
Full Swing Lv. 34 Full Swing Lv. 34
Widely swings a two-handed weapon to attack nearby enemies with 3464 Power added to P. Atk. Requires a two-handed sword/two-handed blunt to be equipped. Ignores shield defense. Over-hit and critical hit are possible.
Full Swing Lv. 35 Full Swing Lv. 35
Widely swings a two-handed weapon to attack nearby enemies with 3551 Power added to P. Atk. Requires a two-handed sword/two-handed blunt to be equipped. Ignores shield defense. Over-hit and critical hit are possible.
Full Swing Lv. 36 Full Swing Lv. 36
Widely swings a two-handed weapon to attack nearby enemies with 3636 Power added to P. Atk. Requires a two-handed sword/two-handed blunt to be equipped. Ignores shield defense. Over-hit and critical hit are possible.
Full Swing Lv. 37 Full Swing Lv. 37
Widely swings a two-handed weapon to attack nearby enemies with 3720 Power added to P. Atk. Requires a two-handed sword/two-handed blunt to be equipped. Ignores shield defense. Over-hit and critical hit are possible.
Full Swing Lv. 38 Full Swing Lv. 38
Widely swings a two-handed weapon to attack nearby enemies with 3801 Power added to P. Atk. Requires a two-handed sword/two-handed blunt to be equipped. Ignores shield defense. Over-hit and critical hit are possible.
Full Swing Lv. 39 Full Swing Lv. 39
Widely swings a two-handed weapon to attack nearby enemies with 3881 Power added to P. Atk. Requires a two-handed sword/two-handed blunt to be equipped. Ignores shield defense. Over-hit and critical hit are possible.
Full Swing Lv. 40 Full Swing Lv. 40
Widely swings a two-handed weapon to attack nearby enemies with 3959 Power added to P. Atk. Requires a two-handed sword/two-handed blunt to be equipped. Ignores shield defense. Over-hit and critical hit are possible.
Full Swing Lv. 41 Full Swing Lv. 41
Widely swings a two-handed weapon to attack nearby enemies with 4034 Power added to P. Atk. Requires a two-handed sword/two-handed blunt to be equipped. Ignores shield defense. Over-hit and critical hit are possible.
Full Swing Lv. 42 Full Swing Lv. 42
Widely swings a two-handed weapon to attack nearby enemies with 4107 Power added to P. Atk. Requires a two-handed sword/two-handed blunt to be equipped. Ignores shield defense. Over-hit and critical hit are possible.
Full Swing Lv. 43 Full Swing Lv. 43
Widely swings a two-handed weapon to attack nearby enemies with 4176 Power added to P. Atk. Requires a two-handed sword/two-handed blunt to be equipped. Ignores shield defense. Over-hit and critical hit are possible.


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