Critical Blow
L2 Database
Properties
Critical Blow ID: 409 Supplements user's P. Atk. with 1832 Power, increasing critical attack rate by 10% for 15 seconds. Requires a dagger. Over-hit and half-kill are possible. |
Level: 1
Cast Range: 52
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Skill Levels
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Critical Blow Lv. 1 Supplements user's P. Atk. with 1832 Power, increasing critical attack rate by 10% for 15 seconds. Requires a dagger. Over-hit and half-kill are possible. |
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Critical Blow Lv. 2 Supplements user's P. Atk. with 2091 Power, increasing critical attack rate by 10% for 15 seconds. Requires a dagger. Over-hit and half-kill are possible. |
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Critical Blow Lv. 3 Supplements user's P. Atk. with 2272 Power, increasing critical attack rate by 10% for 15 seconds. Requires a dagger. Over-hit and half-kill are possible. |
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[Selected] Critical Blow Lv. 4 Supplements user's P. Atk. with 2460 Power, increasing critical attack rate by 15% for 15 seconds. Requires a dagger. Over-hit and half-kill are possible. |
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Critical Blow Lv. 5 Supplements user's P. Atk. with 2653 Power, increasing critical attack rate by 15% for 15 seconds. Requires a dagger. Over-hit and half-kill are possible. |
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Critical Blow Lv. 6 Supplements user's P. Atk. with 2850 Power, increasing critical attack rate by 20% for 15 seconds. Requires a dagger. Over-hit and half-kill are possible. |
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Critical Blow Lv. 7 Supplements user's P. Atk. with 3050 Power, increasing critical attack rate by 20% for 15 seconds. Requires a dagger. Over-hit and half-kill are possible. |
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Critical Blow Lv. 8 Supplements user's P. Atk. with 3252 Power, increasing critical attack rate by 25% for 15 seconds. Requires a dagger. Over-hit and half-kill are possible. |
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Critical Blow Lv. 9 Supplements user's P. Atk. with 3453 Power, increasing critical attack rate by 25% for 15 seconds. Requires a dagger. Over-hit and half-kill are possible. |
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Critical Blow Lv. 10 Supplements user's P. Atk. with 3653 Power, increasing critical attack rate by 30% for 15 seconds. Requires a dagger. Over-hit and half-kill are possible. |
⇂ Skill Enchants
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Critical Blow +1 Power Lv. 101 Supplements user's P. Atk. with 3685 Power, increasing critical attack rate by 30% for 15 seconds. Requires a dagger. Over-hit and half-kill are possible. Enchant Power: Increases effectiveness. |
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Critical Blow +2 Power Lv. 102 Supplements user's P. Atk. with 3718 Power, increasing critical attack rate by 30% for 15 seconds. Requires a dagger. Over-hit and half-kill are possible. Enchant Power: Increases effectiveness. |
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Critical Blow +3 Power Lv. 103 Supplements user's P. Atk. with 3751 Power, increasing critical attack rate by 30% for 15 seconds. Requires a dagger. Over-hit and half-kill are possible. Enchant Power: Increases effectiveness. |
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Critical Blow +4 Power Lv. 104 Supplements user's P. Atk. with 3784 Power, increasing critical attack rate by 30% for 15 seconds. Requires a dagger. Over-hit and half-kill are possible. Enchant Power: Increases effectiveness. |
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Critical Blow +5 Power Lv. 105 Supplements user's P. Atk. with 3817 Power, increasing critical attack rate by 30% for 15 seconds. Requires a dagger. Over-hit and half-kill are possible. Enchant Power: Increases effectiveness. |
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Critical Blow +6 Power Lv. 106 Supplements user's P. Atk. with 3850 Power, increasing critical attack rate by 30% for 15 seconds. Requires a dagger. Over-hit and half-kill are possible. Enchant Power: Increases effectiveness. |
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Critical Blow +7 Power Lv. 107 Supplements user's P. Atk. with 3883 Power, increasing critical attack rate by 30% for 15 seconds. Requires a dagger. Over-hit and half-kill are possible. Enchant Power: Increases effectiveness. |
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Critical Blow +8 Power Lv. 108 Supplements user's P. Atk. with 3916 Power, increasing critical attack rate by 30% for 15 seconds. Requires a dagger. Over-hit and half-kill are possible. Enchant Power: Increases effectiveness. |
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Critical Blow +9 Power Lv. 109 Supplements user's P. Atk. with 3949 Power, increasing critical attack rate by 30% for 15 seconds. Requires a dagger. Over-hit and half-kill are possible. Enchant Power: Increases effectiveness. |
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Critical Blow +10 Power Lv. 110 Supplements user's P. Atk. with 3982 Power, increasing critical attack rate by 30% for 15 seconds. Requires a dagger. Over-hit and half-kill are possible. Enchant Power: Increases effectiveness. |
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Critical Blow +11 Power Lv. 111 Supplements user's P. Atk. with 4014 Power, increasing critical attack rate by 30% for 15 seconds. Requires a dagger. Over-hit and half-kill are possible. Enchant Power: Increases effectiveness. |
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Critical Blow +12 Power Lv. 112 Supplements user's P. Atk. with 4047 Power, increasing critical attack rate by 30% for 15 seconds. Requires a dagger. Over-hit and half-kill are possible. Enchant Power: Increases effectiveness. |
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Critical Blow +13 Power Lv. 113 Supplements user's P. Atk. with 4080 Power, increasing critical attack rate by 30% for 15 seconds. Requires a dagger. Over-hit and half-kill are possible. Enchant Power: Increases effectiveness. |
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Critical Blow +14 Power Lv. 114 Supplements user's P. Atk. with 4113 Power, increasing critical attack rate by 30% for 15 seconds. Requires a dagger. Over-hit and half-kill are possible. Enchant Power: Increases effectiveness. |
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Critical Blow +15 Power Lv. 115 Supplements user's P. Atk. with 4146 Power, increasing critical attack rate by 30% for 15 seconds. Requires a dagger. Over-hit and half-kill are possible. Enchant Power: Increases effectiveness. |
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Critical Blow +16 Power Lv. 116 Supplements user's P. Atk. with 4179 Power, increasing critical attack rate by 30% for 15 seconds. Requires a dagger. Over-hit and half-kill are possible. Enchant Power: Increases effectiveness. |
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Critical Blow +17 Power Lv. 117 Supplements user's P. Atk. with 4212 Power, increasing critical attack rate by 30% for 15 seconds. Requires a dagger. Over-hit and half-kill are possible. Enchant Power: Increases effectiveness. |
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Critical Blow +18 Power Lv. 118 Supplements user's P. Atk. with 4245 Power, increasing critical attack rate by 30% for 15 seconds. Requires a dagger. Over-hit and half-kill are possible. Enchant Power: Increases effectiveness. |
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Critical Blow +19 Power Lv. 119 Supplements user's P. Atk. with 4278 Power, increasing critical attack rate by 30% for 15 seconds. Requires a dagger. Over-hit and half-kill are possible. Enchant Power: Increases effectiveness. |
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Critical Blow +20 Power Lv. 120 Supplements user's P. Atk. with 4311 Power, increasing critical attack rate by 30% for 15 seconds. Requires a dagger. Over-hit and half-kill are possible. Enchant Power: Increases effectiveness. |
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Critical Blow +21 Power Lv. 121 Supplements user's P. Atk. with 4343 Power, increasing critical attack rate by 30% for 15 seconds. Requires a dagger. Over-hit and half-kill are possible. Enchant Power: Increases effectiveness. |
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Critical Blow +22 Power Lv. 122 Supplements user's P. Atk. with 4376 Power, increasing critical attack rate by 30% for 15 seconds. Requires a dagger. Over-hit and half-kill are possible. Enchant Power: Increases effectiveness. |
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Critical Blow +23 Power Lv. 123 Supplements user's P. Atk. with 4409 Power, increasing critical attack rate by 30% for 15 seconds. Requires a dagger. Over-hit and half-kill are possible. Enchant Power: Increases effectiveness. |
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Critical Blow +24 Power Lv. 124 Supplements user's P. Atk. with 4442 Power, increasing critical attack rate by 30% for 15 seconds. Requires a dagger. Over-hit and half-kill are possible. Enchant Power: Increases effectiveness. |
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Critical Blow +25 Power Lv. 125 Supplements user's P. Atk. with 4475 Power, increasing critical attack rate by 30% for 15 seconds. Requires a dagger. Over-hit and half-kill are possible. Enchant Power: Increases effectiveness. |
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Critical Blow +26 Power Lv. 126 Supplements user's P. Atk. with 4508 Power, increasing critical attack rate by 30% for 15 seconds. Requires a dagger. Over-hit and half-kill are possible. Enchant Power: Increases effectiveness. |
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Critical Blow +27 Power Lv. 127 Supplements user's P. Atk. with 4541 Power, increasing critical attack rate by 30% for 15 seconds. Requires a dagger. Over-hit and half-kill are possible. Enchant Power: Increases effectiveness. |
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Critical Blow +28 Power Lv. 128 Supplements user's P. Atk. with 4574 Power, increasing critical attack rate by 30% for 15 seconds. Requires a dagger. Over-hit and half-kill are possible. Enchant Power: Increases effectiveness. |
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Critical Blow +29 Power Lv. 129 Supplements user's P. Atk. with 4607 Power, increasing critical attack rate by 30% for 15 seconds. Requires a dagger. Over-hit and half-kill are possible. Enchant Power: Increases effectiveness. |
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Critical Blow +30 Power Lv. 130 Supplements user's P. Atk. with 4640 Power, increasing critical attack rate by 30% for 15 seconds. Requires a dagger. Over-hit and half-kill are possible. Enchant Power: Increases effectiveness. |
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Critical Blow +1 Cost Lv. 201 Supplements user's P. Atk. with 3653 Power, increasing critical attack rate by 30% for 15 seconds. Requires a dagger. Over-hit and half-kill are possible. Enchant Cost: Decreases MP consumption. |
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Critical Blow +2 Cost Lv. 202 Supplements user's P. Atk. with 3653 Power, increasing critical attack rate by 30% for 15 seconds. Requires a dagger. Over-hit and half-kill are possible. Enchant Cost: Decreases MP consumption. |
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Critical Blow +3 Cost Lv. 203 Supplements user's P. Atk. with 3653 Power, increasing critical attack rate by 30% for 15 seconds. Requires a dagger. Over-hit and half-kill are possible. Enchant Cost: Decreases MP consumption. |
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Critical Blow +4 Cost Lv. 204 Supplements user's P. Atk. with 3653 Power, increasing critical attack rate by 30% for 15 seconds. Requires a dagger. Over-hit and half-kill are possible. Enchant Cost: Decreases MP consumption. |
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Critical Blow +5 Cost Lv. 205 Supplements user's P. Atk. with 3653 Power, increasing critical attack rate by 30% for 15 seconds. Requires a dagger. Over-hit and half-kill are possible. Enchant Cost: Decreases MP consumption. |
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Critical Blow +6 Cost Lv. 206 Supplements user's P. Atk. with 3653 Power, increasing critical attack rate by 30% for 15 seconds. Requires a dagger. Over-hit and half-kill are possible. Enchant Cost: Decreases MP consumption. |
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Critical Blow +7 Cost Lv. 207 Supplements user's P. Atk. with 3653 Power, increasing critical attack rate by 30% for 15 seconds. Requires a dagger. Over-hit and half-kill are possible. Enchant Cost: Decreases MP consumption. |
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Critical Blow +8 Cost Lv. 208 Supplements user's P. Atk. with 3653 Power, increasing critical attack rate by 30% for 15 seconds. Requires a dagger. Over-hit and half-kill are possible. Enchant Cost: Decreases MP consumption. |
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Critical Blow +9 Cost Lv. 209 Supplements user's P. Atk. with 3653 Power, increasing critical attack rate by 30% for 15 seconds. Requires a dagger. Over-hit and half-kill are possible. Enchant Cost: Decreases MP consumption. |
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Critical Blow +10 Cost Lv. 210 Supplements user's P. Atk. with 3653 Power, increasing critical attack rate by 30% for 15 seconds. Requires a dagger. Over-hit and half-kill are possible. Enchant Cost: Decreases MP consumption. |
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Critical Blow +11 Cost Lv. 211 Supplements user's P. Atk. with 3653 Power, increasing critical attack rate by 30% for 15 seconds. Requires a dagger. Over-hit and half-kill are possible. Enchant Cost: Decreases MP consumption. |
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Critical Blow +12 Cost Lv. 212 Supplements user's P. Atk. with 3653 Power, increasing critical attack rate by 30% for 15 seconds. Requires a dagger. Over-hit and half-kill are possible. Enchant Cost: Decreases MP consumption. |
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Critical Blow +13 Cost Lv. 213 Supplements user's P. Atk. with 3653 Power, increasing critical attack rate by 30% for 15 seconds. Requires a dagger. Over-hit and half-kill are possible. Enchant Cost: Decreases MP consumption. |
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Critical Blow +14 Cost Lv. 214 Supplements user's P. Atk. with 3653 Power, increasing critical attack rate by 30% for 15 seconds. Requires a dagger. Over-hit and half-kill are possible. Enchant Cost: Decreases MP consumption. |
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Critical Blow +15 Cost Lv. 215 Supplements user's P. Atk. with 3653 Power, increasing critical attack rate by 30% for 15 seconds. Requires a dagger. Over-hit and half-kill are possible. Enchant Cost: Decreases MP consumption. |
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Critical Blow +16 Cost Lv. 216 Supplements user's P. Atk. with 3653 Power, increasing critical attack rate by 30% for 15 seconds. Requires a dagger. Over-hit and half-kill are possible. Enchant Cost: Decreases MP consumption. |
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Critical Blow +17 Cost Lv. 217 Supplements user's P. Atk. with 3653 Power, increasing critical attack rate by 30% for 15 seconds. Requires a dagger. Over-hit and half-kill are possible. Enchant Cost: Decreases MP consumption. |
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Critical Blow +18 Cost Lv. 218 Supplements user's P. Atk. with 3653 Power, increasing critical attack rate by 30% for 15 seconds. Requires a dagger. Over-hit and half-kill are possible. Enchant Cost: Decreases MP consumption. |
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Critical Blow +19 Cost Lv. 219 Supplements user's P. Atk. with 3653 Power, increasing critical attack rate by 30% for 15 seconds. Requires a dagger. Over-hit and half-kill are possible. Enchant Cost: Decreases MP consumption. |
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Critical Blow +20 Cost Lv. 220 Supplements user's P. Atk. with 3653 Power, increasing critical attack rate by 30% for 15 seconds. Requires a dagger. Over-hit and half-kill are possible. Enchant Cost: Decreases MP consumption. |
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Critical Blow +21 Cost Lv. 221 Supplements user's P. Atk. with 3653 Power, increasing critical attack rate by 30% for 15 seconds. Requires a dagger. Over-hit and half-kill are possible. Enchant Cost: Decreases MP consumption. |
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Critical Blow +22 Cost Lv. 222 Supplements user's P. Atk. with 3653 Power, increasing critical attack rate by 30% for 15 seconds. Requires a dagger. Over-hit and half-kill are possible. Enchant Cost: Decreases MP consumption. |
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Critical Blow +23 Cost Lv. 223 Supplements user's P. Atk. with 3653 Power, increasing critical attack rate by 30% for 15 seconds. Requires a dagger. Over-hit and half-kill are possible. Enchant Cost: Decreases MP consumption. |
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Critical Blow +24 Cost Lv. 224 Supplements user's P. Atk. with 3653 Power, increasing critical attack rate by 30% for 15 seconds. Requires a dagger. Over-hit and half-kill are possible. Enchant Cost: Decreases MP consumption. |
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Critical Blow +25 Cost Lv. 225 Supplements user's P. Atk. with 3653 Power, increasing critical attack rate by 30% for 15 seconds. Requires a dagger. Over-hit and half-kill are possible. Enchant Cost: Decreases MP consumption. |
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Critical Blow +26 Cost Lv. 226 Supplements user's P. Atk. with 3653 Power, increasing critical attack rate by 30% for 15 seconds. Requires a dagger. Over-hit and half-kill are possible. Enchant Cost: Decreases MP consumption. |
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Critical Blow +27 Cost Lv. 227 Supplements user's P. Atk. with 3653 Power, increasing critical attack rate by 30% for 15 seconds. Requires a dagger. Over-hit and half-kill are possible. Enchant Cost: Decreases MP consumption. |
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Critical Blow +28 Cost Lv. 228 Supplements user's P. Atk. with 3653 Power, increasing critical attack rate by 30% for 15 seconds. Requires a dagger. Over-hit and half-kill are possible. Enchant Cost: Decreases MP consumption. |
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Critical Blow +29 Cost Lv. 229 Supplements user's P. Atk. with 3653 Power, increasing critical attack rate by 30% for 15 seconds. Requires a dagger. Over-hit and half-kill are possible. Enchant Cost: Decreases MP consumption. |
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Critical Blow +30 Cost Lv. 230 Supplements user's P. Atk. with 3653 Power, increasing critical attack rate by 30% for 15 seconds. Requires a dagger. Over-hit and half-kill are possible. Enchant Cost: Decreases MP consumption. |
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Critical Blow +1 Fire Attack Lv. 301 Supplements user's P. Atk. with 3653 Power, increasing critical attack rate by 30% for 15 seconds. Requires a dagger. Over-hit and half-kill are possible. Enchant Fire Attack: Increases fire damage by 1. |
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Critical Blow +2 Fire Attack Lv. 302 Supplements user's P. Atk. with 3653 Power, increasing critical attack rate by 30% for 15 seconds. Requires a dagger. Over-hit and half-kill are possible. Enchant Fire Attack: Increases fire damage by 3. |
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Critical Blow +3 Fire Attack Lv. 303 Supplements user's P. Atk. with 3653 Power, increasing critical attack rate by 30% for 15 seconds. Requires a dagger. Over-hit and half-kill are possible. Enchant Fire Attack: Increases fire damage by 5. |
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Critical Blow +4 Fire Attack Lv. 304 Supplements user's P. Atk. with 3653 Power, increasing critical attack rate by 30% for 15 seconds. Requires a dagger. Over-hit and half-kill are possible. Enchant Fire Attack: Increases fire damage by 6. |
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Critical Blow +5 Fire Attack Lv. 305 Supplements user's P. Atk. with 3653 Power, increasing critical attack rate by 30% for 15 seconds. Requires a dagger. Over-hit and half-kill are possible. Enchant Fire Attack: Increases fire damage by 8. |
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Critical Blow +6 Fire Attack Lv. 306 Supplements user's P. Atk. with 3653 Power, increasing critical attack rate by 30% for 15 seconds. Requires a dagger. Over-hit and half-kill are possible. Enchant Fire Attack: Increases fire damage by 10. |
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Critical Blow +7 Fire Attack Lv. 307 Supplements user's P. Atk. with 3653 Power, increasing critical attack rate by 30% for 15 seconds. Requires a dagger. Over-hit and half-kill are possible. Enchant Fire Attack: Increases fire damage by 11. |
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Critical Blow +8 Fire Attack Lv. 308 Supplements user's P. Atk. with 3653 Power, increasing critical attack rate by 30% for 15 seconds. Requires a dagger. Over-hit and half-kill are possible. Enchant Fire Attack: Increases fire damage by 13. |
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Critical Blow +9 Fire Attack Lv. 309 Supplements user's P. Atk. with 3653 Power, increasing critical attack rate by 30% for 15 seconds. Requires a dagger. Over-hit and half-kill are possible. Enchant Fire Attack: Increases fire damage by 15. |
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Critical Blow +10 Fire Attack Lv. 310 Supplements user's P. Atk. with 3653 Power, increasing critical attack rate by 30% for 15 seconds. Requires a dagger. Over-hit and half-kill are possible. Enchant Fire Attack: Increases fire damage by 16. |
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Critical Blow +11 Fire Attack Lv. 311 Supplements user's P. Atk. with 3653 Power, increasing critical attack rate by 30% for 15 seconds. Requires a dagger. Over-hit and half-kill are possible. Enchant Fire Attack: Increases fire damage by 18. |
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Critical Blow +12 Fire Attack Lv. 312 Supplements user's P. Atk. with 3653 Power, increasing critical attack rate by 30% for 15 seconds. Requires a dagger. Over-hit and half-kill are possible. Enchant Fire Attack: Increases fire damage by 20. |
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Critical Blow +13 Fire Attack Lv. 313 Supplements user's P. Atk. with 3653 Power, increasing critical attack rate by 30% for 15 seconds. Requires a dagger. Over-hit and half-kill are possible. Enchant Fire Attack: Increases fire damage by 21. |
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Critical Blow +14 Fire Attack Lv. 314 Supplements user's P. Atk. with 3653 Power, increasing critical attack rate by 30% for 15 seconds. Requires a dagger. Over-hit and half-kill are possible. Enchant Fire Attack: Increases fire damage by 23. |
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Critical Blow +15 Fire Attack Lv. 315 Supplements user's P. Atk. with 3653 Power, increasing critical attack rate by 30% for 15 seconds. Requires a dagger. Over-hit and half-kill are possible. Enchant Fire Attack: Increases fire damage by 25. |
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Critical Blow +16 Fire Attack Lv. 316 Supplements user's P. Atk. with 3653 Power, increasing critical attack rate by 30% for 15 seconds. Requires a dagger. Over-hit and half-kill are possible. Enchant Fire Attack: Increases fire damage by 26. |
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Critical Blow +17 Fire Attack Lv. 317 Supplements user's P. Atk. with 3653 Power, increasing critical attack rate by 30% for 15 seconds. Requires a dagger. Over-hit and half-kill are possible. Enchant Fire Attack: Increases fire damage by 28. |
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Critical Blow +18 Fire Attack Lv. 318 Supplements user's P. Atk. with 3653 Power, increasing critical attack rate by 30% for 15 seconds. Requires a dagger. Over-hit and half-kill are possible. Enchant Fire Attack: Increases fire damage by 30. |
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Critical Blow +19 Fire Attack Lv. 319 Supplements user's P. Atk. with 3653 Power, increasing critical attack rate by 30% for 15 seconds. Requires a dagger. Over-hit and half-kill are possible. Enchant Fire Attack: Increases fire damage by 31. |
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Critical Blow +20 Fire Attack Lv. 320 Supplements user's P. Atk. with 3653 Power, increasing critical attack rate by 30% for 15 seconds. Requires a dagger. Over-hit and half-kill are possible. Enchant Fire Attack: Increases fire damage by 33. |
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Critical Blow +21 Fire Attack Lv. 321 Supplements user's P. Atk. with 3653 Power, increasing critical attack rate by 30% for 15 seconds. Requires a dagger. Over-hit and half-kill are possible. Enchant Fire Attack: Increases fire damage by 35. |
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Critical Blow +22 Fire Attack Lv. 322 Supplements user's P. Atk. with 3653 Power, increasing critical attack rate by 30% for 15 seconds. Requires a dagger. Over-hit and half-kill are possible. Enchant Fire Attack: Increases fire damage by 36. |
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Critical Blow +23 Fire Attack Lv. 323 Supplements user's P. Atk. with 3653 Power, increasing critical attack rate by 30% for 15 seconds. Requires a dagger. Over-hit and half-kill are possible. Enchant Fire Attack: Increases fire damage by 38. |
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Critical Blow +24 Fire Attack Lv. 324 Supplements user's P. Atk. with 3653 Power, increasing critical attack rate by 30% for 15 seconds. Requires a dagger. Over-hit and half-kill are possible. Enchant Fire Attack: Increases fire damage by 40. |
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Critical Blow +25 Fire Attack Lv. 325 Supplements user's P. Atk. with 3653 Power, increasing critical attack rate by 30% for 15 seconds. Requires a dagger. Over-hit and half-kill are possible. Enchant Fire Attack: Increases fire damage by 41. |
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Critical Blow +26 Fire Attack Lv. 326 Supplements user's P. Atk. with 3653 Power, increasing critical attack rate by 30% for 15 seconds. Requires a dagger. Over-hit and half-kill are possible. Enchant Fire Attack: Increases fire damage by 43. |
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Critical Blow +27 Fire Attack Lv. 327 Supplements user's P. Atk. with 3653 Power, increasing critical attack rate by 30% for 15 seconds. Requires a dagger. Over-hit and half-kill are possible. Enchant Fire Attack: Increases fire damage by 45. |
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Critical Blow +28 Fire Attack Lv. 328 Supplements user's P. Atk. with 3653 Power, increasing critical attack rate by 30% for 15 seconds. Requires a dagger. Over-hit and half-kill are possible. Enchant Fire Attack: Increases fire damage by 46. |
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Critical Blow +29 Fire Attack Lv. 329 Supplements user's P. Atk. with 3653 Power, increasing critical attack rate by 30% for 15 seconds. Requires a dagger. Over-hit and half-kill are possible. Enchant Fire Attack: Increases fire damage by 48. |
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Critical Blow +30 Fire Attack Lv. 330 Supplements user's P. Atk. with 3653 Power, increasing critical attack rate by 30% for 15 seconds. Requires a dagger. Over-hit and half-kill are possible. Enchant Fire Attack: Increases fire damage by 50. |
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Critical Blow +1 Water Attack Lv. 401 Supplements user's P. Atk. with 3653 Power, increasing critical attack rate by 30% for 15 seconds. Requires a dagger. Over-hit and half-kill are possible. Enchant Water Attack: Increases water damage by 1. |
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Critical Blow +2 Water Attack Lv. 402 Supplements user's P. Atk. with 3653 Power, increasing critical attack rate by 30% for 15 seconds. Requires a dagger. Over-hit and half-kill are possible. Enchant Water Attack: Increases water damage by 3. |
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Critical Blow +3 Water Attack Lv. 403 Supplements user's P. Atk. with 3653 Power, increasing critical attack rate by 30% for 15 seconds. Requires a dagger. Over-hit and half-kill are possible. Enchant Water Attack: Increases water damage by 5. |
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Critical Blow +4 Water Attack Lv. 404 Supplements user's P. Atk. with 3653 Power, increasing critical attack rate by 30% for 15 seconds. Requires a dagger. Over-hit and half-kill are possible. Enchant Water Attack: Increases water damage by 6. |
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Critical Blow +5 Water Attack Lv. 405 Supplements user's P. Atk. with 3653 Power, increasing critical attack rate by 30% for 15 seconds. Requires a dagger. Over-hit and half-kill are possible. Enchant Water Attack: Increases water damage by 8. |
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Critical Blow +6 Water Attack Lv. 406 Supplements user's P. Atk. with 3653 Power, increasing critical attack rate by 30% for 15 seconds. Requires a dagger. Over-hit and half-kill are possible. Enchant Water Attack: Increases water damage by 10. |
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Critical Blow +7 Water Attack Lv. 407 Supplements user's P. Atk. with 3653 Power, increasing critical attack rate by 30% for 15 seconds. Requires a dagger. Over-hit and half-kill are possible. Enchant Water Attack: Increases water damage by 11. |
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Critical Blow +8 Water Attack Lv. 408 Supplements user's P. Atk. with 3653 Power, increasing critical attack rate by 30% for 15 seconds. Requires a dagger. Over-hit and half-kill are possible. Enchant Water Attack: Increases water damage by 13. |
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Critical Blow +9 Water Attack Lv. 409 Supplements user's P. Atk. with 3653 Power, increasing critical attack rate by 30% for 15 seconds. Requires a dagger. Over-hit and half-kill are possible. Enchant Water Attack: Increases water damage by 15. |
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Critical Blow +10 Water Attack Lv. 410 Supplements user's P. Atk. with 3653 Power, increasing critical attack rate by 30% for 15 seconds. Requires a dagger. Over-hit and half-kill are possible. Enchant Water Attack: Increases water damage by 16. |
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Critical Blow +11 Water Attack Lv. 411 Supplements user's P. Atk. with 3653 Power, increasing critical attack rate by 30% for 15 seconds. Requires a dagger. Over-hit and half-kill are possible. Enchant Water Attack: Increases water damage by 18. |
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Critical Blow +12 Water Attack Lv. 412 Supplements user's P. Atk. with 3653 Power, increasing critical attack rate by 30% for 15 seconds. Requires a dagger. Over-hit and half-kill are possible. Enchant Water Attack: Increases water damage by 20. |
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Critical Blow +13 Water Attack Lv. 413 Supplements user's P. Atk. with 3653 Power, increasing critical attack rate by 30% for 15 seconds. Requires a dagger. Over-hit and half-kill are possible. Enchant Water Attack: Increases water damage by 21. |
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Critical Blow +14 Water Attack Lv. 414 Supplements user's P. Atk. with 3653 Power, increasing critical attack rate by 30% for 15 seconds. Requires a dagger. Over-hit and half-kill are possible. Enchant Water Attack: Increases water damage by 23. |
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Critical Blow +15 Water Attack Lv. 415 Supplements user's P. Atk. with 3653 Power, increasing critical attack rate by 30% for 15 seconds. Requires a dagger. Over-hit and half-kill are possible. Enchant Water Attack: Increases water damage by 25. |
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Critical Blow +16 Water Attack Lv. 416 Supplements user's P. Atk. with 3653 Power, increasing critical attack rate by 30% for 15 seconds. Requires a dagger. Over-hit and half-kill are possible. Enchant Water Attack: Increases water damage by 26. |
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Critical Blow +17 Water Attack Lv. 417 Supplements user's P. Atk. with 3653 Power, increasing critical attack rate by 30% for 15 seconds. Requires a dagger. Over-hit and half-kill are possible. Enchant Water Attack: Increases water damage by 28. |
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Critical Blow +18 Water Attack Lv. 418 Supplements user's P. Atk. with 3653 Power, increasing critical attack rate by 30% for 15 seconds. Requires a dagger. Over-hit and half-kill are possible. Enchant Water Attack: Increases water damage by 30. |
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Critical Blow +19 Water Attack Lv. 419 Supplements user's P. Atk. with 3653 Power, increasing critical attack rate by 30% for 15 seconds. Requires a dagger. Over-hit and half-kill are possible. Enchant Water Attack: Increases water damage by 31. |
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Critical Blow +20 Water Attack Lv. 420 Supplements user's P. Atk. with 3653 Power, increasing critical attack rate by 30% for 15 seconds. Requires a dagger. Over-hit and half-kill are possible. Enchant Water Attack: Increases water damage by 33. |
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Critical Blow +21 Water Attack Lv. 421 Supplements user's P. Atk. with 3653 Power, increasing critical attack rate by 30% for 15 seconds. Requires a dagger. Over-hit and half-kill are possible. Enchant Water Attack: Increases water damage by 35. |
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Critical Blow +22 Water Attack Lv. 422 Supplements user's P. Atk. with 3653 Power, increasing critical attack rate by 30% for 15 seconds. Requires a dagger. Over-hit and half-kill are possible. Enchant Water Attack: Increases water damage by 36. |
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Critical Blow +23 Water Attack Lv. 423 Supplements user's P. Atk. with 3653 Power, increasing critical attack rate by 30% for 15 seconds. Requires a dagger. Over-hit and half-kill are possible. Enchant Water Attack: Increases water damage by 38. |
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Critical Blow +24 Water Attack Lv. 424 Supplements user's P. Atk. with 3653 Power, increasing critical attack rate by 30% for 15 seconds. Requires a dagger. Over-hit and half-kill are possible. Enchant Water Attack: Increases water damage by 40. |
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Critical Blow +25 Water Attack Lv. 425 Supplements user's P. Atk. with 3653 Power, increasing critical attack rate by 30% for 15 seconds. Requires a dagger. Over-hit and half-kill are possible. Enchant Water Attack: Increases water damage by 41. |
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Critical Blow +26 Water Attack Lv. 426 Supplements user's P. Atk. with 3653 Power, increasing critical attack rate by 30% for 15 seconds. Requires a dagger. Over-hit and half-kill are possible. Enchant Water Attack: Increases water damage by 43. |
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Critical Blow +27 Water Attack Lv. 427 Supplements user's P. Atk. with 3653 Power, increasing critical attack rate by 30% for 15 seconds. Requires a dagger. Over-hit and half-kill are possible. Enchant Water Attack: Increases water damage by 45. |
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Critical Blow +28 Water Attack Lv. 428 Supplements user's P. Atk. with 3653 Power, increasing critical attack rate by 30% for 15 seconds. Requires a dagger. Over-hit and half-kill are possible. Enchant Water Attack: Increases water damage by 46. |
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Critical Blow +29 Water Attack Lv. 429 Supplements user's P. Atk. with 3653 Power, increasing critical attack rate by 30% for 15 seconds. Requires a dagger. Over-hit and half-kill are possible. Enchant Water Attack: Increases water damage by 48. |
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Critical Blow +30 Water Attack Lv. 430 Supplements user's P. Atk. with 3653 Power, increasing critical attack rate by 30% for 15 seconds. Requires a dagger. Over-hit and half-kill are possible. Enchant Water Attack: Increases water damage by 50. |
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Critical Blow +1 Wind Attack Lv. 501 Supplements user's P. Atk. with 3653 Power, increasing critical attack rate by 30% for 15 seconds. Requires a dagger. Over-hit and half-kill are possible. Enchant Wind Attack: Increases wind damage by 1. |
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Critical Blow +2 Wind Attack Lv. 502 Supplements user's P. Atk. with 3653 Power, increasing critical attack rate by 30% for 15 seconds. Requires a dagger. Over-hit and half-kill are possible. Enchant Wind Attack: Increases wind damage by 3. |
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Critical Blow +3 Wind Attack Lv. 503 Supplements user's P. Atk. with 3653 Power, increasing critical attack rate by 30% for 15 seconds. Requires a dagger. Over-hit and half-kill are possible. Enchant Wind Attack: Increases wind damage by 5. |
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Critical Blow +4 Wind Attack Lv. 504 Supplements user's P. Atk. with 3653 Power, increasing critical attack rate by 30% for 15 seconds. Requires a dagger. Over-hit and half-kill are possible. Enchant Wind Attack: Increases wind damage by 6. |
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Critical Blow +5 Wind Attack Lv. 505 Supplements user's P. Atk. with 3653 Power, increasing critical attack rate by 30% for 15 seconds. Requires a dagger. Over-hit and half-kill are possible. Enchant Wind Attack: Increases wind damage by 8. |
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Critical Blow +6 Wind Attack Lv. 506 Supplements user's P. Atk. with 3653 Power, increasing critical attack rate by 30% for 15 seconds. Requires a dagger. Over-hit and half-kill are possible. Enchant Wind Attack: Increases wind damage by 10. |
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Critical Blow +7 Wind Attack Lv. 507 Supplements user's P. Atk. with 3653 Power, increasing critical attack rate by 30% for 15 seconds. Requires a dagger. Over-hit and half-kill are possible. Enchant Wind Attack: Increases wind damage by 11. |
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Critical Blow +8 Wind Attack Lv. 508 Supplements user's P. Atk. with 3653 Power, increasing critical attack rate by 30% for 15 seconds. Requires a dagger. Over-hit and half-kill are possible. Enchant Wind Attack: Increases wind damage by 13. |
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Critical Blow +9 Wind Attack Lv. 509 Supplements user's P. Atk. with 3653 Power, increasing critical attack rate by 30% for 15 seconds. Requires a dagger. Over-hit and half-kill are possible. Enchant Wind Attack: Increases wind damage by 15. |
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Critical Blow +10 Wind Attack Lv. 510 Supplements user's P. Atk. with 3653 Power, increasing critical attack rate by 30% for 15 seconds. Requires a dagger. Over-hit and half-kill are possible. Enchant Wind Attack: Increases wind damage by 16. |
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Critical Blow +11 Wind Attack Lv. 511 Supplements user's P. Atk. with 3653 Power, increasing critical attack rate by 30% for 15 seconds. Requires a dagger. Over-hit and half-kill are possible. Enchant Wind Attack: Increases wind damage by 18. |
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Critical Blow +12 Wind Attack Lv. 512 Supplements user's P. Atk. with 3653 Power, increasing critical attack rate by 30% for 15 seconds. Requires a dagger. Over-hit and half-kill are possible. Enchant Wind Attack: Increases wind damage by 20. |
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Critical Blow +13 Wind Attack Lv. 513 Supplements user's P. Atk. with 3653 Power, increasing critical attack rate by 30% for 15 seconds. Requires a dagger. Over-hit and half-kill are possible. Enchant Wind Attack: Increases wind damage by 21. |
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Critical Blow +14 Wind Attack Lv. 514 Supplements user's P. Atk. with 3653 Power, increasing critical attack rate by 30% for 15 seconds. Requires a dagger. Over-hit and half-kill are possible. Enchant Wind Attack: Increases wind damage by 23. |
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Critical Blow +15 Wind Attack Lv. 515 Supplements user's P. Atk. with 3653 Power, increasing critical attack rate by 30% for 15 seconds. Requires a dagger. Over-hit and half-kill are possible. Enchant Wind Attack: Increases wind damage by 25. |
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Critical Blow +16 Wind Attack Lv. 516 Supplements user's P. Atk. with 3653 Power, increasing critical attack rate by 30% for 15 seconds. Requires a dagger. Over-hit and half-kill are possible. Enchant Wind Attack: Increases wind damage by 26. |
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Critical Blow +17 Wind Attack Lv. 517 Supplements user's P. Atk. with 3653 Power, increasing critical attack rate by 30% for 15 seconds. Requires a dagger. Over-hit and half-kill are possible. Enchant Wind Attack: Increases wind damage by 28. |
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Critical Blow +18 Wind Attack Lv. 518 Supplements user's P. Atk. with 3653 Power, increasing critical attack rate by 30% for 15 seconds. Requires a dagger. Over-hit and half-kill are possible. Enchant Wind Attack: Increases wind damage by 30. |
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Critical Blow +19 Wind Attack Lv. 519 Supplements user's P. Atk. with 3653 Power, increasing critical attack rate by 30% for 15 seconds. Requires a dagger. Over-hit and half-kill are possible. Enchant Wind Attack: Increases wind damage by 31. |
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Critical Blow +20 Wind Attack Lv. 520 Supplements user's P. Atk. with 3653 Power, increasing critical attack rate by 30% for 15 seconds. Requires a dagger. Over-hit and half-kill are possible. Enchant Wind Attack: Increases wind damage by 33. |
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Critical Blow +21 Wind Attack Lv. 521 Supplements user's P. Atk. with 3653 Power, increasing critical attack rate by 30% for 15 seconds. Requires a dagger. Over-hit and half-kill are possible. Enchant Wind Attack: Increases wind damage by 35. |
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Critical Blow +22 Wind Attack Lv. 522 Supplements user's P. Atk. with 3653 Power, increasing critical attack rate by 30% for 15 seconds. Requires a dagger. Over-hit and half-kill are possible. Enchant Wind Attack: Increases wind damage by 36. |
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Critical Blow +23 Wind Attack Lv. 523 Supplements user's P. Atk. with 3653 Power, increasing critical attack rate by 30% for 15 seconds. Requires a dagger. Over-hit and half-kill are possible. Enchant Wind Attack: Increases wind damage by 38. |
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Critical Blow +24 Wind Attack Lv. 524 Supplements user's P. Atk. with 3653 Power, increasing critical attack rate by 30% for 15 seconds. Requires a dagger. Over-hit and half-kill are possible. Enchant Wind Attack: Increases wind damage by 40. |
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Critical Blow +25 Wind Attack Lv. 525 Supplements user's P. Atk. with 3653 Power, increasing critical attack rate by 30% for 15 seconds. Requires a dagger. Over-hit and half-kill are possible. Enchant Wind Attack: Increases wind damage by 41. |
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Critical Blow +26 Wind Attack Lv. 526 Supplements user's P. Atk. with 3653 Power, increasing critical attack rate by 30% for 15 seconds. Requires a dagger. Over-hit and half-kill are possible. Enchant Wind Attack: Increases wind damage by 43. |
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Critical Blow +27 Wind Attack Lv. 527 Supplements user's P. Atk. with 3653 Power, increasing critical attack rate by 30% for 15 seconds. Requires a dagger. Over-hit and half-kill are possible. Enchant Wind Attack: Increases wind damage by 45. |
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Critical Blow +28 Wind Attack Lv. 528 Supplements user's P. Atk. with 3653 Power, increasing critical attack rate by 30% for 15 seconds. Requires a dagger. Over-hit and half-kill are possible. Enchant Wind Attack: Increases wind damage by 46. |
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Critical Blow +29 Wind Attack Lv. 529 Supplements user's P. Atk. with 3653 Power, increasing critical attack rate by 30% for 15 seconds. Requires a dagger. Over-hit and half-kill are possible. Enchant Wind Attack: Increases wind damage by 48. |
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Critical Blow +30 Wind Attack Lv. 530 Supplements user's P. Atk. with 3653 Power, increasing critical attack rate by 30% for 15 seconds. Requires a dagger. Over-hit and half-kill are possible. Enchant Wind Attack: Increases wind damage by 50. |
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Critical Blow +1 Earth Attack Lv. 601 Supplements user's P. Atk. with 3653 Power, increasing critical attack rate by 30% for 15 seconds. Requires a dagger. Over-hit and half-kill are possible. Enchant Earth Attack: Increases earth damage by 1. |
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Critical Blow +2 Earth Attack Lv. 602 Supplements user's P. Atk. with 3653 Power, increasing critical attack rate by 30% for 15 seconds. Requires a dagger. Over-hit and half-kill are possible. Enchant Earth Attack: Increases earth damage by 3. |
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Critical Blow +3 Earth Attack Lv. 603 Supplements user's P. Atk. with 3653 Power, increasing critical attack rate by 30% for 15 seconds. Requires a dagger. Over-hit and half-kill are possible. Enchant Earth Attack: Increases earth damage by 5. |
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Critical Blow +4 Earth Attack Lv. 604 Supplements user's P. Atk. with 3653 Power, increasing critical attack rate by 30% for 15 seconds. Requires a dagger. Over-hit and half-kill are possible. Enchant Earth Attack: Increases earth damage by 6. |
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Critical Blow +5 Earth Attack Lv. 605 Supplements user's P. Atk. with 3653 Power, increasing critical attack rate by 30% for 15 seconds. Requires a dagger. Over-hit and half-kill are possible. Enchant Earth Attack: Increases earth damage by 8. |
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Critical Blow +6 Earth Attack Lv. 606 Supplements user's P. Atk. with 3653 Power, increasing critical attack rate by 30% for 15 seconds. Requires a dagger. Over-hit and half-kill are possible. Enchant Earth Attack: Increases earth damage by 10. |
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Critical Blow +7 Earth Attack Lv. 607 Supplements user's P. Atk. with 3653 Power, increasing critical attack rate by 30% for 15 seconds. Requires a dagger. Over-hit and half-kill are possible. Enchant Earth Attack: Increases earth damage by 11. |
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Critical Blow +8 Earth Attack Lv. 608 Supplements user's P. Atk. with 3653 Power, increasing critical attack rate by 30% for 15 seconds. Requires a dagger. Over-hit and half-kill are possible. Enchant Earth Attack: Increases earth damage by 13. |
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Critical Blow +9 Earth Attack Lv. 609 Supplements user's P. Atk. with 3653 Power, increasing critical attack rate by 30% for 15 seconds. Requires a dagger. Over-hit and half-kill are possible. Enchant Earth Attack: Increases earth damage by 15. |
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Critical Blow +10 Earth Attack Lv. 610 Supplements user's P. Atk. with 3653 Power, increasing critical attack rate by 30% for 15 seconds. Requires a dagger. Over-hit and half-kill are possible. Enchant Earth Attack: Increases earth damage by 16. |
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Critical Blow +11 Earth Attack Lv. 611 Supplements user's P. Atk. with 3653 Power, increasing critical attack rate by 30% for 15 seconds. Requires a dagger. Over-hit and half-kill are possible. Enchant Earth Attack: Increases earth damage by 18. |
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Critical Blow +12 Earth Attack Lv. 612 Supplements user's P. Atk. with 3653 Power, increasing critical attack rate by 30% for 15 seconds. Requires a dagger. Over-hit and half-kill are possible. Enchant Earth Attack: Increases earth damage by 20. |
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Critical Blow +13 Earth Attack Lv. 613 Supplements user's P. Atk. with 3653 Power, increasing critical attack rate by 30% for 15 seconds. Requires a dagger. Over-hit and half-kill are possible. Enchant Earth Attack: Increases earth damage by 21. |
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Critical Blow +14 Earth Attack Lv. 614 Supplements user's P. Atk. with 3653 Power, increasing critical attack rate by 30% for 15 seconds. Requires a dagger. Over-hit and half-kill are possible. Enchant Earth Attack: Increases earth damage by 23. |
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Critical Blow +15 Earth Attack Lv. 615 Supplements user's P. Atk. with 3653 Power, increasing critical attack rate by 30% for 15 seconds. Requires a dagger. Over-hit and half-kill are possible. Enchant Earth Attack: Increases earth damage by 25. |
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Critical Blow +16 Earth Attack Lv. 616 Supplements user's P. Atk. with 3653 Power, increasing critical attack rate by 30% for 15 seconds. Requires a dagger. Over-hit and half-kill are possible. Enchant Earth Attack: Increases earth damage by 26. |
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Critical Blow +17 Earth Attack Lv. 617 Supplements user's P. Atk. with 3653 Power, increasing critical attack rate by 30% for 15 seconds. Requires a dagger. Over-hit and half-kill are possible. Enchant Earth Attack: Increases earth damage by 28. |
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Critical Blow +18 Earth Attack Lv. 618 Supplements user's P. Atk. with 3653 Power, increasing critical attack rate by 30% for 15 seconds. Requires a dagger. Over-hit and half-kill are possible. Enchant Earth Attack: Increases earth damage by 30. |
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Critical Blow +19 Earth Attack Lv. 619 Supplements user's P. Atk. with 3653 Power, increasing critical attack rate by 30% for 15 seconds. Requires a dagger. Over-hit and half-kill are possible. Enchant Earth Attack: Increases earth damage by 31. |
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Critical Blow +20 Earth Attack Lv. 620 Supplements user's P. Atk. with 3653 Power, increasing critical attack rate by 30% for 15 seconds. Requires a dagger. Over-hit and half-kill are possible. Enchant Earth Attack: Increases earth damage by 33. |
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Critical Blow +21 Earth Attack Lv. 621 Supplements user's P. Atk. with 3653 Power, increasing critical attack rate by 30% for 15 seconds. Requires a dagger. Over-hit and half-kill are possible. Enchant Earth Attack: Increases earth damage by 35. |
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Critical Blow +22 Earth Attack Lv. 622 Supplements user's P. Atk. with 3653 Power, increasing critical attack rate by 30% for 15 seconds. Requires a dagger. Over-hit and half-kill are possible. Enchant Earth Attack: Increases earth damage by 36. |
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Critical Blow +23 Earth Attack Lv. 623 Supplements user's P. Atk. with 3653 Power, increasing critical attack rate by 30% for 15 seconds. Requires a dagger. Over-hit and half-kill are possible. Enchant Earth Attack: Increases earth damage by 38. |
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Critical Blow +24 Earth Attack Lv. 624 Supplements user's P. Atk. with 3653 Power, increasing critical attack rate by 30% for 15 seconds. Requires a dagger. Over-hit and half-kill are possible. Enchant Earth Attack: Increases earth damage by 40. |
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Critical Blow +25 Earth Attack Lv. 625 Supplements user's P. Atk. with 3653 Power, increasing critical attack rate by 30% for 15 seconds. Requires a dagger. Over-hit and half-kill are possible. Enchant Earth Attack: Increases earth damage by 41. |
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Critical Blow +26 Earth Attack Lv. 626 Supplements user's P. Atk. with 3653 Power, increasing critical attack rate by 30% for 15 seconds. Requires a dagger. Over-hit and half-kill are possible. Enchant Earth Attack: Increases earth damage by 43. |
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Critical Blow +27 Earth Attack Lv. 627 Supplements user's P. Atk. with 3653 Power, increasing critical attack rate by 30% for 15 seconds. Requires a dagger. Over-hit and half-kill are possible. Enchant Earth Attack: Increases earth damage by 45. |
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Critical Blow +28 Earth Attack Lv. 628 Supplements user's P. Atk. with 3653 Power, increasing critical attack rate by 30% for 15 seconds. Requires a dagger. Over-hit and half-kill are possible. Enchant Earth Attack: Increases earth damage by 46. |
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Critical Blow +29 Earth Attack Lv. 629 Supplements user's P. Atk. with 3653 Power, increasing critical attack rate by 30% for 15 seconds. Requires a dagger. Over-hit and half-kill are possible. Enchant Earth Attack: Increases earth damage by 48. |
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Critical Blow +30 Earth Attack Lv. 630 Supplements user's P. Atk. with 3653 Power, increasing critical attack rate by 30% for 15 seconds. Requires a dagger. Over-hit and half-kill are possible. Enchant Earth Attack: Increases earth damage by 50. |
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Critical Blow +1 Duel Lv. 701 Supplements user's P. Atk. with 3653 Power, increasing critical attack rate by 30% for 15 seconds. Requires a dagger. Over-hit and half-kill are possible. Enchant Duel: Attacks with 3716 Power during PvP. |
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Critical Blow +2 Duel Lv. 702 Supplements user's P. Atk. with 3653 Power, increasing critical attack rate by 30% for 15 seconds. Requires a dagger. Over-hit and half-kill are possible. Enchant Duel: Attacks with 3780 Power during PvP. |
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Critical Blow +3 Duel Lv. 703 Supplements user's P. Atk. with 3653 Power, increasing critical attack rate by 30% for 15 seconds. Requires a dagger. Over-hit and half-kill are possible. Enchant Duel: Attacks with 3844 Power during PvP. |
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Critical Blow +4 Duel Lv. 704 Supplements user's P. Atk. with 3653 Power, increasing critical attack rate by 30% for 15 seconds. Requires a dagger. Over-hit and half-kill are possible. Enchant Duel: Attacks with 3908 Power during PvP. |
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Critical Blow +5 Duel Lv. 705 Supplements user's P. Atk. with 3653 Power, increasing critical attack rate by 30% for 15 seconds. Requires a dagger. Over-hit and half-kill are possible. Enchant Duel: Attacks with 3972 Power during PvP. |
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Critical Blow +6 Duel Lv. 706 Supplements user's P. Atk. with 3653 Power, increasing critical attack rate by 30% for 15 seconds. Requires a dagger. Over-hit and half-kill are possible. Enchant Duel: Attacks with 4036 Power during PvP. |
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Critical Blow +7 Duel Lv. 707 Supplements user's P. Atk. with 3653 Power, increasing critical attack rate by 30% for 15 seconds. Requires a dagger. Over-hit and half-kill are possible. Enchant Duel: Attacks with 4099 Power during PvP. |
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Critical Blow +8 Duel Lv. 708 Supplements user's P. Atk. with 3653 Power, increasing critical attack rate by 30% for 15 seconds. Requires a dagger. Over-hit and half-kill are possible. Enchant Duel: Attacks with 4163 Power during PvP. |
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Critical Blow +9 Duel Lv. 709 Supplements user's P. Atk. with 3653 Power, increasing critical attack rate by 30% for 15 seconds. Requires a dagger. Over-hit and half-kill are possible. Enchant Duel: Attacks with 4227 Power during PvP. |
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Critical Blow +10 Duel Lv. 710 Supplements user's P. Atk. with 3653 Power, increasing critical attack rate by 30% for 15 seconds. Requires a dagger. Over-hit and half-kill are possible. Enchant Duel: Attacks with 4291 Power during PvP. |
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Critical Blow +11 Duel Lv. 711 Supplements user's P. Atk. with 3653 Power, increasing critical attack rate by 30% for 15 seconds. Requires a dagger. Over-hit and half-kill are possible. Enchant Duel: Attacks with 4355 Power during PvP. |
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Critical Blow +12 Duel Lv. 712 Supplements user's P. Atk. with 3653 Power, increasing critical attack rate by 30% for 15 seconds. Requires a dagger. Over-hit and half-kill are possible. Enchant Duel: Attacks with 4419 Power during PvP. |
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Critical Blow +13 Duel Lv. 713 Supplements user's P. Atk. with 3653 Power, increasing critical attack rate by 30% for 15 seconds. Requires a dagger. Over-hit and half-kill are possible. Enchant Duel: Attacks with 4482 Power during PvP. |
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Critical Blow +14 Duel Lv. 714 Supplements user's P. Atk. with 3653 Power, increasing critical attack rate by 30% for 15 seconds. Requires a dagger. Over-hit and half-kill are possible. Enchant Duel: Attacks with 4546 Power during PvP. |
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Critical Blow +15 Duel Lv. 715 Supplements user's P. Atk. with 3653 Power, increasing critical attack rate by 30% for 15 seconds. Requires a dagger. Over-hit and half-kill are possible. Enchant Duel: Attacks with 4610 Power during PvP. |
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Critical Blow +16 Duel Lv. 716 Supplements user's P. Atk. with 3653 Power, increasing critical attack rate by 30% for 15 seconds. Requires a dagger. Over-hit and half-kill are possible. Enchant Duel: Attacks with 4674 Power during PvP. |
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Critical Blow +17 Duel Lv. 717 Supplements user's P. Atk. with 3653 Power, increasing critical attack rate by 30% for 15 seconds. Requires a dagger. Over-hit and half-kill are possible. Enchant Duel: Attacks with 4738 Power during PvP. |
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Critical Blow +18 Duel Lv. 718 Supplements user's P. Atk. with 3653 Power, increasing critical attack rate by 30% for 15 seconds. Requires a dagger. Over-hit and half-kill are possible. Enchant Duel: Attacks with 4802 Power during PvP. |
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Critical Blow +19 Duel Lv. 719 Supplements user's P. Atk. with 3653 Power, increasing critical attack rate by 30% for 15 seconds. Requires a dagger. Over-hit and half-kill are possible. Enchant Duel: Attacks with 4865 Power during PvP. |
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Critical Blow +20 Duel Lv. 720 Supplements user's P. Atk. with 3653 Power, increasing critical attack rate by 30% for 15 seconds. Requires a dagger. Over-hit and half-kill are possible. Enchant Duel: Attacks with 4929 Power during PvP. |
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Critical Blow +21 Duel Lv. 721 Supplements user's P. Atk. with 3653 Power, increasing critical attack rate by 30% for 15 seconds. Requires a dagger. Over-hit and half-kill are possible. Enchant Duel: Attacks with 4993 Power during PvP. |
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Critical Blow +22 Duel Lv. 722 Supplements user's P. Atk. with 3653 Power, increasing critical attack rate by 30% for 15 seconds. Requires a dagger. Over-hit and half-kill are possible. Enchant Duel: Attacks with 5057 Power during PvP. |
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Critical Blow +23 Duel Lv. 723 Supplements user's P. Atk. with 3653 Power, increasing critical attack rate by 30% for 15 seconds. Requires a dagger. Over-hit and half-kill are possible. Enchant Duel: Attacks with 5121 Power during PvP. |
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Critical Blow +24 Duel Lv. 724 Supplements user's P. Atk. with 3653 Power, increasing critical attack rate by 30% for 15 seconds. Requires a dagger. Over-hit and half-kill are possible. Enchant Duel: Attacks with 5185 Power during PvP. |
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Critical Blow +25 Duel Lv. 725 Supplements user's P. Atk. with 3653 Power, increasing critical attack rate by 30% for 15 seconds. Requires a dagger. Over-hit and half-kill are possible. Enchant Duel: Attacks with 5248 Power during PvP. |
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Critical Blow +26 Duel Lv. 726 Supplements user's P. Atk. with 3653 Power, increasing critical attack rate by 30% for 15 seconds. Requires a dagger. Over-hit and half-kill are possible. Enchant Duel: Attacks with 5312 Power during PvP. |
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Critical Blow +27 Duel Lv. 727 Supplements user's P. Atk. with 3653 Power, increasing critical attack rate by 30% for 15 seconds. Requires a dagger. Over-hit and half-kill are possible. Enchant Duel: Attacks with 5376 Power during PvP. |
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Critical Blow +28 Duel Lv. 728 Supplements user's P. Atk. with 3653 Power, increasing critical attack rate by 30% for 15 seconds. Requires a dagger. Over-hit and half-kill are possible. Enchant Duel: Attacks with 5440 Power during PvP. |
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Critical Blow +29 Duel Lv. 729 Supplements user's P. Atk. with 3653 Power, increasing critical attack rate by 30% for 15 seconds. Requires a dagger. Over-hit and half-kill are possible. Enchant Duel: Attacks with 5504 Power during PvP. |
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Critical Blow +30 Duel Lv. 730 Supplements user's P. Atk. with 3653 Power, increasing critical attack rate by 30% for 15 seconds. Requires a dagger. Over-hit and half-kill are possible. Enchant Duel: Attacks with 5568 Power during PvP. |
⇂ Mobs with this skill
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