Punch of Doom
L2 Database
Properties
Punch of Doom ID: 81 Becomes shocked momentarily while propelling a powerful iron-fist to the enemy that gives significant damage. Requires a hand-to-hand combat weapon to be equipped. Ignores shield defense. Over-hit and Critical hit are possible. Power 4580. |
Level: 1
Cast Range: 0
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Skill Levels
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Punch of Doom Lv. 1 Becomes shocked momentarily while propelling a powerful iron-fist to the enemy that gives significant damage. Requires a hand-to-hand combat weapon to be equipped. Ignores shield defense. Over-hit and Critical hit are possible. Power 4580. |
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Punch of Doom Lv. 2 Becomes shocked momentarily while propelling a powerful iron-fist to the enemy that gives significant damage. Requires a hand-to-hand combat weapon to be equipped. Ignores shield defense. Over-hit and Critical hit are possible. Power 6632. |
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Punch of Doom Lv. 3 Becomes shocked momentarily while propelling a powerful iron-fist to the enemy that gives significant damage. Requires a hand-to-hand combat weapon to be equipped. Ignores shield defense. Over-hit and Critical hit are possible. Power 9132. |
⇂ Skill Enchants
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Punch of Doom +1 Power Lv. 101 Becomes shocked momentarily while propelling a powerful iron-fist to the enemy that gives significant damage. Requires a hand-to-hand combat weapon to be equipped. Ignores shield defense. Over-hit and Critical hit are possible. Enchant power: Power is increased. Power 9214. |
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Punch of Doom +2 Power Lv. 102 Becomes shocked momentarily while propelling a powerful iron-fist to the enemy that gives significant damage. Requires a hand-to-hand combat weapon to be equipped. Ignores shield defense. Over-hit and Critical hit are possible. Enchant power: Power is increased. Power 9296. |
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Punch of Doom +3 Power Lv. 103 Becomes shocked momentarily while propelling a powerful iron-fist to the enemy that gives significant damage. Requires a hand-to-hand combat weapon to be equipped. Ignores shield defense. Over-hit and Critical hit are possible. Enchant power: Power is increased. Power 9378. |
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Punch of Doom +4 Power Lv. 104 Becomes shocked momentarily while propelling a powerful iron-fist to the enemy that gives significant damage. Requires a hand-to-hand combat weapon to be equipped. Ignores shield defense. Over-hit and Critical hit are possible. Enchant power: Power is increased. Power 9461. |
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Punch of Doom +5 Power Lv. 105 Becomes shocked momentarily while propelling a powerful iron-fist to the enemy that gives significant damage. Requires a hand-to-hand combat weapon to be equipped. Ignores shield defense. Over-hit and Critical hit are possible. Enchant power: Power is increased. Power 9543. |
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Punch of Doom +6 Power Lv. 106 Becomes shocked momentarily while propelling a powerful iron-fist to the enemy that gives significant damage. Requires a hand-to-hand combat weapon to be equipped. Ignores shield defense. Over-hit and Critical hit are possible. Enchant power: Power is increased. Power 9625. |
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Punch of Doom +7 Power Lv. 107 Becomes shocked momentarily while propelling a powerful iron-fist to the enemy that gives significant damage. Requires a hand-to-hand combat weapon to be equipped. Ignores shield defense. Over-hit and Critical hit are possible. Enchant power: Power is increased. Power 9708. |
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Punch of Doom +8 Power Lv. 108 Becomes shocked momentarily while propelling a powerful iron-fist to the enemy that gives significant damage. Requires a hand-to-hand combat weapon to be equipped. Ignores shield defense. Over-hit and Critical hit are possible. Enchant power: Power is increased. Power 9790. |
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Punch of Doom +9 Power Lv. 109 Becomes shocked momentarily while propelling a powerful iron-fist to the enemy that gives significant damage. Requires a hand-to-hand combat weapon to be equipped. Ignores shield defense. Over-hit and Critical hit are possible. Enchant power: Power is increased. Power 9872. |
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Punch of Doom +10 Power Lv. 110 Becomes shocked momentarily while propelling a powerful iron-fist to the enemy that gives significant damage. Requires a hand-to-hand combat weapon to be equipped. Ignores shield defense. Over-hit and Critical hit are possible. Enchant power: Power is increased. Power 9955. |
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Punch of Doom +11 Power Lv. 111 Becomes shocked momentarily while propelling a powerful iron-fist to the enemy that gives significant damage. Requires a hand-to-hand combat weapon to be equipped. Ignores shield defense. Over-hit and Critical hit are possible. Enchant power: Power is increased. Power 10037. |
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Punch of Doom +12 Power Lv. 112 Becomes shocked momentarily while propelling a powerful iron-fist to the enemy that gives significant damage. Requires a hand-to-hand combat weapon to be equipped. Ignores shield defense. Over-hit and Critical hit are possible. Enchant power: Power is increased. Power 10119. |
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Punch of Doom +13 Power Lv. 113 Becomes shocked momentarily while propelling a powerful iron-fist to the enemy that gives significant damage. Requires a hand-to-hand combat weapon to be equipped. Ignores shield defense. Over-hit and Critical hit are possible. Enchant power: Power is increased. Power 10201. |
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Punch of Doom +14 Power Lv. 114 Becomes shocked momentarily while propelling a powerful iron-fist to the enemy that gives significant damage. Requires a hand-to-hand combat weapon to be equipped. Ignores shield defense. Over-hit and Critical hit are possible. Enchant power: Power is increased. Power 10284. |
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Punch of Doom +15 Power Lv. 115 Becomes shocked momentarily while propelling a powerful iron-fist to the enemy that gives significant damage. Requires a hand-to-hand combat weapon to be equipped. Ignores shield defense. Over-hit and Critical hit are possible. Enchant power: Power is increased. Power 10366. |
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Punch of Doom +16 Power Lv. 116 Becomes shocked momentarily while propelling a powerful iron-fist to the enemy that gives significant damage. Requires a hand-to-hand combat weapon to be equipped. Ignores shield defense. Over-hit and Critical hit are possible. Enchant power: Power is increased. Power 10448. |
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Punch of Doom +17 Power Lv. 117 Becomes shocked momentarily while propelling a powerful iron-fist to the enemy that gives significant damage. Requires a hand-to-hand combat weapon to be equipped. Ignores shield defense. Over-hit and Critical hit are possible. Enchant power: Power is increased. Power 10531. |
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Punch of Doom +18 Power Lv. 118 Becomes shocked momentarily while propelling a powerful iron-fist to the enemy that gives significant damage. Requires a hand-to-hand combat weapon to be equipped. Ignores shield defense. Over-hit and Critical hit are possible. Enchant power: Power is increased. Power 10613. |
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Punch of Doom +19 Power Lv. 119 Becomes shocked momentarily while propelling a powerful iron-fist to the enemy that gives significant damage. Requires a hand-to-hand combat weapon to be equipped. Ignores shield defense. Over-hit and Critical hit are possible. Enchant power: Power is increased. Power 10695. |
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Punch of Doom +20 Power Lv. 120 Becomes shocked momentarily while propelling a powerful iron-fist to the enemy that gives significant damage. Requires a hand-to-hand combat weapon to be equipped. Ignores shield defense. Over-hit and Critical hit are possible. Enchant power: Power is increased. Power 10778. |
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Punch of Doom +21 Power Lv. 121 Becomes shocked momentarily while propelling a powerful iron-fist to the enemy that gives significant damage. Requires a hand-to-hand combat weapon to be equipped. Ignores shield defense. Over-hit and Critical hit are possible. Enchant power: Power is increased. Power 10860. |
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Punch of Doom +22 Power Lv. 122 Becomes shocked momentarily while propelling a powerful iron-fist to the enemy that gives significant damage. Requires a hand-to-hand combat weapon to be equipped. Ignores shield defense. Over-hit and Critical hit are possible. Enchant power: Power is increased. Power 10942. |
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Punch of Doom +23 Power Lv. 123 Becomes shocked momentarily while propelling a powerful iron-fist to the enemy that gives significant damage. Requires a hand-to-hand combat weapon to be equipped. Ignores shield defense. Over-hit and Critical hit are possible. Enchant power: Power is increased. Power 11024. |
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Punch of Doom +24 Power Lv. 124 Becomes shocked momentarily while propelling a powerful iron-fist to the enemy that gives significant damage. Requires a hand-to-hand combat weapon to be equipped. Ignores shield defense. Over-hit and Critical hit are possible. Enchant power: Power is increased. Power 11107. |
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Punch of Doom +25 Power Lv. 125 Becomes shocked momentarily while propelling a powerful iron-fist to the enemy that gives significant damage. Requires a hand-to-hand combat weapon to be equipped. Ignores shield defense. Over-hit and Critical hit are possible. Enchant power: Power is increased. Power 11189. |
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Punch of Doom +26 Power Lv. 126 Becomes shocked momentarily while propelling a powerful iron-fist to the enemy that gives significant damage. Requires a hand-to-hand combat weapon to be equipped. Ignores shield defense. Over-hit and Critical hit are possible. Enchant power: Power is increased. Power 11271. |
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Punch of Doom +27 Power Lv. 127 Becomes shocked momentarily while propelling a powerful iron-fist to the enemy that gives significant damage. Requires a hand-to-hand combat weapon to be equipped. Ignores shield defense. Over-hit and Critical hit are possible. Enchant power: Power is increased. Power 11354. |
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Punch of Doom +28 Power Lv. 128 Becomes shocked momentarily while propelling a powerful iron-fist to the enemy that gives significant damage. Requires a hand-to-hand combat weapon to be equipped. Ignores shield defense. Over-hit and Critical hit are possible. Enchant power: Power is increased. Power 11436. |
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Punch of Doom +29 Power Lv. 129 Becomes shocked momentarily while propelling a powerful iron-fist to the enemy that gives significant damage. Requires a hand-to-hand combat weapon to be equipped. Ignores shield defense. Over-hit and Critical hit are possible. Enchant power: Power is increased. Power 11518. |
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Punch of Doom +30 Power Lv. 130 Becomes shocked momentarily while propelling a powerful iron-fist to the enemy that gives significant damage. Requires a hand-to-hand combat weapon to be equipped. Ignores shield defense. Over-hit and Critical hit are possible. Enchant power: Power is increased. Power 11601. |
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Punch of Doom +1 Cost Lv. 201 Becomes shocked momentarily while propelling a powerful iron-fist to the enemy that gives significant damage. Requires a hand-to-hand combat weapon to be equipped. Ignores shield defense. Over-hit and Critical hit are possible. Enchant cost: HP consumption is decreased. Power 9132. |
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Punch of Doom +2 Cost Lv. 202 Becomes shocked momentarily while propelling a powerful iron-fist to the enemy that gives significant damage. Requires a hand-to-hand combat weapon to be equipped. Ignores shield defense. Over-hit and Critical hit are possible. Enchant cost: HP consumption is decreased. Power 9132. |
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Punch of Doom +3 Cost Lv. 203 Becomes shocked momentarily while propelling a powerful iron-fist to the enemy that gives significant damage. Requires a hand-to-hand combat weapon to be equipped. Ignores shield defense. Over-hit and Critical hit are possible. Enchant cost: HP consumption is decreased. Power 9132. |
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Punch of Doom +4 Cost Lv. 204 Becomes shocked momentarily while propelling a powerful iron-fist to the enemy that gives significant damage. Requires a hand-to-hand combat weapon to be equipped. Ignores shield defense. Over-hit and Critical hit are possible. Enchant cost: HP consumption is decreased. Power 9132. |
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Punch of Doom +5 Cost Lv. 205 Becomes shocked momentarily while propelling a powerful iron-fist to the enemy that gives significant damage. Requires a hand-to-hand combat weapon to be equipped. Ignores shield defense. Over-hit and Critical hit are possible. Enchant cost: HP consumption is decreased. Power 9132. |
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Punch of Doom +6 Cost Lv. 206 Becomes shocked momentarily while propelling a powerful iron-fist to the enemy that gives significant damage. Requires a hand-to-hand combat weapon to be equipped. Ignores shield defense. Over-hit and Critical hit are possible. Enchant cost: HP consumption is decreased. Power 9132. |
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Punch of Doom +7 Cost Lv. 207 Becomes shocked momentarily while propelling a powerful iron-fist to the enemy that gives significant damage. Requires a hand-to-hand combat weapon to be equipped. Ignores shield defense. Over-hit and Critical hit are possible. Enchant cost: HP consumption is decreased. Power 9132. |
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Punch of Doom +8 Cost Lv. 208 Becomes shocked momentarily while propelling a powerful iron-fist to the enemy that gives significant damage. Requires a hand-to-hand combat weapon to be equipped. Ignores shield defense. Over-hit and Critical hit are possible. Enchant cost: HP consumption is decreased. Power 9132. |
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Punch of Doom +9 Cost Lv. 209 Becomes shocked momentarily while propelling a powerful iron-fist to the enemy that gives significant damage. Requires a hand-to-hand combat weapon to be equipped. Ignores shield defense. Over-hit and Critical hit are possible. Enchant cost: HP consumption is decreased. Power 9132. |
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Punch of Doom +10 Cost Lv. 210 Becomes shocked momentarily while propelling a powerful iron-fist to the enemy that gives significant damage. Requires a hand-to-hand combat weapon to be equipped. Ignores shield defense. Over-hit and Critical hit are possible. Enchant cost: HP consumption is decreased. Power 9132. |
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Punch of Doom +11 Cost Lv. 211 Becomes shocked momentarily while propelling a powerful iron-fist to the enemy that gives significant damage. Requires a hand-to-hand combat weapon to be equipped. Ignores shield defense. Over-hit and Critical hit are possible. Enchant cost: HP consumption is decreased. Power 9132. |
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Punch of Doom +12 Cost Lv. 212 Becomes shocked momentarily while propelling a powerful iron-fist to the enemy that gives significant damage. Requires a hand-to-hand combat weapon to be equipped. Ignores shield defense. Over-hit and Critical hit are possible. Enchant cost: HP consumption is decreased. Power 9132. |
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Punch of Doom +13 Cost Lv. 213 Becomes shocked momentarily while propelling a powerful iron-fist to the enemy that gives significant damage. Requires a hand-to-hand combat weapon to be equipped. Ignores shield defense. Over-hit and Critical hit are possible. Enchant cost: HP consumption is decreased. Power 9132. |
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Punch of Doom +14 Cost Lv. 214 Becomes shocked momentarily while propelling a powerful iron-fist to the enemy that gives significant damage. Requires a hand-to-hand combat weapon to be equipped. Ignores shield defense. Over-hit and Critical hit are possible. Enchant cost: HP consumption is decreased. Power 9132. |
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Punch of Doom +15 Cost Lv. 215 Becomes shocked momentarily while propelling a powerful iron-fist to the enemy that gives significant damage. Requires a hand-to-hand combat weapon to be equipped. Ignores shield defense. Over-hit and Critical hit are possible. Enchant cost: HP consumption is decreased. Power 9132. |
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Punch of Doom +16 Cost Lv. 216 Becomes shocked momentarily while propelling a powerful iron-fist to the enemy that gives significant damage. Requires a hand-to-hand combat weapon to be equipped. Ignores shield defense. Over-hit and Critical hit are possible. Enchant cost: HP consumption is decreased. Power 9132. |
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Punch of Doom +17 Cost Lv. 217 Becomes shocked momentarily while propelling a powerful iron-fist to the enemy that gives significant damage. Requires a hand-to-hand combat weapon to be equipped. Ignores shield defense. Over-hit and Critical hit are possible. Enchant cost: HP consumption is decreased. Power 9132. |
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Punch of Doom +18 Cost Lv. 218 Becomes shocked momentarily while propelling a powerful iron-fist to the enemy that gives significant damage. Requires a hand-to-hand combat weapon to be equipped. Ignores shield defense. Over-hit and Critical hit are possible. Enchant cost: HP consumption is decreased. Power 9132. |
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Punch of Doom +19 Cost Lv. 219 Becomes shocked momentarily while propelling a powerful iron-fist to the enemy that gives significant damage. Requires a hand-to-hand combat weapon to be equipped. Ignores shield defense. Over-hit and Critical hit are possible. Enchant cost: HP consumption is decreased. Power 9132. |
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Punch of Doom +20 Cost Lv. 220 Becomes shocked momentarily while propelling a powerful iron-fist to the enemy that gives significant damage. Requires a hand-to-hand combat weapon to be equipped. Ignores shield defense. Over-hit and Critical hit are possible. Enchant cost: HP consumption is decreased. Power 9132. |
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Punch of Doom +21 Cost Lv. 221 Becomes shocked momentarily while propelling a powerful iron-fist to the enemy that gives significant damage. Requires a hand-to-hand combat weapon to be equipped. Ignores shield defense. Over-hit and Critical hit are possible. Enchant cost: HP consumption is decreased. Power 9132. |
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Punch of Doom +22 Cost Lv. 222 Becomes shocked momentarily while propelling a powerful iron-fist to the enemy that gives significant damage. Requires a hand-to-hand combat weapon to be equipped. Ignores shield defense. Over-hit and Critical hit are possible. Enchant cost: HP consumption is decreased. Power 9132. |
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Punch of Doom +23 Cost Lv. 223 Becomes shocked momentarily while propelling a powerful iron-fist to the enemy that gives significant damage. Requires a hand-to-hand combat weapon to be equipped. Ignores shield defense. Over-hit and Critical hit are possible. Enchant cost: HP consumption is decreased. Power 9132. |
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Punch of Doom +24 Cost Lv. 224 Becomes shocked momentarily while propelling a powerful iron-fist to the enemy that gives significant damage. Requires a hand-to-hand combat weapon to be equipped. Ignores shield defense. Over-hit and Critical hit are possible. Enchant cost: HP consumption is decreased. Power 9132. |
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Punch of Doom +25 Cost Lv. 225 Becomes shocked momentarily while propelling a powerful iron-fist to the enemy that gives significant damage. Requires a hand-to-hand combat weapon to be equipped. Ignores shield defense. Over-hit and Critical hit are possible. Enchant cost: HP consumption is decreased. Power 9132. |
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Punch of Doom +26 Cost Lv. 226 Becomes shocked momentarily while propelling a powerful iron-fist to the enemy that gives significant damage. Requires a hand-to-hand combat weapon to be equipped. Ignores shield defense. Over-hit and Critical hit are possible. Enchant cost: HP consumption is decreased. Power 9132. |
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Punch of Doom +27 Cost Lv. 227 Becomes shocked momentarily while propelling a powerful iron-fist to the enemy that gives significant damage. Requires a hand-to-hand combat weapon to be equipped. Ignores shield defense. Over-hit and Critical hit are possible. Enchant cost: HP consumption is decreased. Power 9132. |
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Punch of Doom +28 Cost Lv. 228 Becomes shocked momentarily while propelling a powerful iron-fist to the enemy that gives significant damage. Requires a hand-to-hand combat weapon to be equipped. Ignores shield defense. Over-hit and Critical hit are possible. Enchant cost: HP consumption is decreased. Power 9132. |
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Punch of Doom +29 Cost Lv. 229 Becomes shocked momentarily while propelling a powerful iron-fist to the enemy that gives significant damage. Requires a hand-to-hand combat weapon to be equipped. Ignores shield defense. Over-hit and Critical hit are possible. Enchant cost: HP consumption is decreased. Power 9132. |
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Punch of Doom +30 Cost Lv. 230 Becomes shocked momentarily while propelling a powerful iron-fist to the enemy that gives significant damage. Requires a hand-to-hand combat weapon to be equipped. Ignores shield defense. Over-hit and Critical hit are possible. Enchant cost: HP consumption is decreased. Power 9132. |
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Punch of Doom +1 Fire Attack Lv. 301 Becomes shocked momentarily while propelling a powerful iron-fist to the enemy that gives significant damage. Requires a hand-to-hand combat weapon to be equipped. Ignores shield defense. Over-hit and Critical hit are possible. Enchant elemental attack fire: Fire attribute is bestowed by 1. Power 9132. |
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Punch of Doom +2 Fire Attack Lv. 302 Becomes shocked momentarily while propelling a powerful iron-fist to the enemy that gives significant damage. Requires a hand-to-hand combat weapon to be equipped. Ignores shield defense. Over-hit and Critical hit are possible. Enchant elemental attack fire: Fire attribute is bestowed by 3. Power 9132. |
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Punch of Doom +3 Fire Attack Lv. 303 Becomes shocked momentarily while propelling a powerful iron-fist to the enemy that gives significant damage. Requires a hand-to-hand combat weapon to be equipped. Ignores shield defense. Over-hit and Critical hit are possible. Enchant elemental attack fire: Fire attribute is bestowed by 5. Power 9132. |
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Punch of Doom +4 Fire Attack Lv. 304 Becomes shocked momentarily while propelling a powerful iron-fist to the enemy that gives significant damage. Requires a hand-to-hand combat weapon to be equipped. Ignores shield defense. Over-hit and Critical hit are possible. Enchant elemental attack fire: Fire attribute is bestowed by 6. Power 9132. |
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Punch of Doom +5 Fire Attack Lv. 305 Becomes shocked momentarily while propelling a powerful iron-fist to the enemy that gives significant damage. Requires a hand-to-hand combat weapon to be equipped. Ignores shield defense. Over-hit and Critical hit are possible. Enchant elemental attack fire: Fire attribute is bestowed by 8. Power 9132. |
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Punch of Doom +6 Fire Attack Lv. 306 Becomes shocked momentarily while propelling a powerful iron-fist to the enemy that gives significant damage. Requires a hand-to-hand combat weapon to be equipped. Ignores shield defense. Over-hit and Critical hit are possible. Enchant elemental attack fire: Fire attribute is bestowed by 10. Power 9132. |
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Punch of Doom +7 Fire Attack Lv. 307 Becomes shocked momentarily while propelling a powerful iron-fist to the enemy that gives significant damage. Requires a hand-to-hand combat weapon to be equipped. Ignores shield defense. Over-hit and Critical hit are possible. Enchant elemental attack fire: Fire attribute is bestowed by 11. Power 9132. |
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Punch of Doom +8 Fire Attack Lv. 308 Becomes shocked momentarily while propelling a powerful iron-fist to the enemy that gives significant damage. Requires a hand-to-hand combat weapon to be equipped. Ignores shield defense. Over-hit and Critical hit are possible. Enchant elemental attack fire: Fire attribute is bestowed by 13. Power 9132. |
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Punch of Doom +9 Fire Attack Lv. 309 Becomes shocked momentarily while propelling a powerful iron-fist to the enemy that gives significant damage. Requires a hand-to-hand combat weapon to be equipped. Ignores shield defense. Over-hit and Critical hit are possible. Enchant elemental attack fire: Fire attribute is bestowed by 15. Power 9132. |
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[Selected] Punch of Doom +10 Fire Attack Lv. 310 Becomes shocked momentarily while propelling a powerful iron-fist to the enemy that gives significant damage. Requires a hand-to-hand combat weapon to be equipped. Ignores shield defense. Over-hit and Critical hit are possible. Enchant elemental attack fire: Fire attribute is bestowed by 16. Power 9132. |
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Punch of Doom +11 Fire Attack Lv. 311 Becomes shocked momentarily while propelling a powerful iron-fist to the enemy that gives significant damage. Requires a hand-to-hand combat weapon to be equipped. Ignores shield defense. Over-hit and Critical hit are possible. Enchant elemental attack fire: Fire attribute is bestowed by 18. Power 9132. |
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Punch of Doom +12 Fire Attack Lv. 312 Becomes shocked momentarily while propelling a powerful iron-fist to the enemy that gives significant damage. Requires a hand-to-hand combat weapon to be equipped. Ignores shield defense. Over-hit and Critical hit are possible. Enchant elemental attack fire: Fire attribute is bestowed by 20. Power 9132. |
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Punch of Doom +13 Fire Attack Lv. 313 Becomes shocked momentarily while propelling a powerful iron-fist to the enemy that gives significant damage. Requires a hand-to-hand combat weapon to be equipped. Ignores shield defense. Over-hit and Critical hit are possible. Enchant elemental attack fire: Fire attribute is bestowed by 21. Power 9132. |
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Punch of Doom +14 Fire Attack Lv. 314 Becomes shocked momentarily while propelling a powerful iron-fist to the enemy that gives significant damage. Requires a hand-to-hand combat weapon to be equipped. Ignores shield defense. Over-hit and Critical hit are possible. Enchant elemental attack fire: Fire attribute is bestowed by 23. Power 9132. |
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Punch of Doom +15 Fire Attack Lv. 315 Becomes shocked momentarily while propelling a powerful iron-fist to the enemy that gives significant damage. Requires a hand-to-hand combat weapon to be equipped. Ignores shield defense. Over-hit and Critical hit are possible. Enchant elemental attack fire: Fire attribute is bestowed by 25. Power 9132. |
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Punch of Doom +16 Fire Attack Lv. 316 Becomes shocked momentarily while propelling a powerful iron-fist to the enemy that gives significant damage. Requires a hand-to-hand combat weapon to be equipped. Ignores shield defense. Over-hit and Critical hit are possible. Enchant elemental attack fire: Fire attribute is bestowed by 26. Power 9132. |
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Punch of Doom +17 Fire Attack Lv. 317 Becomes shocked momentarily while propelling a powerful iron-fist to the enemy that gives significant damage. Requires a hand-to-hand combat weapon to be equipped. Ignores shield defense. Over-hit and Critical hit are possible. Enchant elemental attack fire: Fire attribute is bestowed by 28. Power 9132. |
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Punch of Doom +18 Fire Attack Lv. 318 Becomes shocked momentarily while propelling a powerful iron-fist to the enemy that gives significant damage. Requires a hand-to-hand combat weapon to be equipped. Ignores shield defense. Over-hit and Critical hit are possible. Enchant elemental attack fire: Fire attribute is bestowed by 30. Power 9132. |
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Punch of Doom +19 Fire Attack Lv. 319 Becomes shocked momentarily while propelling a powerful iron-fist to the enemy that gives significant damage. Requires a hand-to-hand combat weapon to be equipped. Ignores shield defense. Over-hit and Critical hit are possible. Enchant elemental attack fire: Fire attribute is bestowed by 31. Power 9132. |
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Punch of Doom +20 Fire Attack Lv. 320 Becomes shocked momentarily while propelling a powerful iron-fist to the enemy that gives significant damage. Requires a hand-to-hand combat weapon to be equipped. Ignores shield defense. Over-hit and Critical hit are possible. Enchant elemental attack fire: Fire attribute is bestowed by 33. Power 9132. |
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Punch of Doom +21 Fire Attack Lv. 321 Becomes shocked momentarily while propelling a powerful iron-fist to the enemy that gives significant damage. Requires a hand-to-hand combat weapon to be equipped. Ignores shield defense. Over-hit and Critical hit are possible. Enchant elemental attack fire: Fire attribute is bestowed by 35. Power 9132. |
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Punch of Doom +22 Fire Attack Lv. 322 Becomes shocked momentarily while propelling a powerful iron-fist to the enemy that gives significant damage. Requires a hand-to-hand combat weapon to be equipped. Ignores shield defense. Over-hit and Critical hit are possible. Enchant elemental attack fire: Fire attribute is bestowed by 36. Power 9132. |
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Punch of Doom +23 Fire Attack Lv. 323 Becomes shocked momentarily while propelling a powerful iron-fist to the enemy that gives significant damage. Requires a hand-to-hand combat weapon to be equipped. Ignores shield defense. Over-hit and Critical hit are possible. Enchant elemental attack fire: Fire attribute is bestowed by 38. Power 9132. |
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Punch of Doom +24 Fire Attack Lv. 324 Becomes shocked momentarily while propelling a powerful iron-fist to the enemy that gives significant damage. Requires a hand-to-hand combat weapon to be equipped. Ignores shield defense. Over-hit and Critical hit are possible. Enchant elemental attack fire: Fire attribute is bestowed by 40. Power 9132. |
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Punch of Doom +25 Fire Attack Lv. 325 Becomes shocked momentarily while propelling a powerful iron-fist to the enemy that gives significant damage. Requires a hand-to-hand combat weapon to be equipped. Ignores shield defense. Over-hit and Critical hit are possible. Enchant elemental attack fire: Fire attribute is bestowed by 41. Power 9132. |
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Punch of Doom +26 Fire Attack Lv. 326 Becomes shocked momentarily while propelling a powerful iron-fist to the enemy that gives significant damage. Requires a hand-to-hand combat weapon to be equipped. Ignores shield defense. Over-hit and Critical hit are possible. Enchant elemental attack fire: Fire attribute is bestowed by 43. Power 9132. |
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Punch of Doom +27 Fire Attack Lv. 327 Becomes shocked momentarily while propelling a powerful iron-fist to the enemy that gives significant damage. Requires a hand-to-hand combat weapon to be equipped. Ignores shield defense. Over-hit and Critical hit are possible. Enchant elemental attack fire: Fire attribute is bestowed by 45. Power 9132. |
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Punch of Doom +28 Fire Attack Lv. 328 Becomes shocked momentarily while propelling a powerful iron-fist to the enemy that gives significant damage. Requires a hand-to-hand combat weapon to be equipped. Ignores shield defense. Over-hit and Critical hit are possible. Enchant elemental attack fire: Fire attribute is bestowed by 46. Power 9132. |
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Punch of Doom +29 Fire Attack Lv. 329 Becomes shocked momentarily while propelling a powerful iron-fist to the enemy that gives significant damage. Requires a hand-to-hand combat weapon to be equipped. Ignores shield defense. Over-hit and Critical hit are possible. Enchant elemental attack fire: Fire attribute is bestowed by 48. Power 9132. |
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Punch of Doom +30 Fire Attack Lv. 330 Becomes shocked momentarily while propelling a powerful iron-fist to the enemy that gives significant damage. Requires a hand-to-hand combat weapon to be equipped. Ignores shield defense. Over-hit and Critical hit are possible. Enchant elemental attack fire: Fire attribute is bestowed by 50. Power 9132. |
⇂ Mobs with this skill
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