Triple Thrust



L2 Database

Properties

Triple Thrust
ID: 504
Triple Thrust
Supplements user's P. Atk. by 620 Power in a blindingly quick triple jab. Power is increased upon consumption of up to 5 souls. Requires a short sword. Over-hit is possible.

Level: 1
Cast Range: 29


Skill Levels

Triple Thrust Lv. 1 Triple Thrust Lv. 1
Supplements user's P. Atk. by 620 Power in a blindingly quick triple jab. Power is increased upon consumption of up to 5 souls. Requires a short sword. Over-hit is possible.
Triple Thrust Lv. 2 Triple Thrust Lv. 2
Supplements user's P. Atk. by 659 Power in a blindingly quick triple jab. Power is increased upon consumption of up to 5 souls. Requires a short sword. Over-hit is possible.
Triple Thrust Lv. 3 Triple Thrust Lv. 3
Supplements user's P. Atk. by 700 Power in a blindingly quick triple jab. Power is increased upon consumption of up to 5 souls. Requires a short sword. Over-hit is possible.
Triple Thrust Lv. 4 Triple Thrust Lv. 4
Supplements user's P. Atk. by 742 Power in a blindingly quick triple jab. Power is increased upon consumption of up to 5 souls. Requires a short sword. Over-hit is possible.
Triple Thrust Lv. 5 Triple Thrust Lv. 5
Supplements user's P. Atk. by 787 Power in a blindingly quick triple jab. Power is increased upon consumption of up to 5 souls. Requires a short sword. Over-hit is possible.
Triple Thrust Lv. 6 Triple Thrust Lv. 6
Supplements user's P. Atk. by 833 Power in a blindingly quick triple jab. Power is increased upon consumption of up to 5 souls. Requires a short sword. Over-hit is possible.
Triple Thrust Lv. 7 Triple Thrust Lv. 7
Supplements user's P. Atk. by 882 Power in a blindingly quick triple jab. Power is increased upon consumption of up to 5 souls. Requires a short sword. Over-hit is possible.
Triple Thrust Lv. 8 Triple Thrust Lv. 8
Supplements user's P. Atk. by 932 Power in a blindingly quick triple jab. Power is increased upon consumption of up to 5 souls. Requires a short sword. Over-hit is possible.
Triple Thrust Lv. 9 Triple Thrust Lv. 9
Supplements user's P. Atk. by 984 Power in a blindingly quick triple jab. Power is increased upon consumption of up to 5 souls. Requires a short sword. Over-hit is possible.
Triple Thrust Lv. 10 Triple Thrust Lv. 10
Supplements user's P. Atk. by 1038 Power in a blindingly quick triple jab. Power is increased upon consumption of up to 5 souls. Requires a short sword. Over-hit is possible.
Triple Thrust Lv. 11 Triple Thrust Lv. 11
Supplements user's P. Atk. by 1094 Power in a blindingly quick triple jab. Power is increased upon consumption of up to 5 souls. Requires a short sword. Over-hit is possible.
Triple Thrust Lv. 12 Triple Thrust Lv. 12
Supplements user's P. Atk. by 1152 Power in a blindingly quick triple jab. Power is increased upon consumption of up to 5 souls. Requires a short sword. Over-hit is possible.
Triple Thrust Lv. 13 Triple Thrust Lv. 13
Supplements user's P. Atk. by 1212 Power in a blindingly quick triple jab. Power is increased upon consumption of up to 5 souls. Requires a short sword. Over-hit is possible.
Triple Thrust Lv. 14 Triple Thrust Lv. 14
Supplements user's P. Atk. by 1274 Power in a blindingly quick triple jab. Power is increased upon consumption of up to 5 souls. Requires a short sword. Over-hit is possible.
Triple Thrust Lv. 15 Triple Thrust Lv. 15
Supplements user's P. Atk. by 1337 Power in a blindingly quick triple jab. Power is increased upon consumption of up to 5 souls. Requires a short sword. Over-hit is possible.
Triple Thrust Lv. 16 Triple Thrust Lv. 16
Supplements user's P. Atk. by 1403 Power in a blindingly quick triple jab. Power is increased upon consumption of up to 5 souls. Requires a short sword. Over-hit is possible.
Triple Thrust Lv. 17 Triple Thrust Lv. 17
Supplements user's P. Atk. by 1470 Power in a blindingly quick triple jab. Power is increased upon consumption of up to 5 souls. Requires a short sword. Over-hit is possible.
Triple Thrust Lv. 18 Triple Thrust Lv. 18
Supplements user's P. Atk. by 1539 Power in a blindingly quick triple jab. Power is increased upon consumption of up to 5 souls. Requires a short sword. Over-hit is possible.
Triple Thrust Lv. 19 Triple Thrust Lv. 19
Supplements user's P. Atk. by 1610 Power in a blindingly quick triple jab. Power is increased upon consumption of up to 5 souls. Requires a short sword. Over-hit is possible.
Triple Thrust Lv. 20 Triple Thrust Lv. 20
Supplements user's P. Atk. by 1682 Power in a blindingly quick triple jab. Power is increased upon consumption of up to 5 souls. Requires a short sword. Over-hit is possible.
Triple Thrust Lv. 21 Triple Thrust Lv. 21
Supplements user's P. Atk. by 1757 Power in a blindingly quick triple jab. Power is increased upon consumption of up to 5 souls. Requires a short sword. Over-hit is possible.
Triple Thrust Lv. 22 Triple Thrust Lv. 22
Supplements user's P. Atk. by 1832 Power in a blindingly quick triple jab. Power is increased upon consumption of up to 5 souls. Requires a short sword. Over-hit is possible.
Triple Thrust Lv. 23 Triple Thrust Lv. 23
Supplements user's P. Atk. by 1909 Power in a blindingly quick triple jab. Power is increased upon consumption of up to 5 souls. Requires a short sword. Over-hit is possible.
Triple Thrust Lv. 24 Triple Thrust Lv. 24
Supplements user's P. Atk. by 1987 Power in a blindingly quick triple jab. Power is increased upon consumption of up to 5 souls. Requires a short sword. Over-hit is possible.
Triple Thrust Lv. 25 Triple Thrust Lv. 25
Supplements user's P. Atk. by 2067 Power in a blindingly quick triple jab. Power is increased upon consumption of up to 5 souls. Requires a short sword. Over-hit is possible.
Triple Thrust Lv. 26 Triple Thrust Lv. 26
Supplements user's P. Atk. by 2147 Power in a blindingly quick triple jab. Power is increased upon consumption of up to 5 souls. Requires a short sword. Over-hit is possible.
Triple Thrust Lv. 27 Triple Thrust Lv. 27
Supplements user's P. Atk. by 2229 Power in a blindingly quick triple jab. Power is increased upon consumption of up to 5 souls. Requires a short sword. Over-hit is possible.
Triple Thrust Lv. 28 Triple Thrust Lv. 28
Supplements user's P. Atk. by 2311 Power in a blindingly quick triple jab. Power is increased upon consumption of up to 5 souls. Requires a short sword. Over-hit is possible.
Triple Thrust Lv. 29 Triple Thrust Lv. 29
Supplements user's P. Atk. by 2394 Power in a blindingly quick triple jab. Power is increased upon consumption of up to 5 souls. Requires a short sword. Over-hit is possible.
Triple Thrust Lv. 30 Triple Thrust Lv. 30
Supplements user's P. Atk. by 2478 Power in a blindingly quick triple jab. Power is increased upon consumption of up to 5 souls. Requires a short sword. Over-hit is possible.
Triple Thrust Lv. 31 Triple Thrust Lv. 31
Supplements user's P. Atk. by 2562 Power in a blindingly quick triple jab. Power is increased upon consumption of up to 5 souls. Requires a short sword. Over-hit is possible.
Triple Thrust Lv. 32 Triple Thrust Lv. 32
Supplements user's P. Atk. by 2647 Power in a blindingly quick triple jab. Power is increased upon consumption of up to 5 souls. Requires a short sword. Over-hit is possible.
Triple Thrust Lv. 33 Triple Thrust Lv. 33
Supplements user's P. Atk. by 2732 Power in a blindingly quick triple jab. Power is increased upon consumption of up to 5 souls. Requires a short sword. Over-hit is possible.
Triple Thrust Lv. 34 Triple Thrust Lv. 34
Supplements user's P. Atk. by 2816 Power in a blindingly quick triple jab. Power is increased upon consumption of up to 5 souls. Requires a short sword. Over-hit is possible.
Triple Thrust Lv. 35 Triple Thrust Lv. 35
Supplements user's P. Atk. by 2901 Power in a blindingly quick triple jab. Power is increased upon consumption of up to 5 souls. Requires a short sword. Over-hit is possible.
Triple Thrust Lv. 36 Triple Thrust Lv. 36
Supplements user's P. Atk. by 2985 Power in a blindingly quick triple jab. Power is increased upon consumption of up to 5 souls. Requires a short sword. Over-hit is possible.
Triple Thrust Lv. 37 Triple Thrust Lv. 37
Supplements user's P. Atk. by 3069 Power in a blindingly quick triple jab. Power is increased upon consumption of up to 5 souls. Requires a short sword. Over-hit is possible.


⇂ Skill Enchants

Triple Thrust Lv. 101 Triple Thrust +1 Power Lv. 101
Supplements user's P. Atk. by 3255 Power in a blindingly quick triple jab. Power is increased upon consumption of up to 5 souls. Requires a short sword. Over-hit is possible. Enchant Power: Increases effectiveness.
Triple Thrust Lv. 102 Triple Thrust +2 Power Lv. 102
Supplements user's P. Atk. by 3278 Power in a blindingly quick triple jab. Power is increased upon consumption of up to 5 souls. Requires a short sword. Over-hit is possible. Enchant Power: Increases effectiveness.
Triple Thrust Lv. 103 Triple Thrust +3 Power Lv. 103
Supplements user's P. Atk. by 3300 Power in a blindingly quick triple jab. Power is increased upon consumption of up to 5 souls. Requires a short sword. Over-hit is possible. Enchant Power: Increases effectiveness.
Triple Thrust Lv. 104 Triple Thrust +4 Power Lv. 104
Supplements user's P. Atk. by 3322 Power in a blindingly quick triple jab. Power is increased upon consumption of up to 5 souls. Requires a short sword. Over-hit is possible. Enchant Power: Increases effectiveness.
Triple Thrust Lv. 105 Triple Thrust +5 Power Lv. 105
Supplements user's P. Atk. by 3344 Power in a blindingly quick triple jab. Power is increased upon consumption of up to 5 souls. Requires a short sword. Over-hit is possible. Enchant Power: Increases effectiveness.
Triple Thrust Lv. 106 Triple Thrust +6 Power Lv. 106
Supplements user's P. Atk. by 3366 Power in a blindingly quick triple jab. Power is increased upon consumption of up to 5 souls. Requires a short sword. Over-hit is possible. Enchant Power: Increases effectiveness.
Triple Thrust Lv. 107 Triple Thrust +7 Power Lv. 107
Supplements user's P. Atk. by 3388 Power in a blindingly quick triple jab. Power is increased upon consumption of up to 5 souls. Requires a short sword. Over-hit is possible. Enchant Power: Increases effectiveness.
Triple Thrust Lv. 108 Triple Thrust +8 Power Lv. 108
Supplements user's P. Atk. by 3411 Power in a blindingly quick triple jab. Power is increased upon consumption of up to 5 souls. Requires a short sword. Over-hit is possible. Enchant Power: Increases effectiveness.
Triple Thrust Lv. 109 Triple Thrust +9 Power Lv. 109
Supplements user's P. Atk. by 3433 Power in a blindingly quick triple jab. Power is increased upon consumption of up to 5 souls. Requires a short sword. Over-hit is possible. Enchant Power: Increases effectiveness.
Triple Thrust Lv. 110 Triple Thrust +10 Power Lv. 110
Supplements user's P. Atk. by 3455 Power in a blindingly quick triple jab. Power is increased upon consumption of up to 5 souls. Requires a short sword. Over-hit is possible. Enchant Power: Increases effectiveness.
Triple Thrust Lv. 111 Triple Thrust +11 Power Lv. 111
Supplements user's P. Atk. by 3477 Power in a blindingly quick triple jab. Power is increased upon consumption of up to 5 souls. Requires a short sword. Over-hit is possible. Enchant Power: Increases effectiveness.
Triple Thrust Lv. 112 Triple Thrust +12 Power Lv. 112
Supplements user's P. Atk. by 3499 Power in a blindingly quick triple jab. Power is increased upon consumption of up to 5 souls. Requires a short sword. Over-hit is possible. Enchant Power: Increases effectiveness.
Triple Thrust Lv. 113 Triple Thrust +13 Power Lv. 113
Supplements user's P. Atk. by 3521 Power in a blindingly quick triple jab. Power is increased upon consumption of up to 5 souls. Requires a short sword. Over-hit is possible. Enchant Power: Increases effectiveness.
Triple Thrust Lv. 114 Triple Thrust +14 Power Lv. 114
Supplements user's P. Atk. by 3544 Power in a blindingly quick triple jab. Power is increased upon consumption of up to 5 souls. Requires a short sword. Over-hit is possible. Enchant Power: Increases effectiveness.
Triple Thrust Lv. 115 Triple Thrust +15 Power Lv. 115
Supplements user's P. Atk. by 3566 Power in a blindingly quick triple jab. Power is increased upon consumption of up to 5 souls. Requires a short sword. Over-hit is possible. Enchant Power: Increases effectiveness.
Triple Thrust Lv. 116 Triple Thrust +16 Power Lv. 116
Supplements user's P. Atk. by 3588 Power in a blindingly quick triple jab. Power is increased upon consumption of up to 5 souls. Requires a short sword. Over-hit is possible. Enchant Power: Increases effectiveness.
Triple Thrust Lv. 117 Triple Thrust +17 Power Lv. 117
Supplements user's P. Atk. by 3610 Power in a blindingly quick triple jab. Power is increased upon consumption of up to 5 souls. Requires a short sword. Over-hit is possible. Enchant Power: Increases effectiveness.
Triple Thrust Lv. 118 Triple Thrust +18 Power Lv. 118
Supplements user's P. Atk. by 3632 Power in a blindingly quick triple jab. Power is increased upon consumption of up to 5 souls. Requires a short sword. Over-hit is possible. Enchant Power: Increases effectiveness.
Triple Thrust Lv. 119 Triple Thrust +19 Power Lv. 119
Supplements user's P. Atk. by 3654 Power in a blindingly quick triple jab. Power is increased upon consumption of up to 5 souls. Requires a short sword. Over-hit is possible. Enchant Power: Increases effectiveness.
Triple Thrust Lv. 120 Triple Thrust +20 Power Lv. 120
Supplements user's P. Atk. by 3676 Power in a blindingly quick triple jab. Power is increased upon consumption of up to 5 souls. Requires a short sword. Over-hit is possible. Enchant Power: Increases effectiveness.
Triple Thrust Lv. 121 Triple Thrust +21 Power Lv. 121
Supplements user's P. Atk. by 3699 Power in a blindingly quick triple jab. Power is increased upon consumption of up to 5 souls. Requires a short sword. Over-hit is possible. Enchant Power: Increases effectiveness.
Triple Thrust Lv. 122 Triple Thrust +22 Power Lv. 122
Supplements user's P. Atk. by 3721 Power in a blindingly quick triple jab. Power is increased upon consumption of up to 5 souls. Requires a short sword. Over-hit is possible. Enchant Power: Increases effectiveness.
Triple Thrust Lv. 123 Triple Thrust +23 Power Lv. 123
Supplements user's P. Atk. by 3743 Power in a blindingly quick triple jab. Power is increased upon consumption of up to 5 souls. Requires a short sword. Over-hit is possible. Enchant Power: Increases effectiveness.
Triple Thrust Lv. 124 Triple Thrust +24 Power Lv. 124
Supplements user's P. Atk. by 3765 Power in a blindingly quick triple jab. Power is increased upon consumption of up to 5 souls. Requires a short sword. Over-hit is possible. Enchant Power: Increases effectiveness.
Triple Thrust Lv. 125 Triple Thrust +25 Power Lv. 125
Supplements user's P. Atk. by 3787 Power in a blindingly quick triple jab. Power is increased upon consumption of up to 5 souls. Requires a short sword. Over-hit is possible. Enchant Power: Increases effectiveness.
Triple Thrust Lv. 126 Triple Thrust +26 Power Lv. 126
Supplements user's P. Atk. by 3809 Power in a blindingly quick triple jab. Power is increased upon consumption of up to 5 souls. Requires a short sword. Over-hit is possible. Enchant Power: Increases effectiveness.
Triple Thrust Lv. 127 Triple Thrust +27 Power Lv. 127
Supplements user's P. Atk. by 3832 Power in a blindingly quick triple jab. Power is increased upon consumption of up to 5 souls. Requires a short sword. Over-hit is possible. Enchant Power: Increases effectiveness.
Triple Thrust Lv. 128 Triple Thrust +28 Power Lv. 128
Supplements user's P. Atk. by 3854 Power in a blindingly quick triple jab. Power is increased upon consumption of up to 5 souls. Requires a short sword. Over-hit is possible. Enchant Power: Increases effectiveness.
Triple Thrust Lv. 129 Triple Thrust +29 Power Lv. 129
Supplements user's P. Atk. by 3876 Power in a blindingly quick triple jab. Power is increased upon consumption of up to 5 souls. Requires a short sword. Over-hit is possible. Enchant Power: Increases effectiveness.
Triple Thrust Lv. 130 Triple Thrust +30 Power Lv. 130
Supplements user's P. Atk. by 3898 Power in a blindingly quick triple jab. Power is increased upon consumption of up to 5 souls. Requires a short sword. Over-hit is possible. Enchant Power: Increases effectiveness.
Triple Thrust Lv. 201 Triple Thrust +1 Cost Lv. 201
Rapidly jabs three times to attack the enemy with 3255 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires a short sword to be equipped. Over-hit. Enchant cost: MP consumption is decreased and power is increased.
Triple Thrust Lv. 202 Triple Thrust +2 Cost Lv. 202
Rapidly jabs three times to attack the enemy with 3278 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires a short sword to be equipped. Over-hit. Enchant cost: MP consumption is decreased and power is increased.
Triple Thrust Lv. 203 Triple Thrust +3 Cost Lv. 203
Rapidly jabs three times to attack the enemy with 3300 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires a short sword to be equipped. Over-hit. Enchant cost: MP consumption is decreased and power is increased.
Triple Thrust Lv. 204 Triple Thrust +4 Cost Lv. 204
Rapidly jabs three times to attack the enemy with 3322 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires a short sword to be equipped. Over-hit. Enchant cost: MP consumption is decreased and power is increased.
Triple Thrust Lv. 205 Triple Thrust +5 Cost Lv. 205
Rapidly jabs three times to attack the enemy with 3344 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires a short sword to be equipped. Over-hit. Enchant cost: MP consumption is decreased and power is increased.
Triple Thrust Lv. 206 Triple Thrust +6 Cost Lv. 206
Rapidly jabs three times to attack the enemy with 3366 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires a short sword to be equipped. Over-hit. Enchant cost: MP consumption is decreased and power is increased.
Triple Thrust Lv. 207 Triple Thrust +7 Cost Lv. 207
Rapidly jabs three times to attack the enemy with 3388 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires a short sword to be equipped. Over-hit. Enchant cost: MP consumption is decreased and power is increased.
Triple Thrust Lv. 208 Triple Thrust +8 Cost Lv. 208
Rapidly jabs three times to attack the enemy with 3410 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires a short sword to be equipped. Over-hit. Enchant cost: MP consumption is decreased and power is increased.
Triple Thrust Lv. 209 Triple Thrust +9 Cost Lv. 209
Rapidly jabs three times to attack the enemy with 3432 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires a short sword to be equipped. Over-hit. Enchant cost: MP consumption is decreased and power is increased.
Triple Thrust Lv. 210 Triple Thrust +10 Cost Lv. 210
Rapidly jabs three times to attack the enemy with 3455 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires a short sword to be equipped. Over-hit. Enchant cost: MP consumption is decreased and power is increased.
Triple Thrust Lv. 211 Triple Thrust +11 Cost Lv. 211
Rapidly jabs three times to attack the enemy with 3477 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires a short sword to be equipped. Over-hit. Enchant cost: MP consumption is decreased and power is increased.
Triple Thrust Lv. 212 Triple Thrust +12 Cost Lv. 212
Rapidly jabs three times to attack the enemy with 3499 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires a short sword to be equipped. Over-hit. Enchant cost: MP consumption is decreased and power is increased.
Triple Thrust Lv. 213 Triple Thrust +13 Cost Lv. 213
Rapidly jabs three times to attack the enemy with 3521 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires a short sword to be equipped. Over-hit. Enchant cost: MP consumption is decreased and power is increased.
Triple Thrust Lv. 214 Triple Thrust +14 Cost Lv. 214
Rapidly jabs three times to attack the enemy with 3543 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires a short sword to be equipped. Over-hit. Enchant cost: MP consumption is decreased and power is increased.
Triple Thrust Lv. 215 Triple Thrust +15 Cost Lv. 215
Rapidly jabs three times to attack the enemy with 3565 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires a short sword to be equipped. Over-hit. Enchant cost: MP consumption is decreased and power is increased.
Triple Thrust Lv. 216 Triple Thrust +16 Cost Lv. 216
Rapidly jabs three times to attack the enemy with 3587 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires a short sword to be equipped. Over-hit. Enchant cost: MP consumption is decreased and power is increased.
Triple Thrust Lv. 217 Triple Thrust +17 Cost Lv. 217
Rapidly jabs three times to attack the enemy with 3609 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires a short sword to be equipped. Over-hit. Enchant cost: MP consumption is decreased and power is increased.
Triple Thrust Lv. 218 Triple Thrust +18 Cost Lv. 218
Rapidly jabs three times to attack the enemy with 3632 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires a short sword to be equipped. Over-hit. Enchant cost: MP consumption is decreased and power is increased.
Triple Thrust Lv. 219 Triple Thrust +19 Cost Lv. 219
Rapidly jabs three times to attack the enemy with 3654 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires a short sword to be equipped. Over-hit. Enchant cost: MP consumption is decreased and power is increased.
Triple Thrust Lv. 220 Triple Thrust +20 Cost Lv. 220
Rapidly jabs three times to attack the enemy with 3676 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires a short sword to be equipped. Over-hit. Enchant cost: MP consumption is decreased and power is increased.
Triple Thrust Lv. 221 Triple Thrust +21 Cost Lv. 221
Rapidly jabs three times to attack the enemy with 3698 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires a short sword to be equipped. Over-hit. Enchant cost: MP consumption is decreased and power is increased.
Triple Thrust Lv. 222 Triple Thrust +22 Cost Lv. 222
Rapidly jabs three times to attack the enemy with 3720 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires a short sword to be equipped. Over-hit. Enchant cost: MP consumption is decreased and power is increased.
Triple Thrust Lv. 223 Triple Thrust +23 Cost Lv. 223
Rapidly jabs three times to attack the enemy with 3742 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires a short sword to be equipped. Over-hit. Enchant cost: MP consumption is decreased and power is increased.
Triple Thrust Lv. 224 Triple Thrust +24 Cost Lv. 224
Rapidly jabs three times to attack the enemy with 3764 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires a short sword to be equipped. Over-hit. Enchant cost: MP consumption is decreased and power is increased.
Triple Thrust Lv. 225 Triple Thrust +25 Cost Lv. 225
Rapidly jabs three times to attack the enemy with 3786 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires a short sword to be equipped. Over-hit. Enchant cost: MP consumption is decreased and power is increased.
Triple Thrust Lv. 226 [Selected] Triple Thrust +26 Cost Lv. 226
Rapidly jabs three times to attack the enemy with 3809 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires a short sword to be equipped. Over-hit. Enchant cost: MP consumption is decreased and power is increased.
Triple Thrust Lv. 227 Triple Thrust +27 Cost Lv. 227
Rapidly jabs three times to attack the enemy with 3831 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires a short sword to be equipped. Over-hit. Enchant cost: MP consumption is decreased and power is increased.
Triple Thrust Lv. 228 Triple Thrust +28 Cost Lv. 228
Rapidly jabs three times to attack the enemy with 3853 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires a short sword to be equipped. Over-hit. Enchant cost: MP consumption is decreased and power is increased.
Triple Thrust Lv. 229 Triple Thrust +29 Cost Lv. 229
Rapidly jabs three times to attack the enemy with 3875 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires a short sword to be equipped. Over-hit. Enchant cost: MP consumption is decreased and power is increased.
Triple Thrust Lv. 230 Triple Thrust +30 Cost Lv. 230
Rapidly jabs three times to attack the enemy with 3897 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires a short sword to be equipped. Over-hit. Enchant cost: MP consumption is decreased and power is increased.
Triple Thrust Lv. 301 Triple Thrust +1 Fire Attack Lv. 301
Supplements user's P. Atk. by 3069 Power in a blindingly quick triple jab. Power is increased upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible. Enchant Fire Attack: Increases fire damage by 1.
Triple Thrust Lv. 302 Triple Thrust +2 Fire Attack Lv. 302
Supplements user's P. Atk. by 3069 Power in a blindingly quick triple jab. Power is increased upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible. Enchant Fire Attack: Increases fire damage by 3.
Triple Thrust Lv. 303 Triple Thrust +3 Fire Attack Lv. 303
Supplements user's P. Atk. by 3069 Power in a blindingly quick triple jab. Power is increased upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible. Enchant Fire Attack: Increases fire damage by 5.
Triple Thrust Lv. 304 Triple Thrust +4 Fire Attack Lv. 304
Supplements user's P. Atk. by 3069 Power in a blindingly quick triple jab. Power is increased upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible. Enchant Fire Attack: Increases fire damage by 6.
Triple Thrust Lv. 305 Triple Thrust +5 Fire Attack Lv. 305
Supplements user's P. Atk. by 3069 Power in a blindingly quick triple jab. Power is increased upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible. Enchant Fire Attack: Increases fire damage by 8.
Triple Thrust Lv. 306 Triple Thrust +6 Fire Attack Lv. 306
Supplements user's P. Atk. by 3069 Power in a blindingly quick triple jab. Power is increased upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible. Enchant Fire Attack: Increases fire damage by 10.
Triple Thrust Lv. 307 Triple Thrust +7 Fire Attack Lv. 307
Supplements user's P. Atk. by 3069 Power in a blindingly quick triple jab. Power is increased upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible. Enchant Fire Attack: Increases fire damage by 11.
Triple Thrust Lv. 308 Triple Thrust +8 Fire Attack Lv. 308
Supplements user's P. Atk. by 3069 Power in a blindingly quick triple jab. Power is increased upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible. Enchant Fire Attack: Increases fire damage by 13.
Triple Thrust Lv. 309 Triple Thrust +9 Fire Attack Lv. 309
Supplements user's P. Atk. by 3069 Power in a blindingly quick triple jab. Power is increased upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible. Enchant Fire Attack: Increases fire damage by 15.
Triple Thrust Lv. 310 Triple Thrust +10 Fire Attack Lv. 310
Supplements user's P. Atk. by 3069 Power in a blindingly quick triple jab. Power is increased upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible. Enchant Fire Attack: Increases fire damage by 16.
Triple Thrust Lv. 311 Triple Thrust +11 Fire Attack Lv. 311
Supplements user's P. Atk. by 3069 Power in a blindingly quick triple jab. Power is increased upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible. Enchant Fire Attack: Increases fire damage by 18.
Triple Thrust Lv. 312 Triple Thrust +12 Fire Attack Lv. 312
Supplements user's P. Atk. by 3069 Power in a blindingly quick triple jab. Power is increased upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible. Enchant Fire Attack: Increases fire damage by 20.
Triple Thrust Lv. 313 Triple Thrust +13 Fire Attack Lv. 313
Supplements user's P. Atk. by 3069 Power in a blindingly quick triple jab. Power is increased upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible. Enchant Fire Attack: Increases fire damage by 21.
Triple Thrust Lv. 314 Triple Thrust +14 Fire Attack Lv. 314
Supplements user's P. Atk. by 3069 Power in a blindingly quick triple jab. Power is increased upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible. Enchant Fire Attack: Increases fire damage by 23.
Triple Thrust Lv. 315 Triple Thrust +15 Fire Attack Lv. 315
Supplements user's P. Atk. by 3069 Power in a blindingly quick triple jab. Power is increased upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible. Enchant Fire Attack: Increases fire damage by 25.
Triple Thrust Lv. 316 Triple Thrust +16 Fire Attack Lv. 316
Supplements user's P. Atk. by 3069 Power in a blindingly quick triple jab. Power is increased upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible. Enchant Fire Attack: Increases fire damage by 26.
Triple Thrust Lv. 317 Triple Thrust +17 Fire Attack Lv. 317
Supplements user's P. Atk. by 3069 Power in a blindingly quick triple jab. Power is increased upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible. Enchant Fire Attack: Increases fire damage by 28.
Triple Thrust Lv. 318 Triple Thrust +18 Fire Attack Lv. 318
Supplements user's P. Atk. by 3069 Power in a blindingly quick triple jab. Power is increased upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible. Enchant Fire Attack: Increases fire damage by 30.
Triple Thrust Lv. 319 Triple Thrust +19 Fire Attack Lv. 319
Supplements user's P. Atk. by 3069 Power in a blindingly quick triple jab. Power is increased upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible. Enchant Fire Attack: Increases fire damage by 31.
Triple Thrust Lv. 320 Triple Thrust +20 Fire Attack Lv. 320
Supplements user's P. Atk. by 3069 Power in a blindingly quick triple jab. Power is increased upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible. Enchant Fire Attack: Increases fire damage by 33.
Triple Thrust Lv. 321 Triple Thrust +21 Fire Attack Lv. 321
Supplements user's P. Atk. by 3069 Power in a blindingly quick triple jab. Power is increased upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible. Enchant Fire Attack: Increases fire damage by 35.
Triple Thrust Lv. 322 Triple Thrust +22 Fire Attack Lv. 322
Supplements user's P. Atk. by 3069 Power in a blindingly quick triple jab. Power is increased upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible. Enchant Fire Attack: Increases fire damage by 36.
Triple Thrust Lv. 323 Triple Thrust +23 Fire Attack Lv. 323
Supplements user's P. Atk. by 3069 Power in a blindingly quick triple jab. Power is increased upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible. Enchant Fire Attack: Increases fire damage by 38.
Triple Thrust Lv. 324 Triple Thrust +24 Fire Attack Lv. 324
Supplements user's P. Atk. by 3069 Power in a blindingly quick triple jab. Power is increased upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible. Enchant Fire Attack: Increases fire damage by 40.
Triple Thrust Lv. 325 Triple Thrust +25 Fire Attack Lv. 325
Supplements user's P. Atk. by 3069 Power in a blindingly quick triple jab. Power is increased upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible. Enchant Fire Attack: Increases fire damage by 41.
Triple Thrust Lv. 326 Triple Thrust +26 Fire Attack Lv. 326
Supplements user's P. Atk. by 3069 Power in a blindingly quick triple jab. Power is increased upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible. Enchant Fire Attack: Increases fire damage by 43.
Triple Thrust Lv. 327 Triple Thrust +27 Fire Attack Lv. 327
Supplements user's P. Atk. by 3069 Power in a blindingly quick triple jab. Power is increased upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible. Enchant Fire Attack: Increases fire damage by 45.
Triple Thrust Lv. 328 Triple Thrust +28 Fire Attack Lv. 328
Supplements user's P. Atk. by 3069 Power in a blindingly quick triple jab. Power is increased upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible. Enchant Fire Attack: Increases fire damage by 46.
Triple Thrust Lv. 329 Triple Thrust +29 Fire Attack Lv. 329
Supplements user's P. Atk. by 3069 Power in a blindingly quick triple jab. Power is increased upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible. Enchant Fire Attack: Increases fire damage by 48.
Triple Thrust Lv. 330 Triple Thrust +30 Fire Attack Lv. 330
Supplements user's P. Atk. by 3069 Power in a blindingly quick triple jab. Power is increased upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible. Enchant Fire Attack: Increases fire damage by 50.
Triple Thrust Lv. 401 Triple Thrust +1 Water Attack Lv. 401
Supplements user's P. Atk. by 3069 Power in a blindingly quick triple jab. Power is increased upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible. Enchant Water Attack: Increases water damage by 1.
Triple Thrust Lv. 402 Triple Thrust +2 Water Attack Lv. 402
Supplements user's P. Atk. by 3069 Power in a blindingly quick triple jab. Power is increased upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible. Enchant Water Attack: Increases water damage by 3.
Triple Thrust Lv. 403 Triple Thrust +3 Water Attack Lv. 403
Supplements user's P. Atk. by 3069 Power in a blindingly quick triple jab. Power is increased upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible. Enchant Water Attack: Increases water damage by 5.
Triple Thrust Lv. 404 Triple Thrust +4 Water Attack Lv. 404
Supplements user's P. Atk. by 3069 Power in a blindingly quick triple jab. Power is increased upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible. Enchant Water Attack: Increases water damage by 6.
Triple Thrust Lv. 405 Triple Thrust +5 Water Attack Lv. 405
Supplements user's P. Atk. by 3069 Power in a blindingly quick triple jab. Power is increased upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible. Enchant Water Attack: Increases water damage by 8.
Triple Thrust Lv. 406 Triple Thrust +6 Water Attack Lv. 406
Supplements user's P. Atk. by 3069 Power in a blindingly quick triple jab. Power is increased upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible. Enchant Water Attack: Increases water damage by 10.
Triple Thrust Lv. 407 Triple Thrust +7 Water Attack Lv. 407
Supplements user's P. Atk. by 3069 Power in a blindingly quick triple jab. Power is increased upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible. Enchant Water Attack: Increases water damage by 11.
Triple Thrust Lv. 408 Triple Thrust +8 Water Attack Lv. 408
Supplements user's P. Atk. by 3069 Power in a blindingly quick triple jab. Power is increased upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible. Enchant Water Attack: Increases water damage by 13.
Triple Thrust Lv. 409 Triple Thrust +9 Water Attack Lv. 409
Supplements user's P. Atk. by 3069 Power in a blindingly quick triple jab. Power is increased upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible. Enchant Water Attack: Increases water damage by 15.
Triple Thrust Lv. 410 Triple Thrust +10 Water Attack Lv. 410
Supplements user's P. Atk. by 3069 Power in a blindingly quick triple jab. Power is increased upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible. Enchant Water Attack: Increases water damage by 16.
Triple Thrust Lv. 411 Triple Thrust +11 Water Attack Lv. 411
Supplements user's P. Atk. by 3069 Power in a blindingly quick triple jab. Power is increased upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible. Enchant Water Attack: Increases water damage by 18.
Triple Thrust Lv. 412 Triple Thrust +12 Water Attack Lv. 412
Supplements user's P. Atk. by 3069 Power in a blindingly quick triple jab. Power is increased upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible. Enchant Water Attack: Increases water damage by 20.
Triple Thrust Lv. 413 Triple Thrust +13 Water Attack Lv. 413
Supplements user's P. Atk. by 3069 Power in a blindingly quick triple jab. Power is increased upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible. Enchant Water Attack: Increases water damage by 21.
Triple Thrust Lv. 414 Triple Thrust +14 Water Attack Lv. 414
Supplements user's P. Atk. by 3069 Power in a blindingly quick triple jab. Power is increased upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible. Enchant Water Attack: Increases water damage by 23.
Triple Thrust Lv. 415 Triple Thrust +15 Water Attack Lv. 415
Supplements user's P. Atk. by 3069 Power in a blindingly quick triple jab. Power is increased upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible. Enchant Water Attack: Increases water damage by 25.
Triple Thrust Lv. 416 Triple Thrust +16 Water Attack Lv. 416
Supplements user's P. Atk. by 3069 Power in a blindingly quick triple jab. Power is increased upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible. Enchant Water Attack: Increases water damage by 26.
Triple Thrust Lv. 417 Triple Thrust +17 Water Attack Lv. 417
Supplements user's P. Atk. by 3069 Power in a blindingly quick triple jab. Power is increased upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible. Enchant Water Attack: Increases water damage by 28.
Triple Thrust Lv. 418 Triple Thrust +18 Water Attack Lv. 418
Supplements user's P. Atk. by 3069 Power in a blindingly quick triple jab. Power is increased upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible. Enchant Water Attack: Increases water damage by 30.
Triple Thrust Lv. 419 Triple Thrust +19 Water Attack Lv. 419
Supplements user's P. Atk. by 3069 Power in a blindingly quick triple jab. Power is increased upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible. Enchant Water Attack: Increases water damage by 31.
Triple Thrust Lv. 420 Triple Thrust +20 Water Attack Lv. 420
Supplements user's P. Atk. by 3069 Power in a blindingly quick triple jab. Power is increased upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible. Enchant Water Attack: Increases water damage by 33.
Triple Thrust Lv. 421 Triple Thrust +21 Water Attack Lv. 421
Supplements user's P. Atk. by 3069 Power in a blindingly quick triple jab. Power is increased upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible. Enchant Water Attack: Increases water damage by 35.
Triple Thrust Lv. 422 Triple Thrust +22 Water Attack Lv. 422
Supplements user's P. Atk. by 3069 Power in a blindingly quick triple jab. Power is increased upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible. Enchant Water Attack: Increases water damage by 36.
Triple Thrust Lv. 423 Triple Thrust +23 Water Attack Lv. 423
Supplements user's P. Atk. by 3069 Power in a blindingly quick triple jab. Power is increased upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible. Enchant Water Attack: Increases water damage by 38.
Triple Thrust Lv. 424 Triple Thrust +24 Water Attack Lv. 424
Supplements user's P. Atk. by 3069 Power in a blindingly quick triple jab. Power is increased upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible. Enchant Water Attack: Increases water damage by 40.
Triple Thrust Lv. 425 Triple Thrust +25 Water Attack Lv. 425
Supplements user's P. Atk. by 3069 Power in a blindingly quick triple jab. Power is increased upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible. Enchant Water Attack: Increases water damage by 41.
Triple Thrust Lv. 426 Triple Thrust +26 Water Attack Lv. 426
Supplements user's P. Atk. by 3069 Power in a blindingly quick triple jab. Power is increased upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible. Enchant Water Attack: Increases water damage by 43.
Triple Thrust Lv. 427 Triple Thrust +27 Water Attack Lv. 427
Supplements user's P. Atk. by 3069 Power in a blindingly quick triple jab. Power is increased upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible. Enchant Water Attack: Increases water damage by 45.
Triple Thrust Lv. 428 Triple Thrust +28 Water Attack Lv. 428
Supplements user's P. Atk. by 3069 Power in a blindingly quick triple jab. Power is increased upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible. Enchant Water Attack: Increases water damage by 46.
Triple Thrust Lv. 429 Triple Thrust +29 Water Attack Lv. 429
Supplements user's P. Atk. by 3069 Power in a blindingly quick triple jab. Power is increased upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible. Enchant Water Attack: Increases water damage by 48.
Triple Thrust Lv. 430 Triple Thrust +30 Water Attack Lv. 430
Supplements user's P. Atk. by 3069 Power in a blindingly quick triple jab. Power is increased upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible. Enchant Water Attack: Increases water damage by 50.
Triple Thrust Lv. 501 Triple Thrust +1 Wind Attack Lv. 501
Supplements user's P. Atk. by 3069 Power in a blindingly quick triple jab. Power is increased upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible. Enchant Wind Attack: Increases wind damage by 1.
Triple Thrust Lv. 502 Triple Thrust +2 Wind Attack Lv. 502
Supplements user's P. Atk. by 3069 Power in a blindingly quick triple jab. Power is increased upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible. Enchant Wind Attack: Increases wind damage by 3.
Triple Thrust Lv. 503 Triple Thrust +3 Wind Attack Lv. 503
Supplements user's P. Atk. by 3069 Power in a blindingly quick triple jab. Power is increased upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible. Enchant Wind Attack: Increases wind damage by 5.
Triple Thrust Lv. 504 Triple Thrust +4 Wind Attack Lv. 504
Supplements user's P. Atk. by 3069 Power in a blindingly quick triple jab. Power is increased upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible. Enchant Wind Attack: Increases wind damage by 6.
Triple Thrust Lv. 505 Triple Thrust +5 Wind Attack Lv. 505
Supplements user's P. Atk. by 3069 Power in a blindingly quick triple jab. Power is increased upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible. Enchant Wind Attack: Increases wind damage by 8.
Triple Thrust Lv. 506 Triple Thrust +6 Wind Attack Lv. 506
Supplements user's P. Atk. by 3069 Power in a blindingly quick triple jab. Power is increased upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible. Enchant Wind Attack: Increases wind damage by 10.
Triple Thrust Lv. 507 Triple Thrust +7 Wind Attack Lv. 507
Supplements user's P. Atk. by 3069 Power in a blindingly quick triple jab. Power is increased upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible. Enchant Wind Attack: Increases wind damage by 11.
Triple Thrust Lv. 508 Triple Thrust +8 Wind Attack Lv. 508
Supplements user's P. Atk. by 3069 Power in a blindingly quick triple jab. Power is increased upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible. Enchant Wind Attack: Increases wind damage by 13.
Triple Thrust Lv. 509 Triple Thrust +9 Wind Attack Lv. 509
Supplements user's P. Atk. by 3069 Power in a blindingly quick triple jab. Power is increased upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible. Enchant Wind Attack: Increases wind damage by 15.
Triple Thrust Lv. 510 Triple Thrust +10 Wind Attack Lv. 510
Supplements user's P. Atk. by 3069 Power in a blindingly quick triple jab. Power is increased upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible. Enchant Wind Attack: Increases wind damage by 16.
Triple Thrust Lv. 511 Triple Thrust +11 Wind Attack Lv. 511
Supplements user's P. Atk. by 3069 Power in a blindingly quick triple jab. Power is increased upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible. Enchant Wind Attack: Increases wind damage by 18.
Triple Thrust Lv. 512 Triple Thrust +12 Wind Attack Lv. 512
Supplements user's P. Atk. by 3069 Power in a blindingly quick triple jab. Power is increased upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible. Enchant Wind Attack: Increases wind damage by 20.
Triple Thrust Lv. 513 Triple Thrust +13 Wind Attack Lv. 513
Supplements user's P. Atk. by 3069 Power in a blindingly quick triple jab. Power is increased upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible. Enchant Wind Attack: Increases wind damage by 21.
Triple Thrust Lv. 514 Triple Thrust +14 Wind Attack Lv. 514
Supplements user's P. Atk. by 3069 Power in a blindingly quick triple jab. Power is increased upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible. Enchant Wind Attack: Increases wind damage by 23.
Triple Thrust Lv. 515 Triple Thrust +15 Wind Attack Lv. 515
Supplements user's P. Atk. by 3069 Power in a blindingly quick triple jab. Power is increased upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible. Enchant Wind Attack: Increases wind damage by 25.
Triple Thrust Lv. 516 Triple Thrust +16 Wind Attack Lv. 516
Supplements user's P. Atk. by 3069 Power in a blindingly quick triple jab. Power is increased upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible. Enchant Wind Attack: Increases wind damage by 26.
Triple Thrust Lv. 517 Triple Thrust +17 Wind Attack Lv. 517
Supplements user's P. Atk. by 3069 Power in a blindingly quick triple jab. Power is increased upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible. Enchant Wind Attack: Increases wind damage by 28.
Triple Thrust Lv. 518 Triple Thrust +18 Wind Attack Lv. 518
Supplements user's P. Atk. by 3069 Power in a blindingly quick triple jab. Power is increased upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible. Enchant Wind Attack: Increases wind damage by 30.
Triple Thrust Lv. 519 Triple Thrust +19 Wind Attack Lv. 519
Supplements user's P. Atk. by 3069 Power in a blindingly quick triple jab. Power is increased upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible. Enchant Wind Attack: Increases wind damage by 31.
Triple Thrust Lv. 520 Triple Thrust +20 Wind Attack Lv. 520
Supplements user's P. Atk. by 3069 Power in a blindingly quick triple jab. Power is increased upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible. Enchant Wind Attack: Increases wind damage by 33.
Triple Thrust Lv. 521 Triple Thrust +21 Wind Attack Lv. 521
Supplements user's P. Atk. by 3069 Power in a blindingly quick triple jab. Power is increased upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible. Enchant Wind Attack: Increases wind damage by 35.
Triple Thrust Lv. 522 Triple Thrust +22 Wind Attack Lv. 522
Supplements user's P. Atk. by 3069 Power in a blindingly quick triple jab. Power is increased upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible. Enchant Wind Attack: Increases wind damage by 36.
Triple Thrust Lv. 523 Triple Thrust +23 Wind Attack Lv. 523
Supplements user's P. Atk. by 3069 Power in a blindingly quick triple jab. Power is increased upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible. Enchant Wind Attack: Increases wind damage by 38.
Triple Thrust Lv. 524 Triple Thrust +24 Wind Attack Lv. 524
Supplements user's P. Atk. by 3069 Power in a blindingly quick triple jab. Power is increased upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible. Enchant Wind Attack: Increases wind damage by 40.
Triple Thrust Lv. 525 Triple Thrust +25 Wind Attack Lv. 525
Supplements user's P. Atk. by 3069 Power in a blindingly quick triple jab. Power is increased upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible. Enchant Wind Attack: Increases wind damage by 41.
Triple Thrust Lv. 526 Triple Thrust +26 Wind Attack Lv. 526
Supplements user's P. Atk. by 3069 Power in a blindingly quick triple jab. Power is increased upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible. Enchant Wind Attack: Increases wind damage by 43.
Triple Thrust Lv. 527 Triple Thrust +27 Wind Attack Lv. 527
Supplements user's P. Atk. by 3069 Power in a blindingly quick triple jab. Power is increased upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible. Enchant Wind Attack: Increases wind damage by 45.
Triple Thrust Lv. 528 Triple Thrust +28 Wind Attack Lv. 528
Supplements user's P. Atk. by 3069 Power in a blindingly quick triple jab. Power is increased upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible. Enchant Wind Attack: Increases wind damage by 46.
Triple Thrust Lv. 529 Triple Thrust +29 Wind Attack Lv. 529
Supplements user's P. Atk. by 3069 Power in a blindingly quick triple jab. Power is increased upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible. Enchant Wind Attack: Increases wind damage by 48.
Triple Thrust Lv. 530 Triple Thrust +30 Wind Attack Lv. 530
Supplements user's P. Atk. by 3069 Power in a blindingly quick triple jab. Power is increased upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible. Enchant Wind Attack: Increases wind damage by 50.
Triple Thrust Lv. 601 Triple Thrust +1 Earth Attack Lv. 601
Supplements user's P. Atk. by 3069 Power in a blindingly quick triple jab. Power is increased upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible. Enchant Earth Attack: Increases earth damage by 1.
Triple Thrust Lv. 602 Triple Thrust +2 Earth Attack Lv. 602
Supplements user's P. Atk. by 3069 Power in a blindingly quick triple jab. Power is increased upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible. Enchant Earth Attack: Increases earth damage by 3.
Triple Thrust Lv. 603 Triple Thrust +3 Earth Attack Lv. 603
Supplements user's P. Atk. by 3069 Power in a blindingly quick triple jab. Power is increased upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible. Enchant Earth Attack: Increases earth damage by 5.
Triple Thrust Lv. 604 Triple Thrust +4 Earth Attack Lv. 604
Supplements user's P. Atk. by 3069 Power in a blindingly quick triple jab. Power is increased upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible. Enchant Earth Attack: Increases earth damage by 6.
Triple Thrust Lv. 605 Triple Thrust +5 Earth Attack Lv. 605
Supplements user's P. Atk. by 3069 Power in a blindingly quick triple jab. Power is increased upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible. Enchant Earth Attack: Increases earth damage by 8.
Triple Thrust Lv. 606 Triple Thrust +6 Earth Attack Lv. 606
Supplements user's P. Atk. by 3069 Power in a blindingly quick triple jab. Power is increased upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible. Enchant Earth Attack: Increases earth damage by 10.
Triple Thrust Lv. 607 Triple Thrust +7 Earth Attack Lv. 607
Supplements user's P. Atk. by 3069 Power in a blindingly quick triple jab. Power is increased upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible. Enchant Earth Attack: Increases earth damage by 11.
Triple Thrust Lv. 608 Triple Thrust +8 Earth Attack Lv. 608
Supplements user's P. Atk. by 3069 Power in a blindingly quick triple jab. Power is increased upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible. Enchant Earth Attack: Increases earth damage by 13.
Triple Thrust Lv. 609 Triple Thrust +9 Earth Attack Lv. 609
Supplements user's P. Atk. by 3069 Power in a blindingly quick triple jab. Power is increased upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible. Enchant Earth Attack: Increases earth damage by 15.
Triple Thrust Lv. 610 Triple Thrust +10 Earth Attack Lv. 610
Supplements user's P. Atk. by 3069 Power in a blindingly quick triple jab. Power is increased upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible. Enchant Earth Attack: Increases earth damage by 16.
Triple Thrust Lv. 611 Triple Thrust +11 Earth Attack Lv. 611
Supplements user's P. Atk. by 3069 Power in a blindingly quick triple jab. Power is increased upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible. Enchant Earth Attack: Increases earth damage by 18.
Triple Thrust Lv. 612 Triple Thrust +12 Earth Attack Lv. 612
Supplements user's P. Atk. by 3069 Power in a blindingly quick triple jab. Power is increased upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible. Enchant Earth Attack: Increases earth damage by 20.
Triple Thrust Lv. 613 Triple Thrust +13 Earth Attack Lv. 613
Supplements user's P. Atk. by 3069 Power in a blindingly quick triple jab. Power is increased upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible. Enchant Earth Attack: Increases earth damage by 21.
Triple Thrust Lv. 614 Triple Thrust +14 Earth Attack Lv. 614
Supplements user's P. Atk. by 3069 Power in a blindingly quick triple jab. Power is increased upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible. Enchant Earth Attack: Increases earth damage by 23.
Triple Thrust Lv. 615 Triple Thrust +15 Earth Attack Lv. 615
Supplements user's P. Atk. by 3069 Power in a blindingly quick triple jab. Power is increased upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible. Enchant Earth Attack: Increases earth damage by 25.
Triple Thrust Lv. 616 Triple Thrust +16 Earth Attack Lv. 616
Supplements user's P. Atk. by 3069 Power in a blindingly quick triple jab. Power is increased upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible. Enchant Earth Attack: Increases earth damage by 26.
Triple Thrust Lv. 617 Triple Thrust +17 Earth Attack Lv. 617
Supplements user's P. Atk. by 3069 Power in a blindingly quick triple jab. Power is increased upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible. Enchant Earth Attack: Increases earth damage by 28.
Triple Thrust Lv. 618 Triple Thrust +18 Earth Attack Lv. 618
Supplements user's P. Atk. by 3069 Power in a blindingly quick triple jab. Power is increased upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible. Enchant Earth Attack: Increases earth damage by 30.
Triple Thrust Lv. 619 Triple Thrust +19 Earth Attack Lv. 619
Supplements user's P. Atk. by 3069 Power in a blindingly quick triple jab. Power is increased upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible. Enchant Earth Attack: Increases earth damage by 31.
Triple Thrust Lv. 620 Triple Thrust +20 Earth Attack Lv. 620
Supplements user's P. Atk. by 3069 Power in a blindingly quick triple jab. Power is increased upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible. Enchant Earth Attack: Increases earth damage by 33.
Triple Thrust Lv. 621 Triple Thrust +21 Earth Attack Lv. 621
Supplements user's P. Atk. by 3069 Power in a blindingly quick triple jab. Power is increased upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible. Enchant Earth Attack: Increases earth damage by 35.
Triple Thrust Lv. 622 Triple Thrust +22 Earth Attack Lv. 622
Supplements user's P. Atk. by 3069 Power in a blindingly quick triple jab. Power is increased upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible. Enchant Earth Attack: Increases earth damage by 36.
Triple Thrust Lv. 623 Triple Thrust +23 Earth Attack Lv. 623
Supplements user's P. Atk. by 3069 Power in a blindingly quick triple jab. Power is increased upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible. Enchant Earth Attack: Increases earth damage by 38.
Triple Thrust Lv. 624 Triple Thrust +24 Earth Attack Lv. 624
Supplements user's P. Atk. by 3069 Power in a blindingly quick triple jab. Power is increased upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible. Enchant Earth Attack: Increases earth damage by 40.
Triple Thrust Lv. 625 Triple Thrust +25 Earth Attack Lv. 625
Supplements user's P. Atk. by 3069 Power in a blindingly quick triple jab. Power is increased upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible. Enchant Earth Attack: Increases earth damage by 41.
Triple Thrust Lv. 626 Triple Thrust +26 Earth Attack Lv. 626
Supplements user's P. Atk. by 3069 Power in a blindingly quick triple jab. Power is increased upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible. Enchant Earth Attack: Increases earth damage by 43.
Triple Thrust Lv. 627 Triple Thrust +27 Earth Attack Lv. 627
Supplements user's P. Atk. by 3069 Power in a blindingly quick triple jab. Power is increased upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible. Enchant Earth Attack: Increases earth damage by 45.
Triple Thrust Lv. 628 Triple Thrust +28 Earth Attack Lv. 628
Supplements user's P. Atk. by 3069 Power in a blindingly quick triple jab. Power is increased upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible. Enchant Earth Attack: Increases earth damage by 46.
Triple Thrust Lv. 629 Triple Thrust +29 Earth Attack Lv. 629
Supplements user's P. Atk. by 3069 Power in a blindingly quick triple jab. Power is increased upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible. Enchant Earth Attack: Increases earth damage by 48.
Triple Thrust Lv. 630 Triple Thrust +30 Earth Attack Lv. 630
Supplements user's P. Atk. by 3069 Power in a blindingly quick triple jab. Power is increased upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible. Enchant Earth Attack: Increases earth damage by 50.
Triple Thrust Lv. 701 Triple Thrust +1 Duel Lv. 701
Supplements user's P. Atk. by 3069 Power in a blindingly quick triple jab. Power is increased upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible. Enchant Duel: Attacks with 3123 Power during PvP.
Triple Thrust Lv. 702 Triple Thrust +2 Duel Lv. 702
Supplements user's P. Atk. by 3069 Power in a blindingly quick triple jab. Power is increased upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible. Enchant Duel: Attacks with 3177 Power during PvP.
Triple Thrust Lv. 703 Triple Thrust +3 Duel Lv. 703
Supplements user's P. Atk. by 3069 Power in a blindingly quick triple jab. Power is increased upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible. Enchant Duel: Attacks with 3230 Power during PvP.
Triple Thrust Lv. 704 Triple Thrust +4 Duel Lv. 704
Supplements user's P. Atk. by 3069 Power in a blindingly quick triple jab. Power is increased upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible. Enchant Duel: Attacks with 3284 Power during PvP.
Triple Thrust Lv. 705 Triple Thrust +5 Duel Lv. 705
Supplements user's P. Atk. by 3069 Power in a blindingly quick triple jab. Power is increased upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible. Enchant Duel: Attacks with 3338 Power during PvP.
Triple Thrust Lv. 706 Triple Thrust +6 Duel Lv. 706
Supplements user's P. Atk. by 3069 Power in a blindingly quick triple jab. Power is increased upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible. Enchant Duel: Attacks with 3391 Power during PvP.
Triple Thrust Lv. 707 Triple Thrust +7 Duel Lv. 707
Supplements user's P. Atk. by 3069 Power in a blindingly quick triple jab. Power is increased upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible. Enchant Duel: Attacks with 3445 Power during PvP.
Triple Thrust Lv. 708 Triple Thrust +8 Duel Lv. 708
Supplements user's P. Atk. by 3069 Power in a blindingly quick triple jab. Power is increased upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible. Enchant Duel: Attacks with 3499 Power during PvP.
Triple Thrust Lv. 709 Triple Thrust +9 Duel Lv. 709
Supplements user's P. Atk. by 3069 Power in a blindingly quick triple jab. Power is increased upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible. Enchant Duel: Attacks with 3552 Power during PvP.
Triple Thrust Lv. 710 Triple Thrust +10 Duel Lv. 710
Supplements user's P. Atk. by 3069 Power in a blindingly quick triple jab. Power is increased upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible. Enchant Duel: Attacks with 3606 Power during PvP.
Triple Thrust Lv. 711 Triple Thrust +11 Duel Lv. 711
Supplements user's P. Atk. by 3069 Power in a blindingly quick triple jab. Power is increased upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible. Enchant Duel: Attacks with 3659 Power during PvP.
Triple Thrust Lv. 712 Triple Thrust +12 Duel Lv. 712
Supplements user's P. Atk. by 3069 Power in a blindingly quick triple jab. Power is increased upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible. Enchant Duel: Attacks with 3713 Power during PvP.
Triple Thrust Lv. 713 Triple Thrust +13 Duel Lv. 713
Supplements user's P. Atk. by 3069 Power in a blindingly quick triple jab. Power is increased upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible. Enchant Duel: Attacks with 3767 Power during PvP.
Triple Thrust Lv. 714 Triple Thrust +14 Duel Lv. 714
Supplements user's P. Atk. by 3069 Power in a blindingly quick triple jab. Power is increased upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible. Enchant Duel: Attacks with 3820 Power during PvP.
Triple Thrust Lv. 715 Triple Thrust +15 Duel Lv. 715
Supplements user's P. Atk. by 3069 Power in a blindingly quick triple jab. Power is increased upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible. Enchant Duel: Attacks with 3874 Power during PvP.
Triple Thrust Lv. 716 Triple Thrust +16 Duel Lv. 716
Supplements user's P. Atk. by 3069 Power in a blindingly quick triple jab. Power is increased upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible. Enchant Duel: Attacks with 3928 Power during PvP.
Triple Thrust Lv. 717 Triple Thrust +17 Duel Lv. 717
Supplements user's P. Atk. by 3069 Power in a blindingly quick triple jab. Power is increased upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible. Enchant Duel: Attacks with 3981 Power during PvP.
Triple Thrust Lv. 718 Triple Thrust +18 Duel Lv. 718
Supplements user's P. Atk. by 3069 Power in a blindingly quick triple jab. Power is increased upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible. Enchant Duel: Attacks with 4035 Power during PvP.
Triple Thrust Lv. 719 Triple Thrust +19 Duel Lv. 719
Supplements user's P. Atk. by 3069 Power in a blindingly quick triple jab. Power is increased upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible. Enchant Duel: Attacks with 4089 Power during PvP.
Triple Thrust Lv. 720 Triple Thrust +20 Duel Lv. 720
Supplements user's P. Atk. by 3069 Power in a blindingly quick triple jab. Power is increased upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible. Enchant Duel: Attacks with 4142 Power during PvP.
Triple Thrust Lv. 721 Triple Thrust +21 Duel Lv. 721
Supplements user's P. Atk. by 3069 Power in a blindingly quick triple jab. Power is increased upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible. Enchant Duel: Attacks with 4196 Power during PvP.
Triple Thrust Lv. 722 Triple Thrust +22 Duel Lv. 722
Supplements user's P. Atk. by 3069 Power in a blindingly quick triple jab. Power is increased upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible. Enchant Duel: Attacks with 4249 Power during PvP.
Triple Thrust Lv. 723 Triple Thrust +23 Duel Lv. 723
Supplements user's P. Atk. by 3069 Power in a blindingly quick triple jab. Power is increased upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible. Enchant Duel: Attacks with 4303 Power during PvP.
Triple Thrust Lv. 724 Triple Thrust +24 Duel Lv. 724
Supplements user's P. Atk. by 3069 Power in a blindingly quick triple jab. Power is increased upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible. Enchant Duel: Attacks with 4357 Power during PvP.
Triple Thrust Lv. 725 Triple Thrust +25 Duel Lv. 725
Supplements user's P. Atk. by 3069 Power in a blindingly quick triple jab. Power is increased upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible. Enchant Duel: Attacks with 4410 Power during PvP.
Triple Thrust Lv. 726 Triple Thrust +26 Duel Lv. 726
Supplements user's P. Atk. by 3069 Power in a blindingly quick triple jab. Power is increased upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible. Enchant Duel: Attacks with 4464 Power during PvP.
Triple Thrust Lv. 727 Triple Thrust +27 Duel Lv. 727
Supplements user's P. Atk. by 3069 Power in a blindingly quick triple jab. Power is increased upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible. Enchant Duel: Attacks with 4518 Power during PvP.
Triple Thrust Lv. 728 Triple Thrust +28 Duel Lv. 728
Supplements user's P. Atk. by 3069 Power in a blindingly quick triple jab. Power is increased upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible. Enchant Duel: Attacks with 4571 Power during PvP.
Triple Thrust Lv. 729 Triple Thrust +29 Duel Lv. 729
Supplements user's P. Atk. by 3069 Power in a blindingly quick triple jab. Power is increased upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible. Enchant Duel: Attacks with 4625 Power during PvP.
Triple Thrust Lv. 730 Triple Thrust +30 Duel Lv. 730
Supplements user's P. Atk. by 3069 Power in a blindingly quick triple jab. Power is increased upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible. Enchant Duel: Attacks with 4679 Power during PvP.

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