Vampiric Impulse



L2 Database

Properties

Vampiric Impulse
ID: 1477
Vampiric Impulse
For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 60% of the standard short-range physical damage inflicted on the enemy.

Level: 1
Cast Range: 94


Skill Levels

Vampiric Impulse Lv. 1 Vampiric Impulse Lv. 1
For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 60% of the standard short-range physical damage inflicted on the enemy.
Vampiric Impulse Lv. 2 Vampiric Impulse Lv. 2
For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 70% of the standard short-range physical damage inflicted on the enemy.
Vampiric Impulse Lv. 3 Vampiric Impulse Lv. 3
For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy.


⇂ Skill Enchants

Vampiric Impulse Lv. 101 Vampiric Impulse +1 Cost Lv. 101
For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant cost: MP consumption is decreased.
Vampiric Impulse Lv. 102 Vampiric Impulse +2 Cost Lv. 102
For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant cost: MP consumption is decreased.
Vampiric Impulse Lv. 103 Vampiric Impulse +3 Cost Lv. 103
For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant cost: MP consumption is decreased.
Vampiric Impulse Lv. 104 Vampiric Impulse +4 Cost Lv. 104
For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant cost: MP consumption is decreased.
Vampiric Impulse Lv. 105 Vampiric Impulse +5 Cost Lv. 105
For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant cost: MP consumption is decreased.
Vampiric Impulse Lv. 106 Vampiric Impulse +6 Cost Lv. 106
For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant cost: MP consumption is decreased.
Vampiric Impulse Lv. 107 Vampiric Impulse +7 Cost Lv. 107
For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant cost: MP consumption is decreased.
Vampiric Impulse Lv. 108 Vampiric Impulse +8 Cost Lv. 108
For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant cost: MP consumption is decreased.
Vampiric Impulse Lv. 109 Vampiric Impulse +9 Cost Lv. 109
For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant cost: MP consumption is decreased.
Vampiric Impulse Lv. 110 Vampiric Impulse +10 Cost Lv. 110
For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant cost: MP consumption is decreased.
Vampiric Impulse Lv. 111 Vampiric Impulse +11 Cost Lv. 111
For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant cost: MP consumption is decreased.
Vampiric Impulse Lv. 112 Vampiric Impulse +12 Cost Lv. 112
For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant cost: MP consumption is decreased.
Vampiric Impulse Lv. 113 Vampiric Impulse +13 Cost Lv. 113
For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant cost: MP consumption is decreased.
Vampiric Impulse Lv. 114 Vampiric Impulse +14 Cost Lv. 114
For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant cost: MP consumption is decreased.
Vampiric Impulse Lv. 115 Vampiric Impulse +15 Cost Lv. 115
For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant cost: MP consumption is decreased.
Vampiric Impulse Lv. 116 Vampiric Impulse +16 Cost Lv. 116
For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant cost: MP consumption is decreased.
Vampiric Impulse Lv. 117 Vampiric Impulse +17 Cost Lv. 117
For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant cost: MP consumption is decreased.
Vampiric Impulse Lv. 118 Vampiric Impulse +18 Cost Lv. 118
For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant cost: MP consumption is decreased.
Vampiric Impulse Lv. 119 Vampiric Impulse +19 Cost Lv. 119
For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant cost: MP consumption is decreased.
Vampiric Impulse Lv. 120 Vampiric Impulse +20 Cost Lv. 120
For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant cost: MP consumption is decreased.
Vampiric Impulse Lv. 121 Vampiric Impulse +21 Cost Lv. 121
For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant cost: MP consumption is decreased.
Vampiric Impulse Lv. 122 Vampiric Impulse +22 Cost Lv. 122
For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant cost: MP consumption is decreased.
Vampiric Impulse Lv. 123 Vampiric Impulse +23 Cost Lv. 123
For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant cost: MP consumption is decreased.
Vampiric Impulse Lv. 124 Vampiric Impulse +24 Cost Lv. 124
For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant cost: MP consumption is decreased.
Vampiric Impulse Lv. 125 Vampiric Impulse +25 Cost Lv. 125
For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant cost: MP consumption is decreased.
Vampiric Impulse Lv. 126 Vampiric Impulse +26 Cost Lv. 126
For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant cost: MP consumption is decreased.
Vampiric Impulse Lv. 127 Vampiric Impulse +27 Cost Lv. 127
For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant cost: MP consumption is decreased.
Vampiric Impulse Lv. 128 Vampiric Impulse +28 Cost Lv. 128
For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant cost: MP consumption is decreased.
Vampiric Impulse Lv. 129 Vampiric Impulse +29 Cost Lv. 129
For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant cost: MP consumption is decreased.
Vampiric Impulse Lv. 130 Vampiric Impulse +30 Cost Lv. 130
For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant cost: MP consumption is decreased.
Vampiric Impulse Lv. 201 Vampiric Impulse +1 Time Lv. 201
For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant time: Duration is increased.
Vampiric Impulse Lv. 202 Vampiric Impulse +2 Time Lv. 202
For 16 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant time: Duration is increased.
Vampiric Impulse Lv. 203 Vampiric Impulse +3 Time Lv. 203
For 16 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant time: Duration is increased.
Vampiric Impulse Lv. 204 Vampiric Impulse +4 Time Lv. 204
For 17 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant time: Duration is increased.
Vampiric Impulse Lv. 205 Vampiric Impulse +5 Time Lv. 205
For 17 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant time: Duration is increased.
Vampiric Impulse Lv. 206 Vampiric Impulse +6 Time Lv. 206
For 18 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant time: Duration is increased.
Vampiric Impulse Lv. 207 Vampiric Impulse +7 Time Lv. 207
For 18 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant time: Duration is increased.
Vampiric Impulse Lv. 208 Vampiric Impulse +8 Time Lv. 208
For 19 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant time: Duration is increased.
Vampiric Impulse Lv. 209 Vampiric Impulse +9 Time Lv. 209
For 19 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant time: Duration is increased.
Vampiric Impulse Lv. 210 Vampiric Impulse +10 Time Lv. 210
For 20 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant time: Duration is increased.
Vampiric Impulse Lv. 211 Vampiric Impulse +11 Time Lv. 211
For 20 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant time: Duration is increased.
Vampiric Impulse Lv. 212 Vampiric Impulse +12 Time Lv. 212
For 21 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant time: Duration is increased.
Vampiric Impulse Lv. 213 Vampiric Impulse +13 Time Lv. 213
For 21 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant time: Duration is increased.
Vampiric Impulse Lv. 214 Vampiric Impulse +14 Time Lv. 214
For 22 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant time: Duration is increased.
Vampiric Impulse Lv. 215 Vampiric Impulse +15 Time Lv. 215
For 22 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant time: Duration is increased.
Vampiric Impulse Lv. 216 Vampiric Impulse +16 Time Lv. 216
For 23 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant time: Duration is increased.
Vampiric Impulse Lv. 217 Vampiric Impulse +17 Time Lv. 217
For 23 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant time: Duration is increased.
Vampiric Impulse Lv. 218 Vampiric Impulse +18 Time Lv. 218
For 24 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant time: Duration is increased.
Vampiric Impulse Lv. 219 Vampiric Impulse +19 Time Lv. 219
For 24 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant time: Duration is increased.
Vampiric Impulse Lv. 220 [Selected] Vampiric Impulse +20 Time Lv. 220
For 25 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant time: Duration is increased.
Vampiric Impulse Lv. 221 Vampiric Impulse +21 Time Lv. 221
For 25 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant time: Duration is increased.
Vampiric Impulse Lv. 222 Vampiric Impulse +22 Time Lv. 222
For 26 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant time: Duration is increased.
Vampiric Impulse Lv. 223 Vampiric Impulse +23 Time Lv. 223
For 26 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant time: Duration is increased.
Vampiric Impulse Lv. 224 Vampiric Impulse +24 Time Lv. 224
For 27 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant time: Duration is increased.
Vampiric Impulse Lv. 225 Vampiric Impulse +25 Time Lv. 225
For 27 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant time: Duration is increased.
Vampiric Impulse Lv. 226 Vampiric Impulse +26 Time Lv. 226
For 28 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant time: Duration is increased.
Vampiric Impulse Lv. 227 Vampiric Impulse +27 Time Lv. 227
For 28 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant time: Duration is increased.
Vampiric Impulse Lv. 228 Vampiric Impulse +28 Time Lv. 228
For 29 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant time: Duration is increased.
Vampiric Impulse Lv. 229 Vampiric Impulse +29 Time Lv. 229
For 29 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant time: Duration is increased.
Vampiric Impulse Lv. 230 Vampiric Impulse +30 Time Lv. 230
For 30 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant time: Duration is increased.
Vampiric Impulse Lv. 301 Vampiric Impulse +1 Recycle Lv. 301
For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant recovery: Reuse time is decreased.
Vampiric Impulse Lv. 302 Vampiric Impulse +2 Recycle Lv. 302
For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant recovery: Reuse time is decreased.
Vampiric Impulse Lv. 303 Vampiric Impulse +3 Recycle Lv. 303
For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant recovery: Reuse time is decreased.
Vampiric Impulse Lv. 304 Vampiric Impulse +4 Recycle Lv. 304
For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant recovery: Reuse time is decreased.
Vampiric Impulse Lv. 305 Vampiric Impulse +5 Recycle Lv. 305
For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant recovery: Reuse time is decreased.
Vampiric Impulse Lv. 306 Vampiric Impulse +6 Recycle Lv. 306
For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant recovery: Reuse time is decreased.
Vampiric Impulse Lv. 307 Vampiric Impulse +7 Recycle Lv. 307
For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant recovery: Reuse time is decreased.
Vampiric Impulse Lv. 308 Vampiric Impulse +8 Recycle Lv. 308
For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant recovery: Reuse time is decreased.
Vampiric Impulse Lv. 309 Vampiric Impulse +9 Recycle Lv. 309
For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant recovery: Reuse time is decreased.
Vampiric Impulse Lv. 310 Vampiric Impulse +10 Recycle Lv. 310
For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant recovery: Reuse time is decreased.
Vampiric Impulse Lv. 311 Vampiric Impulse +11 Recycle Lv. 311
For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant recovery: Reuse time is decreased.
Vampiric Impulse Lv. 312 Vampiric Impulse +12 Recycle Lv. 312
For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant recovery: Reuse time is decreased.
Vampiric Impulse Lv. 313 Vampiric Impulse +13 Recycle Lv. 313
For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant recovery: Reuse time is decreased.
Vampiric Impulse Lv. 314 Vampiric Impulse +14 Recycle Lv. 314
For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant recovery: Reuse time is decreased.
Vampiric Impulse Lv. 315 Vampiric Impulse +15 Recycle Lv. 315
For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant recovery: Reuse time is decreased.
Vampiric Impulse Lv. 316 Vampiric Impulse +16 Recycle Lv. 316
For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant recovery: Reuse time is decreased.
Vampiric Impulse Lv. 317 Vampiric Impulse +17 Recycle Lv. 317
For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant recovery: Reuse time is decreased.
Vampiric Impulse Lv. 318 Vampiric Impulse +18 Recycle Lv. 318
For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant recovery: Reuse time is decreased.
Vampiric Impulse Lv. 319 Vampiric Impulse +19 Recycle Lv. 319
For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant recovery: Reuse time is decreased.
Vampiric Impulse Lv. 320 Vampiric Impulse +20 Recycle Lv. 320
For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant recovery: Reuse time is decreased.
Vampiric Impulse Lv. 321 Vampiric Impulse +21 Recycle Lv. 321
For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant recovery: Reuse time is decreased.
Vampiric Impulse Lv. 322 Vampiric Impulse +22 Recycle Lv. 322
For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant recovery: Reuse time is decreased.
Vampiric Impulse Lv. 323 Vampiric Impulse +23 Recycle Lv. 323
For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant recovery: Reuse time is decreased.
Vampiric Impulse Lv. 324 Vampiric Impulse +24 Recycle Lv. 324
For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant recovery: Reuse time is decreased.
Vampiric Impulse Lv. 325 Vampiric Impulse +25 Recycle Lv. 325
For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant recovery: Reuse time is decreased.
Vampiric Impulse Lv. 326 Vampiric Impulse +26 Recycle Lv. 326
For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant recovery: Reuse time is decreased.
Vampiric Impulse Lv. 327 Vampiric Impulse +27 Recycle Lv. 327
For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant recovery: Reuse time is decreased.
Vampiric Impulse Lv. 328 Vampiric Impulse +28 Recycle Lv. 328
For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant recovery: Reuse time is decreased.
Vampiric Impulse Lv. 329 Vampiric Impulse +29 Recycle Lv. 329
For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant recovery: Reuse time is decreased.
Vampiric Impulse Lv. 330 Vampiric Impulse +30 Recycle Lv. 330
For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant recovery: Reuse time is decreased.

⇂ Mobs with this skill

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