Vampiric Impulse
L2 Database
Properties
Vampiric Impulse ID: 1477 For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 60% of the standard short-range physical damage inflicted on the enemy. |
Level: 1
Cast Range: 94
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Skill Levels
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Vampiric Impulse Lv. 1 For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 60% of the standard short-range physical damage inflicted on the enemy. |
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Vampiric Impulse Lv. 2 For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 70% of the standard short-range physical damage inflicted on the enemy. |
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Vampiric Impulse Lv. 3 For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. |
⇂ Skill Enchants
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Vampiric Impulse +1 Cost Lv. 101 For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant cost: MP consumption is decreased. |
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Vampiric Impulse +2 Cost Lv. 102 For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant cost: MP consumption is decreased. |
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Vampiric Impulse +3 Cost Lv. 103 For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant cost: MP consumption is decreased. |
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Vampiric Impulse +4 Cost Lv. 104 For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant cost: MP consumption is decreased. |
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Vampiric Impulse +5 Cost Lv. 105 For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant cost: MP consumption is decreased. |
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Vampiric Impulse +6 Cost Lv. 106 For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant cost: MP consumption is decreased. |
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Vampiric Impulse +7 Cost Lv. 107 For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant cost: MP consumption is decreased. |
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Vampiric Impulse +8 Cost Lv. 108 For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant cost: MP consumption is decreased. |
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Vampiric Impulse +9 Cost Lv. 109 For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant cost: MP consumption is decreased. |
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Vampiric Impulse +10 Cost Lv. 110 For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant cost: MP consumption is decreased. |
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Vampiric Impulse +11 Cost Lv. 111 For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant cost: MP consumption is decreased. |
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Vampiric Impulse +12 Cost Lv. 112 For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant cost: MP consumption is decreased. |
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Vampiric Impulse +13 Cost Lv. 113 For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant cost: MP consumption is decreased. |
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Vampiric Impulse +14 Cost Lv. 114 For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant cost: MP consumption is decreased. |
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Vampiric Impulse +15 Cost Lv. 115 For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant cost: MP consumption is decreased. |
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Vampiric Impulse +16 Cost Lv. 116 For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant cost: MP consumption is decreased. |
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Vampiric Impulse +17 Cost Lv. 117 For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant cost: MP consumption is decreased. |
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Vampiric Impulse +18 Cost Lv. 118 For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant cost: MP consumption is decreased. |
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Vampiric Impulse +19 Cost Lv. 119 For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant cost: MP consumption is decreased. |
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Vampiric Impulse +20 Cost Lv. 120 For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant cost: MP consumption is decreased. |
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Vampiric Impulse +21 Cost Lv. 121 For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant cost: MP consumption is decreased. |
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Vampiric Impulse +22 Cost Lv. 122 For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant cost: MP consumption is decreased. |
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Vampiric Impulse +23 Cost Lv. 123 For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant cost: MP consumption is decreased. |
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Vampiric Impulse +24 Cost Lv. 124 For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant cost: MP consumption is decreased. |
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Vampiric Impulse +25 Cost Lv. 125 For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant cost: MP consumption is decreased. |
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Vampiric Impulse +26 Cost Lv. 126 For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant cost: MP consumption is decreased. |
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Vampiric Impulse +27 Cost Lv. 127 For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant cost: MP consumption is decreased. |
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Vampiric Impulse +28 Cost Lv. 128 For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant cost: MP consumption is decreased. |
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Vampiric Impulse +29 Cost Lv. 129 For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant cost: MP consumption is decreased. |
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Vampiric Impulse +30 Cost Lv. 130 For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant cost: MP consumption is decreased. |
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Vampiric Impulse +1 Time Lv. 201 For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant time: Duration is increased. |
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Vampiric Impulse +2 Time Lv. 202 For 16 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant time: Duration is increased. |
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Vampiric Impulse +3 Time Lv. 203 For 16 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant time: Duration is increased. |
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Vampiric Impulse +4 Time Lv. 204 For 17 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant time: Duration is increased. |
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Vampiric Impulse +5 Time Lv. 205 For 17 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant time: Duration is increased. |
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Vampiric Impulse +6 Time Lv. 206 For 18 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant time: Duration is increased. |
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Vampiric Impulse +7 Time Lv. 207 For 18 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant time: Duration is increased. |
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Vampiric Impulse +8 Time Lv. 208 For 19 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant time: Duration is increased. |
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Vampiric Impulse +9 Time Lv. 209 For 19 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant time: Duration is increased. |
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Vampiric Impulse +10 Time Lv. 210 For 20 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant time: Duration is increased. |
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Vampiric Impulse +11 Time Lv. 211 For 20 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant time: Duration is increased. |
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Vampiric Impulse +12 Time Lv. 212 For 21 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant time: Duration is increased. |
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Vampiric Impulse +13 Time Lv. 213 For 21 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant time: Duration is increased. |
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Vampiric Impulse +14 Time Lv. 214 For 22 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant time: Duration is increased. |
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Vampiric Impulse +15 Time Lv. 215 For 22 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant time: Duration is increased. |
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Vampiric Impulse +16 Time Lv. 216 For 23 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant time: Duration is increased. |
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Vampiric Impulse +17 Time Lv. 217 For 23 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant time: Duration is increased. |
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Vampiric Impulse +18 Time Lv. 218 For 24 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant time: Duration is increased. |
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Vampiric Impulse +19 Time Lv. 219 For 24 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant time: Duration is increased. |
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[Selected] Vampiric Impulse +20 Time Lv. 220 For 25 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant time: Duration is increased. |
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Vampiric Impulse +21 Time Lv. 221 For 25 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant time: Duration is increased. |
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Vampiric Impulse +22 Time Lv. 222 For 26 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant time: Duration is increased. |
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Vampiric Impulse +23 Time Lv. 223 For 26 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant time: Duration is increased. |
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Vampiric Impulse +24 Time Lv. 224 For 27 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant time: Duration is increased. |
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Vampiric Impulse +25 Time Lv. 225 For 27 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant time: Duration is increased. |
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Vampiric Impulse +26 Time Lv. 226 For 28 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant time: Duration is increased. |
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Vampiric Impulse +27 Time Lv. 227 For 28 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant time: Duration is increased. |
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Vampiric Impulse +28 Time Lv. 228 For 29 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant time: Duration is increased. |
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Vampiric Impulse +29 Time Lv. 229 For 29 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant time: Duration is increased. |
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Vampiric Impulse +30 Time Lv. 230 For 30 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant time: Duration is increased. |
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Vampiric Impulse +1 Recycle Lv. 301 For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant recovery: Reuse time is decreased. |
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Vampiric Impulse +2 Recycle Lv. 302 For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant recovery: Reuse time is decreased. |
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Vampiric Impulse +3 Recycle Lv. 303 For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant recovery: Reuse time is decreased. |
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Vampiric Impulse +4 Recycle Lv. 304 For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant recovery: Reuse time is decreased. |
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Vampiric Impulse +5 Recycle Lv. 305 For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant recovery: Reuse time is decreased. |
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Vampiric Impulse +6 Recycle Lv. 306 For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant recovery: Reuse time is decreased. |
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Vampiric Impulse +7 Recycle Lv. 307 For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant recovery: Reuse time is decreased. |
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Vampiric Impulse +8 Recycle Lv. 308 For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant recovery: Reuse time is decreased. |
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Vampiric Impulse +9 Recycle Lv. 309 For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant recovery: Reuse time is decreased. |
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Vampiric Impulse +10 Recycle Lv. 310 For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant recovery: Reuse time is decreased. |
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Vampiric Impulse +11 Recycle Lv. 311 For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant recovery: Reuse time is decreased. |
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Vampiric Impulse +12 Recycle Lv. 312 For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant recovery: Reuse time is decreased. |
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Vampiric Impulse +13 Recycle Lv. 313 For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant recovery: Reuse time is decreased. |
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Vampiric Impulse +14 Recycle Lv. 314 For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant recovery: Reuse time is decreased. |
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Vampiric Impulse +15 Recycle Lv. 315 For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant recovery: Reuse time is decreased. |
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Vampiric Impulse +16 Recycle Lv. 316 For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant recovery: Reuse time is decreased. |
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Vampiric Impulse +17 Recycle Lv. 317 For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant recovery: Reuse time is decreased. |
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Vampiric Impulse +18 Recycle Lv. 318 For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant recovery: Reuse time is decreased. |
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Vampiric Impulse +19 Recycle Lv. 319 For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant recovery: Reuse time is decreased. |
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Vampiric Impulse +20 Recycle Lv. 320 For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant recovery: Reuse time is decreased. |
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Vampiric Impulse +21 Recycle Lv. 321 For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant recovery: Reuse time is decreased. |
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Vampiric Impulse +22 Recycle Lv. 322 For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant recovery: Reuse time is decreased. |
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Vampiric Impulse +23 Recycle Lv. 323 For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant recovery: Reuse time is decreased. |
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Vampiric Impulse +24 Recycle Lv. 324 For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant recovery: Reuse time is decreased. |
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Vampiric Impulse +25 Recycle Lv. 325 For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant recovery: Reuse time is decreased. |
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Vampiric Impulse +26 Recycle Lv. 326 For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant recovery: Reuse time is decreased. |
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Vampiric Impulse +27 Recycle Lv. 327 For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant recovery: Reuse time is decreased. |
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Vampiric Impulse +28 Recycle Lv. 328 For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant recovery: Reuse time is decreased. |
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Vampiric Impulse +29 Recycle Lv. 329 For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant recovery: Reuse time is decreased. |
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Vampiric Impulse +30 Recycle Lv. 330 For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant recovery: Reuse time is decreased. |
⇂ Mobs with this skill
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