Sting
L2 Database
Properties
Sting ID: 223 Attacks the enemy with 82 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 25 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. |
Level: 1
Cast Range: 21
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Skill Levels
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Sting Lv. 1 Attacks the enemy with 82 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 25 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. |
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Sting Lv. 2 Attacks the enemy with 88 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 25 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. |
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Sting Lv. 3 Attacks the enemy with 95 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 25 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. |
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Sting Lv. 4 Attacks the enemy with 110 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 25 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. |
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Sting Lv. 5 Attacks the enemy with 118 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 25 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. |
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Sting Lv. 6 Attacks the enemy with 127 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 25 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. |
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Sting Lv. 7 Attacks the enemy with 146 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 34 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. |
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Sting Lv. 8 Attacks the enemy with 157 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 34 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. |
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Sting Lv. 9 Attacks the enemy with 168 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 34 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. |
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Sting Lv. 10 Attacks the enemy with 191 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 34 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. |
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Sting Lv. 11 Attacks the enemy with 204 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 34 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. |
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Sting Lv. 12 Attacks the enemy with 217 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 34 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. |
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Sting Lv. 13 Attacks the enemy with 246 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 34 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. |
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Sting Lv. 14 Attacks the enemy with 262 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 34 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. |
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Sting Lv. 15 Attacks the enemy with 278 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 44 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. |
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Sting Lv. 16 Attacks the enemy with 295 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 44 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. |
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Sting Lv. 17 Attacks the enemy with 313 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 44 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. |
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Sting Lv. 18 Attacks the enemy with 331 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 44 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. |
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Sting Lv. 19 Attacks the enemy with 350 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 44 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. |
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Sting Lv. 20 Attacks the enemy with 370 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 44 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. |
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Sting Lv. 21 Attacks the enemy with 391 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 44 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. |
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Sting Lv. 22 Attacks the enemy with 412 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 44 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. |
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Sting Lv. 23 Attacks the enemy with 434 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 44 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. |
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Sting Lv. 24 Attacks the enemy with 457 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 44 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. |
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Sting Lv. 25 Attacks the enemy with 481 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 54 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. |
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Sting Lv. 26 Attacks the enemy with 506 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 54 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. |
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Sting Lv. 27 Attacks the enemy with 531 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 54 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. |
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Sting Lv. 28 Attacks the enemy with 557 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 54 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. |
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Sting Lv. 29 Attacks the enemy with 584 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 54 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. |
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Sting Lv. 30 Attacks the enemy with 611 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 54 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. |
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Sting Lv. 31 Attacks the enemy with 639 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 54 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. |
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Sting Lv. 32 Attacks the enemy with 668 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 54 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. |
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Sting Lv. 33 Attacks the enemy with 697 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 54 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. |
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Sting Lv. 34 Attacks the enemy with 727 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 54 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. |
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Sting Lv. 35 Attacks the enemy with 758 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 62 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. |
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Sting Lv. 36 Attacks the enemy with 789 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 62 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. |
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Sting Lv. 37 Attacks the enemy with 820 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 62 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. |
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Sting Lv. 38 Attacks the enemy with 852 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 62 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. |
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Sting Lv. 39 Attacks the enemy with 885 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 62 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. |
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Sting Lv. 40 Attacks the enemy with 917 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 62 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. |
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Sting Lv. 41 Attacks the enemy with 950 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 62 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. |
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Sting Lv. 42 Attacks the enemy with 984 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 62 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. |
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Sting Lv. 43 Attacks the enemy with 1017 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 62 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. |
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Sting Lv. 44 Attacks the enemy with 1051 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 62 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. |
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Sting Lv. 45 Attacks the enemy with 1084 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 67 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. |
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Sting Lv. 46 Attacks the enemy with 1118 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 67 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. |
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Sting Lv. 47 Attacks the enemy with 1151 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 67 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. |
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Sting Lv. 48 Attacks the enemy with 1185 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 67 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. |
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Sting Lv. 49 Attacks the enemy with 1218 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 67 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. |
⇂ Skill Enchants
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Sting +1 Chance Lv. 101 Attacks the enemy with 1218 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 67 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. Enchant Chance: Increases the success rate. |
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Sting +2 Chance Lv. 102 Attacks the enemy with 1218 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 67 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. Enchant Chance: Increases the success rate. |
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Sting +3 Chance Lv. 103 Attacks the enemy with 1218 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 67 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. Enchant Chance: Increases the success rate. |
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Sting +4 Chance Lv. 104 Attacks the enemy with 1218 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 67 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. Enchant Chance: Increases the success rate. |
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Sting +5 Chance Lv. 105 Attacks the enemy with 1218 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 67 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. Enchant Chance: Increases the success rate. |
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Sting +6 Chance Lv. 106 Attacks the enemy with 1218 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 67 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. Enchant Chance: Increases the success rate. |
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Sting +7 Chance Lv. 107 Attacks the enemy with 1218 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 67 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. Enchant Chance: Increases the success rate. |
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Sting +8 Chance Lv. 108 Attacks the enemy with 1218 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 67 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. Enchant Chance: Increases the success rate. |
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Sting +9 Chance Lv. 109 Attacks the enemy with 1218 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 67 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. Enchant Chance: Increases the success rate. |
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Sting +10 Chance Lv. 110 Attacks the enemy with 1218 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 67 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. Enchant Chance: Increases the success rate. |
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Sting +11 Chance Lv. 111 Attacks the enemy with 1218 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 67 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. Enchant Chance: Increases the success rate. |
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Sting +12 Chance Lv. 112 Attacks the enemy with 1218 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 67 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. Enchant Chance: Increases the success rate. |
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Sting +13 Chance Lv. 113 Attacks the enemy with 1218 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 67 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. Enchant Chance: Increases the success rate. |
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Sting +14 Chance Lv. 114 Attacks the enemy with 1218 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 67 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. Enchant Chance: Increases the success rate. |
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Sting +15 Chance Lv. 115 Attacks the enemy with 1218 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 67 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. Enchant Chance: Increases the success rate. |
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Sting +16 Chance Lv. 116 Attacks the enemy with 1218 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 67 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. Enchant Chance: Increases the success rate. |
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Sting +17 Chance Lv. 117 Attacks the enemy with 1218 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 67 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. Enchant Chance: Increases the success rate. |
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Sting +18 Chance Lv. 118 Attacks the enemy with 1218 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 67 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. Enchant Chance: Increases the success rate. |
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Sting +19 Chance Lv. 119 Attacks the enemy with 1218 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 67 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. Enchant Chance: Increases the success rate. |
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Sting +20 Chance Lv. 120 Attacks the enemy with 1218 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 67 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. Enchant Chance: Increases the success rate. |
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Sting +21 Chance Lv. 121 Attacks the enemy with 1218 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 67 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. Enchant Chance: Increases the success rate. |
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Sting +22 Chance Lv. 122 Attacks the enemy with 1218 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 67 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. Enchant Chance: Increases the success rate. |
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Sting +23 Chance Lv. 123 Attacks the enemy with 1218 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 67 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. Enchant Chance: Increases the success rate. |
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Sting +24 Chance Lv. 124 Attacks the enemy with 1218 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 67 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. Enchant Chance: Increases the success rate. |
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Sting +25 Chance Lv. 125 Attacks the enemy with 1218 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 67 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. Enchant Chance: Increases the success rate. |
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Sting +26 Chance Lv. 126 Attacks the enemy with 1218 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 67 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. Enchant Chance: Increases the success rate. |
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Sting +27 Chance Lv. 127 Attacks the enemy with 1218 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 67 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. Enchant Chance: Increases the success rate. |
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Sting +28 Chance Lv. 128 Attacks the enemy with 1218 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 67 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. Enchant Chance: Increases the success rate. |
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Sting +29 Chance Lv. 129 Attacks the enemy with 1218 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 67 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. Enchant Chance: Increases the success rate. |
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Sting +30 Chance Lv. 130 Attacks the enemy with 1218 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 67 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. Enchant Chance: Increases the success rate. |
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Sting +1 Cost Lv. 201 Attacks the enemy with 1229 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires sword/dagger/dualsword/dual dagger to be equipped. Over-hit. Enchant power: Power is increased. |
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[Selected] Sting +2 Cost Lv. 202 Attacks the enemy with 1240 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires sword/dagger/dualsword/dual dagger to be equipped. Over-hit. Enchant power: Power is increased. |
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Sting +3 Cost Lv. 203 Attacks the enemy with 1251 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires sword/dagger/dualsword/dual dagger to be equipped. Over-hit. Enchant power: Power is increased. |
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Sting +4 Cost Lv. 204 Attacks the enemy with 1262 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires sword/dagger/dualsword/dual dagger to be equipped. Over-hit. Enchant power: Power is increased. |
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Sting +5 Cost Lv. 205 Attacks the enemy with 1273 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires sword/dagger/dualsword/dual dagger to be equipped. Over-hit. Enchant power: Power is increased. |
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Sting +6 Cost Lv. 206 Attacks the enemy with 1284 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires sword/dagger/dualsword/dual dagger to be equipped. Over-hit. Enchant power: Power is increased. |
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Sting +7 Cost Lv. 207 Attacks the enemy with 1295 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires sword/dagger/dualsword/dual dagger to be equipped. Over-hit. Enchant power: Power is increased. |
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Sting +8 Cost Lv. 208 Attacks the enemy with 1306 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires sword/dagger/dualsword/dual dagger to be equipped. Over-hit. Enchant power: Power is increased. |
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Sting +9 Cost Lv. 209 Attacks the enemy with 1317 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires sword/dagger/dualsword/dual dagger to be equipped. Over-hit. Enchant power: Power is increased. |
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Sting +10 Cost Lv. 210 Attacks the enemy with 1328 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires sword/dagger/dualsword/dual dagger to be equipped. Over-hit. Enchant power: Power is increased. |
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Sting +11 Cost Lv. 211 Attacks the enemy with 1339 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires sword/dagger/dualsword/dual dagger to be equipped. Over-hit. Enchant power: Power is increased. |
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Sting +12 Cost Lv. 212 Attacks the enemy with 1350 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires sword/dagger/dualsword/dual dagger to be equipped. Over-hit. Enchant power: Power is increased. |
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Sting +13 Cost Lv. 213 Attacks the enemy with 1361 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires sword/dagger/dualsword/dual dagger to be equipped. Over-hit. Enchant power: Power is increased. |
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Sting +14 Cost Lv. 214 Attacks the enemy with 1372 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires sword/dagger/dualsword/dual dagger to be equipped. Over-hit. Enchant power: Power is increased. |
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Sting +15 Cost Lv. 215 Attacks the enemy with 1383 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires sword/dagger/dualsword/dual dagger to be equipped. Over-hit. Enchant power: Power is increased. |
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Sting +16 Cost Lv. 216 Attacks the enemy with 1394 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires sword/dagger/dualsword/dual dagger to be equipped. Over-hit. Enchant power: Power is increased. |
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Sting +17 Cost Lv. 217 Attacks the enemy with 1405 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires sword/dagger/dualsword/dual dagger to be equipped. Over-hit. Enchant power: Power is increased. |
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Sting +18 Cost Lv. 218 Attacks the enemy with 1415 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires sword/dagger/dualsword/dual dagger to be equipped. Over-hit. Enchant power: Power is increased. |
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Sting +19 Cost Lv. 219 Attacks the enemy with 1426 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires sword/dagger/dualsword/dual dagger to be equipped. Over-hit. Enchant power: Power is increased. |
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Sting +20 Cost Lv. 220 Attacks the enemy with 1437 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires sword/dagger/dualsword/dual dagger to be equipped. Over-hit. Enchant power: Power is increased. |
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Sting +21 Cost Lv. 221 Attacks the enemy with 1448 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires sword/dagger/dualsword/dual dagger to be equipped. Over-hit. Enchant power: Power is increased. |
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Sting +22 Cost Lv. 222 Attacks the enemy with 1459 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires sword/dagger/dualsword/dual dagger to be equipped. Over-hit. Enchant power: Power is increased. |
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Sting +23 Cost Lv. 223 Attacks the enemy with 1470 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires sword/dagger/dualsword/dual dagger to be equipped. Over-hit. Enchant power: Power is increased. |
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Sting +24 Cost Lv. 224 Attacks the enemy with 1481 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires sword/dagger/dualsword/dual dagger to be equipped. Over-hit. Enchant power: Power is increased. |
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Sting +25 Cost Lv. 225 Attacks the enemy with 1492 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires sword/dagger/dualsword/dual dagger to be equipped. Over-hit. Enchant power: Power is increased. |
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Sting +26 Cost Lv. 226 Attacks the enemy with 1503 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires sword/dagger/dualsword/dual dagger to be equipped. Over-hit. Enchant power: Power is increased. |
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Sting +27 Cost Lv. 227 Attacks the enemy with 1514 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires sword/dagger/dualsword/dual dagger to be equipped. Over-hit. Enchant power: Power is increased. |
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Sting +28 Cost Lv. 228 Attacks the enemy with 1525 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires sword/dagger/dualsword/dual dagger to be equipped. Over-hit. Enchant power: Power is increased. |
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Sting +29 Cost Lv. 229 Attacks the enemy with 1536 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires sword/dagger/dualsword/dual dagger to be equipped. Over-hit. Enchant power: Power is increased. |
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Sting +30 Cost Lv. 230 Attacks the enemy with 1547 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires sword/dagger/dualsword/dual dagger to be equipped. Over-hit. Enchant power: Power is increased. |
⇂ Mobs with this skill
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