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Lineage 2 Dyes


L2 Database

35 results / page
NameGradeWeightCrystalsPrice
Greater Dye of INT [Int+4 Wit-4] Greater Dye of INT [Int+4 Wit-4]
Greater Dye of INT [Int+4 Wit-4]. Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tatooed onto your body. Can be used by the Warrior class and the Wizard class afte
NG
-1
145,000
Greater Dye of INT [Int+4 Wit-5] Greater Dye of INT [Int+4 Wit-5]
Greater Dye of INT [Int+4 Wit-5]. Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tatooed onto your body. Can be used by the Warrior class and the Wizard class afte
NG
-1
36,000
Greater Dye of INT [Int+4 Wit-6] Greater Dye of INT [Int+4 Wit-6]
Greater Dye of INT [Int+4 Wit-6]. Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tatooed onto your body. Can be used by the Warrior class and the Wizard class afte
NG
-1
6,750
Greater Dye of MEN [Men+1 Int-1] Greater Dye of MEN [Men+1 Int-1]
Greater Dye of MEN [Men+1 Int-1]. Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tatooed onto your body. Can be used by the Wizard class after completion of their
NG
-1
50,000
Greater Dye of MEN [Men+1 Int-2] Greater Dye of MEN [Men+1 Int-2]
Greater Dye of MEN [Men+1 Int-2]. Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tatooed onto your body. Can be used by the Wizard class after completion of their
NG
-1
-
Greater Dye of MEN [Men+1 Int-3] Greater Dye of MEN [Men+1 Int-3]
Greater Dye of MEN [Men+1 Int-3]. Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tatooed onto your body. Can be used by the Wizard class after completion of their
NG
-1
12,000
Greater Dye of MEN [Men+1 Wit-1] Greater Dye of MEN [Men+1 Wit-1]
Greater Dye of MEN [Men+1 Wit-1]. Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tatooed onto your body. Can be used by the Wizard class and the Healer class after
NG
-1
50,000
Greater Dye of MEN [Men+1 Wit-2] Greater Dye of MEN [Men+1 Wit-2]
Greater Dye of MEN [Men+1 Wit-2]. Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tatooed onto your body. Can be used by the Wizard class and the Healer class after
NG
-1
21,000
Greater Dye of MEN [Men+1 Wit-3] Greater Dye of MEN [Men+1 Wit-3]
Greater Dye of MEN [Men+1 Wit-3]. Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tatooed onto your body. Can be used by the Wizard class and the Healer class after
NG
-1
12,000
Greater Dye of MEN [Men+2 Int-2] Greater Dye of MEN [Men+2 Int-2]
Greater Dye of MEN [Men+2 Int-2]. Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tatooed onto your body. Can be used by the Wizard class after completion of their
NG
-1
60,000
Greater Dye of MEN [Men+2 Int-3] Greater Dye of MEN [Men+2 Int-3]
Greater Dye of MEN [Men+2 Int-3]. Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tatooed onto your body. Can be used by the Wizard class after completion of their
NG
-1
-
Greater Dye of MEN [Men+2 Int-4] Greater Dye of MEN [Men+2 Int-4]
Greater Dye of MEN [Men+2 Int-4]. Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tatooed onto your body. Can be used by the Wizard class after completion of their
NG
-1
24,600
Greater Dye of MEN [Men+2 Wit-2] Greater Dye of MEN [Men+2 Wit-2]
Greater Dye of MEN [Men+2 Wit-2]. Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tatooed onto your body. Can be used by the Wizard class and the Healer class after
NG
-1
60,000
Greater Dye of MEN [Men+2 Wit-3] Greater Dye of MEN [Men+2 Wit-3]
Greater Dye of MEN [Men+2 Wit-3]. Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tatooed onto your body. Can be used by the Wizard class and the Healer class after
NG
-1
-
Greater Dye of MEN [Men+2 Wit-4] Greater Dye of MEN [Men+2 Wit-4]
Greater Dye of MEN [Men+2 Wit-4]. Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tatooed onto your body. Can be used by the Wizard class and the Healer class after
NG
-1
24,600
Greater Dye of MEN [Men+3 Int-3] Greater Dye of MEN [Men+3 Int-3]
Greater Dye of MEN [Men+3 Int-3]. Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tatooed onto your body. Can be used by the Wizard class after completion of their
NG
-1
90,000
Greater Dye of MEN [Men+3 Int-4] Greater Dye of MEN [Men+3 Int-4]
Greater Dye of MEN [Men+3 Int-4]. Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tatooed onto your body. Can be used by the Wizard class after completion of their
NG
-1
30,000
Greater Dye of MEN [Men+3 Int-5] Greater Dye of MEN [Men+3 Int-5]
Greater Dye of MEN [Men+3 Int-5]. Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tatooed onto your body. Can be used by the Wizard class after completion of their
NG
-1
30,000
Greater Dye of MEN [Men+3 Wit-3] Greater Dye of MEN [Men+3 Wit-3]
Greater Dye of MEN [Men+3 Wit-3]. Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tatooed onto your body. Can be used by the Wizard class and the Healer class. afte
NG
-1
90,000
Greater Dye of MEN [Men+3 Wit-4] Greater Dye of MEN [Men+3 Wit-4]
Greater Dye of MEN [Men+3 Wit-4]. Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tatooed onto your body. Can be used by the Wizard class and the Healer class after
NG
-1
30,000
Greater Dye of MEN [Men+3 Wit-5] Greater Dye of MEN [Men+3 Wit-5]
Greater Dye of MEN [Men+3 Wit-5]. Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tatooed onto your body. Can be used by the Wizard class and the Healer class after
NG
-1
30,000
Greater Dye of MEN [Men+4 Int-4] Greater Dye of MEN [Men+4 Int-4]
Greater Dye of MEN [Men+4 Int-4]. Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tatooed onto your body. Can be used by the Wizard class after completion of their
NG
-1
145,000
Greater Dye of MEN [Men+4 Int-5] Greater Dye of MEN [Men+4 Int-5]
Greater Dye of MEN [Men+4 Int-5]. Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tatooed onto your body. Can be used by the Wizard class after completion of their
NG
-1
36,000
Greater Dye of MEN [Men+4 Int-6] Greater Dye of MEN [Men+4 Int-6]
Greater Dye of MEN [Men+4 Int-6]. Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tatooed onto your body. Can be used by the Wizard class after completion of their
NG
-1
36,000
Greater Dye of MEN [Men+4 Wit-4] Greater Dye of MEN [Men+4 Wit-4]
Greater Dye of MEN [Men+4 Wit-4]. Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tatooed onto your body. Can be used by the Wizard class and the Healer class after
NG
-1
145,000
Greater Dye of MEN [Men+4 Wit-5] Greater Dye of MEN [Men+4 Wit-5]
Greater Dye of MEN [Men+4 Wit-5]. Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tatooed onto your body. Can be used by the Wizard class and the Healer class after
NG
-1
36,000
Greater Dye of MEN [Men+4 Wit-6] Greater Dye of MEN [Men+4 Wit-6]
Greater Dye of MEN [Men+4 Wit-6]. Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tatooed onto your body. Can be used by the Wizard class and the Healer class after
NG
-1
36,000
Greater Dye of STR [Str+1 Con-1] Greater Dye of STR [Str+1 Con-1]
Greater Dye of STR [Str+1 Con-1]. Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tatooed onto your body. Can be used by all classes after completion of their secon
NG
-1
50,000
Greater Dye of STR [Str+1 Con-2] Greater Dye of STR [Str+1 Con-2]
Greater Dye of STR [Str+1 Con-2]. Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tatooed onto your body. Can be used by all classes after completion of their secon
NG
-1
21,000
Greater Dye of STR [Str+1 Con-3] Greater Dye of STR [Str+1 Con-3]
Greater Dye of STR [Str+1 Con-3]. Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tatooed onto your body. Can be used by all classes after completion of their secon
NG
-1
12,000
Greater Dye of STR [Str+1 Dex-1] Greater Dye of STR [Str+1 Dex-1]
Greater Dye of STR [Str+1 Dex-1]. Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tatooed onto your body. Can be used by all classes after completion of their secon
NG
-1
50,000
Greater Dye of STR [Str+1 Dex-2] Greater Dye of STR [Str+1 Dex-2]
Greater Dye of STR [Str+1 Dex-2]. Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tatooed onto your body. Can be used by all classes after completion of their secon
NG
-1
21,000
Greater Dye of STR [Str+1 Dex-3] Greater Dye of STR [Str+1 Dex-3]
Greater Dye of STR [Str+1 Dex-3]. Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tatooed onto your body. Can be used by all classes after completion of their secon
NG
-1
12,000
Greater Dye of STR [Str+2 Con-2] Greater Dye of STR [Str+2 Con-2]
Greater Dye of STR [Str+2 Con-2]. Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tatooed onto your body. Can be used by all classes after completion of their secon
NG
-1
60,000
Greater Dye of STR [Str+2 Con-3] Greater Dye of STR [Str+2 Con-3]
Greater Dye of STR [Str+2 Con-3]. Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tatooed onto your body. Can be used by all classes after completion of their secon
NG
-1
27,000






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