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Lineage 2 Other Items
L2 Database
Name | Grade | Weight | Crystals | Price | |
---|---|---|---|---|---|
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Greater Dye of WIT [Wit+1 Int-2] Greater Dye of WIT [Wit+1 Int-2]. Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tatooed onto your body. Can be used by the Warrior Class and the Wizard class afte |
NG
|
-1
|
21,000
|
|
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Greater Dye of WIT [Wit+1 Int-3] Greater Dye of WIT [Wit+1 Int-3]. Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tatooed onto your body. Can be used by the Warrior class and the Wizard class afte |
NG
|
-1
|
12,000
|
|
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Greater Dye of WIT [Wit+1 Men-1] Greater Dye of WIT [Wit+1 Men-1]. Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tatooed onto your body. Can be used by the Wizard class and the Healer the Wizard |
NG
|
-1
|
50,000
|
|
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Greater Dye of WIT [Wit+1 Men-2] Greater Dye of WIT [Wit+1 Men-2]. Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tatooed onto your body. Can be used by the Wizard class and the Healer class after |
NG
|
-1
|
21,000
|
|
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Greater Dye of WIT [Wit+1 Men-3] Greater Dye of WIT [Wit+1 Men-3]. Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tatooed onto your body. Can be used by the wizard class and healer class after com |
NG
|
-1
|
12,000
|
|
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Greater Dye of WIT [Wit+2 Int-2] Greater Dye of WIT [Wit+2 Int-2]. Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tatooed onto your body. Can be used by the Warrior class and the Wizard class afte |
NG
|
-1
|
60,000
|
|
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Greater Dye of WIT [Wit+2 Int-3] Greater Dye of WIT [Wit+2 Int-3]. Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tatooed onto your body. Can be used by the Warrior class and the Wizard class afte |
NG
|
-1
|
27,000
|
|
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Greater Dye of WIT [Wit+2 Int-4] Greater Dye of WIT [Wit+2 Int-4]. Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tatooed onto your body. Can be used by the Warrior class and the Wizard class afte |
NG
|
-1
|
-
|
|
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Greater Dye of WIT [Wit+2 Men-2] Greater Dye of WIT [Wit+2 Men-2]. Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tatooed onto your body. Can be used by the Wizard class and the Healer class after |
NG
|
-1
|
60,000
|
|
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Greater Dye of WIT [Wit+2 Men-3] Greater Dye of WIT [Wit+2 Men-3]. Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tatooed onto your body. Can be used by the Wizard class and the Healer class after |
NG
|
-1
|
27,000
|
|
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Greater Dye of WIT [Wit+2 Men-4] Greater Dye of WIT [Wit+2 Men-4]. Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tatooed onto your body. Can be used by the Wizard class and the Healer class after |
NG
|
-1
|
-
|
|
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Greater Dye of WIT [Wit+3 Int-3] Greater Dye of WIT [Wit+3 Int-3]. Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tatooed onto your body. Can be used by the Warrior class and the Wizard class afte |
NG
|
-1
|
90,000
|
|
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Greater Dye of WIT [Wit+3 Int-4] Greater Dye of WIT [Wit+3 Int-4]. Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tatooed onto your body. Can be used by the Warrior class and the Wizard class afte |
NG
|
-1
|
30,000
|
|
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Greater Dye of WIT [Wit+3 Int-5] Greater Dye of WIT [Wit+3 Int-5]. Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tatooed onto your body. Can be used by the Warrior class and the Wizard class afte |
NG
|
-1
|
-
|
|
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Greater Dye of WIT [Wit+3 Men-3] Greater Dye of WIT [Wit+3 Men-3]. Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tatooed onto your body. Can be used by the Wizard class and the Healer class after |
NG
|
-1
|
90,000
|
|
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Greater Dye of WIT [Wit+3 Men-4] Greater Dye of WIT [Wit+3 Men-4]. Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tatooed onto your body. Can be used by the Wizard class and the Healer class after |
NG
|
-1
|
30,000
|
|
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Greater Dye of WIT [Wit+3 Men-5] Greater Dye of WIT [Wit+3 Men-5]. Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tatooed onto your body. Can be used by the Wizard class and the Healer class after |
NG
|
-1
|
30,000
|
|
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Greater Dye of WIT [Wit+4 Int-4] Greater Dye of WIT [Wit+4 Int-4]. Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tatooed onto your body. Can be used by the Warrior class and the Wizard class afte |
NG
|
-1
|
145,000
|
|
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Greater Dye of WIT [Wit+4 Int-5] Greater Dye of WIT [Wit+4 Int-5]. Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tatooed onto your body. Can be used by the Warrior class and the Wizard class afte |
NG
|
-1
|
36,000
|
|
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Greater Dye of WIT [Wit+4 Int-6] Greater Dye of WIT [Wit+4 Int-6]. Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tatooed onto your body. Can be used by the Warrior class and the Wizard class afte |
NG
|
-1
|
36,000
|
|
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Greater Dye of WIT [Wit+4 Men-4] Greater Dye of WIT [Wit+4 Men-4]. Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tatooed onto your body. Can be used by the Wizard class and the Healer class after |
NG
|
-1
|
145,000
|
|
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Greater Dye of WIT [Wit+4 Men-5] Greater Dye of WIT [Wit+4 Men-5]. Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tatooed onto your body. Can be used by the Wizard class and the Healer class after |
NG
|
-1
|
36,000
|
|
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Greater Dye of WIT [Wit+4 Men-6] Greater Dye of WIT [Wit+4 Men-6]. Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tatooed onto your body. Can be used by the Wizard class and the Healer class after |
NG
|
-1
|
-
|
|
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Greater Fish Oil Used as an ingredient for general manufacture or can be exchanged for a Proof of Catching a Fish by a Fishing Guild Member. Can also be sold at ordinary shops. |
NG
|
-1
|
250
|
|
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Greater Haste Potion A magical potion that increases movement speed dramatically |
NG
|
-1
|
3,000
|
|
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Greater Healing Potion A magical potion that quickly restores HP. Its effect lasts for 15 seconds. |
NG
|
-1
|
900
|
|
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Greater Healing Potion (Event) A magical potion that quickly restores HP. Its effect lasts for 15 seconds. Designed for use in events only. |
NG
|
-1
|
-
|
|
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Greater Herb of Life |
NG
|
-1
|
-
|
|
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Greater Herb of Life |
NG
|
-1
|
-
|
|
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Greater Herb of Mana |
NG
|
-1
|
-
|
|
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Greater Herb of Mana |
NG
|
-1
|
-
|
|
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Greater Magic Haste Potion Enhances Casting Spd. Acumen Effect 3. |
NG
|
-1
|
6,000
|
|
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Greater Mercenary Posting Ticket (Bow/Mobile) Gludio/Bow/Mobile. The seal of strife cannot be used to place a mercenary when it is possessed by the Revolutionaries of Dusk. |
NG
|
-1
|
-
|
|
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Greater Mercenary Posting Ticket (Bow/Mobile) Dion/Bow/Mobile. The seal of strife cannot be used to place a mercenary when it is possessed by the Revolutionaries of Dusk. |
NG
|
-1
|
-
|
|
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Greater Mercenary Posting Ticket (Bow/Mobile) Giran/Bow/Mobile. The seal of strife cannot be used to place a mercenary when it is possessed by the Revolutionaries of Dusk. |
NG
|
-1
|
-
|
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