A maximum of three different attributes can now be added to each piece of armor. Of the six attributes available, there are three sets of opposing attributes: Water-Fire, Wind-Earth, and Divinity-Darkness. When choosing your three attributes, you cannot select opposing attributes. For example, a single piece of armor cannot have both Fire and Water attributes. Attribute Master Yin in Aden and Attribute Master Yang in Rune can remove attributes from weapons and armor for a fee. Attribute values have changed. Attack attribute bonus has been decreased. Defense attribute resistance has changed (when the defense attribute amount is higher than the attack attribute). For example, if an attacker's attribute value is 50, and the defense attribute value on a target is 100, the damage amount will be the same if the defense value was 50.